Hello all. I have tried my best to search out the answers to the below questions using the oracle (google) but have not had success - so I am asking them here. These questions are related to some strange behavior I’ve been noticing when flying online campaigns.
1: DPRK squadrons take aircraft losses throughout the campaign. They never seem to receive new aircraft no matter how long the campaign runs for - is this intentional?
2: SAM batteries that have lost their fire control radar (but have the launchers themselves) also seem to never get it replaced or repaired - is there some condition that causes this as well?
3: Truly, how much effect does “successful” mission ratings have on the dynamic campaign in respect to the whole theater?
4: In online campaigns, a pilot can clearly destroy an entire armored column only to have the debrief screen show everything as “damaged” - the 2d map screen will accurately represent the damage, though. What causes this?
5: In an online campaign, is there any way to ensure the DPRK’s SAM assets or air-force lasts longer than 24 hours in order to give pilots an opportunity to fly in a high-threat environment longer?
Thanks in advance.