Sorry guys, but Match play is not what I’m looking for. The scenario must be Furball. You die, you immediately respawn. No waiting for a team or anything else before you respawn. The requirement is for the AI to respawn as well. Is this possible?
Latest posts made by Snake323CO
-
RE: Respawn AI Aircraft
-
RE: Respawn AI Aircraft
If you are flying Furball…any ‘Live’ pilots will respawn after getting killed. However, if you add AI to the mix, the AI does not respawn, only the ‘Live’ guys. I’d like all aircraft to respawn…‘Live’ and AI, a like. Can this be done??
-
Respawn AI Aircraft
OK….I have another question. During dogfight mode, if you get killed, you respawn. Now, if I add some AI aircraft to the mix, they do not respawn when they get killed. Is there a way to configure it, so that the AI respawn as well??
Again…many thanks
-Snake -
Respawn
Quick question…I hope!! Can you set it up so that you respawn during a mission?? I know you respawn upon blowing up in dogfight mode, but is there an option that allows you to respawn if you die in a mission? (i.e. a mission created in ME)
Thanks
-Snake -
RE: Pause Screen Issue
Thanks Cobalt.
I’m going to assume(and we know what can happen there!), is that the Pause screens are the sims loosing communication with the server and are waiting to re-establish. Correct me if I’m wrong.
Also, I’ve been running the server in 2D for a couple of years now, with 4.32, and never had issues or this Pause screen. It has become an issue since switching to 4.33. I know 4.33 throws a LOT more packets down the wire, hence the updated routers.
The network settings, in the link C9 provided, refer to WiFi connectivity. My situation is strictly LAN based….all 8 sims in one room, server in another, over LAN.
Lastly, this is a default option in Falcon BMS.cfg called set g_bServer 0, which states “This option puts FalconBMS into Multiplayer Server mode. A server mode session can’t enter the 3D world.” It appears the 3D world is no longer an option.
So will the set g_bClientServerConnection 0 option in Falcon BMS.cfg, actually help? Or is there too much data now, coming from 4 sims plugged into a switch, to be transmitted down 1 cat5e cable? -
RE: Pause Screen Issue
AHHH…Thanks Cloud9. The server is idle, on a map. It does not fly at all.
-
RE: Pause Screen Issue
Sorry…define 3D. I’m sure it’s not what I’m thinking. Thanks.
-
Pause Screen Issue
Hey Everyone:
Have an issue I need assistance with. The situation is, there are 8 sims flying multiplayer air combat, using a 9th system as the server. The lan is laid out so that the first 4 sims are on one router/switch, the other 4 sims are on a different router/switch, coming in to a router/switch which is connected to the server. (got that in your head?!)
Approx. 15 minutes into combat, all sims lockup with a PAUSE message on their screens.
Now all 3 router/switches have been replaced to 10/100/1000 units, and all pcs are running Win7, with the server having 18gb of ram and the sims 16gb of ram. All systems are running BMS 4.33u1.
Any ideas why the Pause screen??
Thanks
-Snake