There is a fuel section and it would be necessary to calculate the percentages of the internal fuel, which is 7162 lb = 100%. You have to calculate the values from these percentages based on 18500 lb = 100%.
Posts made by Scorpion82
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RE: Korea 2012 Megapack for BMS 4.37
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RE: Korea 2012 Megapack for BMS 4.37
Fuel load in the AFM.dat are probably the same as on the F-16. Needs to be changed to match the 22’s load.
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RE: how do i use opengllod to add a model into bms?
Had the same issue for slme time. After re-installing everything was fine again. Another issue I have encountered that the build in model viewer stopped working, that particular problem is possibly fixable by deleting the editor.cfg or so in the user/config folder. Better move it to another plae, rather then deleting amd check out whether it has an impact.
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RE: BMS Other Fighters Mafia (BMSOFM) Journal
Nordic 2.3.2 is the last full release gor 4.37.3.
You should install the 2.3.4. Drop in on top of it and therafter 2.4 UU plus hotfixes.
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RE: Eurofighter Typhoon Cockpit Overhaul and Enhancement Project
The EFCP doesn’t include the external model. The problem you are looking at is an issue with the original model (not mine). The OFM version is already a slightly different model.
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RE: Eurofighter Typhoon Cockpit Overhaul and Enhancement Project
Problem you have reported is fixed for OFM.
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RE: Eurofighter Typhoon Cockpit Overhaul and Enhancement Project
thanks, will take a look at it.
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RE: News from the frontlines... 4.37 U4
Thanks for the feedback. May have to dive a little bit deeper into it. Sounds like data handling (how data flows / are processed).
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RE: News from the frontlines... 4.37 U4
@Seifer said in News from the frontlines... 4.37 U4:
Hey folks, it’s been a while… a long while. You have not heard much from me lately, the main reason is because after a series of launches, @tbuc took over the Release Master place (and thanks for that, because I needed it badly!). U4 is in good hands.
I know some are expecting a release for Easter, but sorry, no. You are right though that we are working hard on it
U4 Schedule
Our plan for U4 was explained here and it is still our baseline. Our deadline was Q1 2024, but I believe we will not finish this in Q1, so my bet now is somewhere in May (@tbuc knows better, though). With luck, April.
U4 Plan
As usual, this release turned out more complex than expected. One of the main reasons was the transition to PBR. There were some nasty bugs hidden there (specially related to lighting), some of them were present but not noticeable, others are new bugs introduced by this new model and its texture sets. We also spent quite some time transitioning aircraft data to protobuffers (more robust internal format).
Here is the updated list:
- Link16 implementation for F16.
- PBR: this is in the final stages. We hope the last CTDs were sorted.
- OpenXR implementation: I believe this is finished from what I heard (haven’t tested it though, so cannot say).
- A/C data in proto format.
- F15:
- new 3D model!
- Basic F-15 A/G: it is possible to release bombs in very basic CDIP.
- Basic ILS implementation (still under test).
- More MFD pages implemented.
- Some new callbacks.
- Performance improvements (specially for AMD cards)
- New ballistic code.
- tons of bug fixes
- and more!
The star of this release will definitely be the Link16, we hope you will have a whole new experience! I mean, this is a HUGE effort (affects UI, network, 3d, avionics, DTC etc).
Also, graphics already shows a bit of improment over U3 with the introduction of PBR (this is a great step towards NT and unified database).
There are some hidden gems, like the new explosion code, which takes fuel into account to decide how much the aircraft should burn or even if it should explode immediately.
Please, also notice there are a lot of new things not listed here (@Mav-jp can probably tell more).
What is missing?
I believe Link16 is in the final stages. Once it is finished, we will be ready for release. But there are some points still bugging us:
- A dogfight bug which needs to be fixed (invisible after respawn).
- F15 ILS still not very precise.
- Shadows are still bugged from views which are not in the same position as the camera.
Rest assured, we are working hard towards U4. The most serious bugs were fixed and now we are moving towards the end. The good news is that U3 seems to be doing good in terms of stability and we heard reports of MP with more than 40 people without issues. Meaning: we are not in a hurry.
Future
A release as complex as U4 will probably bring some new bugs, which we will try to address with hotfixes. If all goes well, our goal is to make the move to NT after U4. But still too early to talk about it, so don’t expect it anytime soon.
We are also planning some new aircraft (red side…), and also implement more F-15 AG modes (which will be cool for ITO).
Meanwhile, keep on rocking! Thanks for making this community the BEST!
Thanks for the detailed update. Looks like another notable boost!
May I ask what “A/C Data in proto format” means? Is it a new file format?
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Internal FLIR & TGP view points
You can enable internal FLIR (LANTIRN) and TGP for aircraft in the A/C dat files. The viewing point seems to be the model center, which typically is within an aircraft’s airframe. As a consequence the video imagery is from within the airframe and the outside world is not, or only partially visible. While offset positions can be defined in the dat file, they have no impact and the viewing point remains at the model centre position. Are there any plans to change that in the future? Is it a bug, or a not yet implemented feature?
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RE: Eurofighter Typhoon Cockpit Overhaul and Enhancement Project
Thanks, but nothing compared to your great work!
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RE: OFM-Nordic 2.3.2 for BMS 4.37.3.1
not sure about the Victor. You may give the AAR data in the victor.dat a try.
These are the data from the KC-130. Maybe the Basket parent numbers already do the trick. If not, I fear it needs to be directly fixed in the model.
#-----------------------------------------------------Air-Air Refuel
#-----------------------------------------------------
refuelFMRollRateFactor 4.0
tankerRefuelServiceType 2
tacanType 4
nDrogues 2
activeDrogue 1
BasketParent0 2207
BasketParent1 2207
BasketParent2 0
AARPodParent0 2209
AARPodParent1 2209
AARPodParent2 0
SmallRingParent 2205
LargeRingParent 0
AmberRingParent 2206
BasketDOFInverted 0
BasketminDOFAngle 0.0
BasketmaxDOFAngle 45.0 -
RE: OFM-Nordic 2.3.2 for BMS 4.37.3.1
thanks for the feedback. Had just started to have a look at it.
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RE: OFM-Nordic 2.3.2 for BMS 4.37.3.1
@Nurse said in OFM-Nordic 2.3.2 for BMS 4.37.3.1:
@Scorpion82 It’s only the East German and Fin variant.
Okay. Can take a look at it.
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RE: OFM-Nordic 2.3.2 for BMS 4.37.3.1
@Nurse said in OFM-Nordic 2.3.2 for BMS 4.37.3.1:
Its not a big deal but some issue’s
Mig-21 fin and DDR problem: they fly with the ladder…Solution??
Never dealt with the 21. Are there other variants included where the problem is not present? Or are these the only 21s included?
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RE: BMSOFM Universal Updater Project-Updates and Log
@farazparsa said in BMSOFM Universal Updater Project-Updates and Log:
@drtbkj
i tried f-22 in ofm nordic theater 2.4 and did all the modifications in ac.dat file and has nasa model you wrote for me.
but still can’t even taxi the aircraft easily…
landing is impossible
aircraft will start Oscillating on the ground when i taxi and as soon as aircraft touch down on the runway it starts to spin on the runway
i even tried kiss landing…
it’s impossible to land the f22 with this Oscillation issue…
@Scorpion82 mentioned months ago that this issue is related to non advanced flight model of f-22 and this aircraft needs creation of afm file.
I’m ready to help for that but don’t know how to start because there isn’t any guide or manual available for it…I have resolved such issues through learning by doing, through trial and error and by copycating to develop an understanding. I’m not sure what the latest state of the F-22 FM in the current OFM database is. Last time there was a bunched together non-optimised AFM for the F-22. You can check out the presence of the normal F-22.dat file in the sim\acdata folder of your target theater. If there is a corresponding F-22_afm.dat then it’s AFM already, if not it’s OFM. Developing a proper flight model requires data and a lot of work, a quick model could be bunched together more easily. But that’s hardly optimised/overly realistic. Nevertheless it may not be less realistic than what is currently present and addresses the OFM related take-off/landing issues, albeit Mav-jp said that he has finally found the bug in the code. So it might become available with U4.
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RE: Dark Charts for BMS
Good idea and valuable addition. Also use “dark” mode on my mobile for the same reason.
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RE: McDD F-15C/D/E New model for BMS
Looks great! Complement the rest of the work on this aircraft done this far.
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RE: 4.37.1 - Difficulty rotating jet seems stuck until 250kn
and is ot a code thing, or did you find a solution within the DAT file itself?