Thanks Cobalt.
I’m going to assume(and we know what can happen there!), is that the Pause screens are the sims loosing communication with the server and are waiting to re-establish. Correct me if I’m wrong.
Also, I’ve been running the server in 2D for a couple of years now, with 4.32, and never had issues or this Pause screen. It has become an issue since switching to 4.33. I know 4.33 throws a LOT more packets down the wire, hence the updated routers.
The network settings, in the link C9 provided, refer to WiFi connectivity. My situation is strictly LAN based….all 8 sims in one room, server in another, over LAN.
Lastly, this is a default option in Falcon BMS.cfg called set g_bServer 0, which states “This option puts FalconBMS into Multiplayer Server mode. A server mode session can’t enter the 3D world.” It appears the 3D world is no longer an option.
So will the set g_bClientServerConnection 0 option in Falcon BMS.cfg, actually help? Or is there too much data now, coming from 4 sims plugged into a switch, to be transmitted down 1 cat5e cable?