@tiag manual says campaign engine uses ALR maps to frag missions. What’s unclear for me: these maps static or updates updated during the campaign based on intel/know threats.
Posts made by SkyF0x
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RE: Campaign ALR
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TLL on HMCS don't change sides when you turn 180(maybe not bug)
Not sure maybe it’s correct as is (tm*), but look like not correct behaviour, because TLL should show closest path to target.
Version and build: 4.37.0 build 322 KTO
Explanation: When you do 180 turn from target, TLL still showing same direction, so TLL thinks you need turn your head 270 right instead 90 left.
Or with example: Your heading 0 and target at 90, when you looking 300 you need turn your head 150 deg to right which is ok, but when you turn your head beyong 270, like 240 so now it 150 to left and TLL should point to left, but it continue show you to right.You can see this bug clearly on this video from 00:35 to 00:50:
How to reproduce:
Bug have 100% repeteabillity in TEs and campaign, i use GP training TE to verify
1)Select A/G master mode, with any submode which have TLL(like CCRP or IAM PRE like in video)
2)And just turn your head mode then 180 from targetExpected Behavior:
TLL change direction, so it point to closest path to target
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RE: IAM VIS mode bug
Can confirm, looks like bug same for all IAMs
Falcon BMS 4.37.0 build 322
How to reproduce:
1)Power-up IAMs and wait until fine alignment(RDY on SMS)
2)Select VIS submode
3)You can slew TD box on HUD but TMS Up does nothingI have 100% repeteabillity in this TE: https://drive.google.com/file/d/1M0YxoIpFlm3V_s5c2ZCGPa6Xp1bVz_rA/view?usp=sharing
Also small video demonstrates this bug:
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RE: Gear problem on client in mp flights
@Mav-jp Yes, looks like it was problem with axis, for last 10 flights there no problems. Sorry for false report
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RE: Gear problem on client in mp flights
@airtex2019 Yes, I only know one person with this problem personally, i think it’s bug because in 4.36 i seen reports about gear problems(problems with nose gear extension), and i thought that bug still not fixed, maybe it my bad
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RE: AGM-65L TD box and TLL broken in VIS and PRE modes
@Tumbler31 good to hear it! Can you also check issue with AGM-88 from my previous post?
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RE: Gear problem on client in mp flights
@Dee-Jay Yes if you have problems with extend gears and use ALT GEAR Handle you should land asap, which we did in that flight).
Also -1, says you can retract gear if press reset button on ALT GEAR handle if you have pressure in hyd B, and in fact which we do and gear raised, but HUD(maybe FLCS also) remain in TO/LDG mode.
Also question: if we make dump files at moment when problem occurs, will it help you?
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RE: Gear problem on client in mp flights
@MaxWaldorf yes, i understand it hard to reproduce… It was KTO, Gunsan.
@airtex2019 F-16CM-50, yes dump files was captured manually after landing, and yes i think he use axis, i’ll ask him(but i don’t think problem here, it was formation take off and i don’t see he falling behind me until i raise gears).
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RE: Radio and Intercom volume bug
bump, still an issue in 4.37(build 322)
Bug has 100% repeatability in any TE/Campaing on KTO, looks like problem with radio. Both UHF/VHF affected and UHF Back Up. Looks like volume level reset when you select external view(tested with chase/satelite/orbit cam), you can hear noticeble volume change when enter to external view, even during AI talking.
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RE: AGM-65L TD box and TLL broken in VIS and PRE modes
@Tumbler31 thanks, also noticed that 65L in BORE mode don’t see laser spot, atleast from TGP. And can confirm report from @airtex2019, after launching last AGM-88 in any POS mode TD Box start moving with aircraft.
Here before launch, TD and TLL both on HUD and HMCS points to target(STPT 57):
And after launch TD Box moving with aircraft, you can see TD Box at same relative position on HMCS despite the bank angle:
I have 100% repeatability in HARM training TE.
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AGM-65L TD box and TLL broken in VIS and PRE modes
Version
4.37.0Build
322Detailed Description
in PRE Mode:
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After launch when you still have another AGM-65L on aircraft TD Box and TLL on HMCS shows at absolutely wrong target(looks like TD box and TLL showing on target location relative to aircraft at lauch moment), TD and TLL on HUD shows to correct target.
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After launch with no AGM-65L on aircraft TD Box and TLL on both HUD and HMCS points at wrong location(same as the previous one), also TD Box and ASL dissapears drom HUD(you seen on target diamond on HUD, no TD Box)
in VIS mode:
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After launch with another AGM-65L TD Box and TLL works fine for both HUD and HMCS.
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After launch with no AGM-65L on aircraft TD Box and ASL dissapears from HUD, TLL shows to target but angle off shows just 10 deg, TD Box and TLL on HMCS works fine.
Pictures
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AGM-65L in PRE mode with another mav:
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AGM-65L in PRE move w/o mavs:
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No TD Box and ASL in PRE mode w/o mavs:
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Correct indication in VIS mode after first launch:
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VIS mode without mavs:
Also i have two videos showing all this behaviour:
- PRE Mode:
- VIS Mode:
Example files
I have 100% repeatability in this TE, all scheenshots and vids was taken here:
https://drive.google.com/file/d/15b3xhjBcarS6_T1UbExJfob9fuvhMNh0/view?usp=sharingReproducibility Procedure
Bug accurs with 100% chance when you use standart procedure from BMS -34 manual, this steps which i follow(order may be different):
1.Select A-G
2.Power up Mavs
3.Turn on laser and select CMBT mode on LASR DED page
4.TGP as SOI, fire laser
5.Switch SOI to WPN page with MAV, and fire after MAV see laser spot(may be need uncage it)Hope this helps, thanks!
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RE: Fuel Quantity poiters don't work correctly in TEST pos
@Leech thanks for your work guys!
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RE: Fuel Quantity poiters don't work correctly in TEST pos
@danaos75 yes, looks like same bug, but i never have it in 4.36, in 4.37 it happens in every flight for me
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Fuel Quantity poiters don't work correctly in TEST pos
Version
4.37.0Build
322Detailed Description
When you turn QTY SEL Knob in TEST pos, with high chance(at first i think it block related, but when i start testing every block, i find you can see this bug, and after reload TE you won’t see it in same condition) pointers:-
start moving to 0 both, if you move QTY SEL Knob in any other position they work fine
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blink(without animation) to random location and freeze for some time(if you place QTY SEL Knob in any other pos, pointers will stay still), but after some time they start working as normal, but when you place QTY SEL Knob in TEST pointer will free again
Pictures
freeze pointers, QTY SEL Knob in RSVR and they should show ~490lbs
Reproducibility Procedure
As said earlier i can’t reproduce in with 100% cases, i tested some blocks and i observed this bug 1 or 2 times, but after reloading TE in some blocks i can’t reproduce this. Anyway in seems like in have 100% reproducibility in 1 3D session
- load any TE/Campaign mission
- QTY SEL Knob to TEST pos
- profit)
Expected Behavior
As stated in -1 BMS manual, they should show ~2000lbs each -
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Gear problem on client in mp flights
Version
4.37.0Build
322Detailed Description
Client in MP flights have problems with gears, like we have in 4.36 problems with nose gear, today during flight wy wingman(he was a Client, i was server) have problem with retracting gears:We both do same start up procedure, mostly as stated in tarining manual, maybe with skipping some test, right after take off we start retract gear at ~190kts, i was fine and have no issues during all flight, but my wingman’s main gear didn’t retract
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main gear lights ON, nose gear light Off, HUD show AoA bracket(so i think aircraft still think he in T0 / Landing mode)
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cycling Gear Lever did’t help, at that moment i look at my wingman’s plane using external view and main gear was extended, nose gear retracted
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after that my N2 use ALT GEAR to extend gear and then move Gear Lever to down, it helps and after it he can retract all three gears, but get NWS FAIL light, and HUD still show AoA bracket and all indication for T0/Landing
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during landing he have a same issue with nose gear(light did’t come on, but gear look good on ext view), ALT GEAR didn’t help, but during landing nose gear didn’t collapse(NWS Failed anyway)
Pictures
…
Example files-
My Dump file(server side):https://drive.google.com/file/d/1_JzGQ2meZXGAz2L1B7kDiPpmFMy29aCA/view?usp=sharing
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My wingman Dump file(client side): https://drive.google.com/file/d/1r7XfbygLwxF-reQ-tgmttaPBCmQYVf58/view?usp=sharing
Crash logs
No crash here, so i don’t have any logs in LOGs folder except dtc_last_flight_faults, my was clean, but my wingman was full of failures.link to drive : https://drive.google.com/file/d/17W-Jjuc3jIi1N11j1-I5jkGyrG3gLDCl/view?usp=sharing
Reproducibility Procedure
Looks like it absolutly random behaviour, but happens only on client side, on 4.36 my friend also have problems with gear(nose gear don’t extend), but i never have that problem over a 30+ sorties.Expected Behavior
…Hope that helps, thaks for your work!
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