<blockquote>@MaxWaldorf <br /><br />As I Propose several times before, it would be a enormous help to share after release the key points of DB changes. (not the resumed DB key points on the download release but a more deep explanation (files, folders and entry changes))<br /><br />Several theaters have in their Dev. structure , some BMS devs. , so i understand and its natural that only after 24 / 48h after BMS release the theater is released as well.<br /><br />I am on the POH Dev. team, and right now the team is reduced to a minimum. It take us lot of months after BMS release to put all together since we have literally to go file by file to see the changes and make them.<br /><br />Please access and think on my request as i deeply hope to have POH ready to release as soon as possible after BMS 4.36<br /><br />Thank you very much <img src=“/plugins/nodebb-plugin-emoji/emoji/android/1f60a.png?v=1g16vn91q2r” alt=“” class=“not-responsive emoji emoji-android emoji–blush” /> <br /><br /><br /></blockquote><p>Hiya Decimalminimal,<br /><br />I’m not a theater builder, but I provide the main installation for our squadron. Analyzing the changes between Falcon versions are also very important for me.<br />I usually use the Eclipse IDE for this.<br />It provides a mechanism to compare two folders (e.g. BMS 4.35 U1 and BMS 4.35 U2) with each other. This way I can see what files have been changed, added and removed. Changes in individual files are highlighted for me, so I won’t miss a single change.<br /><br />See for example: <a href=“http://www.eclipseonetips.com/2013/09/19/compare-two-workspace-or-external-files-in-eclipse/” target=“_blank”>Compare two workspace or external files in Eclipse | Eclipse On E (eclipseonetips.com)</a><br /><br />Of course there are other tools, but I just wanted to point you to it.<br /><br />Maybe that helps a bit.<br /><br />Cheers,<br />SP</p>
Best posts made by Sneakpeek
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RE: BMS 4.36 - will it require theater changes?
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RE: Option to make mouse cursor stick to the center of the screen
@jayb Yeah, you nailed it! That’s exactly what I mean.
PointCtrl is a bit more comfortable, as you can interact with most controls in your peripheral view without having to exactly look at it. That’s a lot better for your neck.
But if you need a low cost way to interact with the pit, my proposal might be worth a try.
@chihirobelmo Thanks a lot! That’s great news. Really cool, that you guys listen to the community!
BTW in DCS it’s this Option here (just as a reference):@SemlerPDX Great (except for the part about your neck. Hope it gets better over time)! Thanks for the code. I’ll have a look at it tomorrow. I would have tried it with Java (java.awt.Robot to the rescue), but it’s always a hassle to ship the whole runtime along with the tiny program.
Cheers,
SPEdit: I mean the “Use mouse” option on the screenshot…
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RE: Has anyone bought and tested the TM TQS?
Yes! Installer it today and took it for a ride! It’s top notch quality. The axes of the radar cursor are oriented slightly different compared to the Cougar. I’ll get used to it someday.
You need to install the drivers from the Thrustmaster page to activate all the buttons (if you happen to have the Panel). Otherwise the you won’t be able to use all of them (e.g. Master Arm Off, Quiet, etc.).
I hope that the price will drop a bit over time.
Other than that, it’s quite a neat device and much better than my heavily modded Cougar throttle and world’s apart from the stock one. -
RE: PointCtrl in BMS
@Snake122 Thanks! Would be happy to see PointCTRL support in BMS.
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Option to make mouse cursor stick to the center of the screen
Hi there!
Thanks again for implementing VR support! Finally I have both: VR support AND ACTUAL FUN (it was just actual fun before)!I’ve got one suggestion to make here:
Please implement an option where the mouse cursor is being captured on the center of the screen (maybe just in 3D only).
That would allow me to look at a specific control (by centering it on the screen) and just click (or right-click, or scroll) with my mouse.
Before I had PointCTRL, I used to use one of these devices in this fashion: https://www.amazon.de/linjunddd-Wireless-Finger-Maus-Bewegliche-drahtloses-Griffs-Finger-Ring-Maus/dp/B08P1X5QHN/ref=sr_1_34?__mk_de_DE=ÅMÅŽÕÑ&crid=1BDNCUZWH1IBO&keywords=finger+maus+presenter&qid=1672422933&sprefix=finger+maus+presenter%2Caps%2C75&sr=8-34No ad intended, but they’re super-cheap and you can flip all switches and hit all the buttons in no time…
From a coding point of view, this should be comparatively cheap to implement (please correct me, if I’m wrong).
Please apologize my lack of english skills - I hope that I’ve made myself clear enough.
Cheers,
SP -
RE: Option to make mouse cursor stick to the center of the screen
@Aragorn said in Option to make mouse cursor stick to the center of the screen:
@Sneakpeek Can you elaborate on the quality of the product…?
The item only has two reviews: 1 star review and a 2 star review.
Sounds bad.
Shame, as the concept looks good. How would YOU rate the product…?
Yeah, it’s one of those products that they sell under a dozen of randomly generated brand names to get rid of those ratings.
You can find several alternatives with the following search: https://www.amazon.de/s?k=Wireless+Finger+Ring+Mouse&__mk_de_DE=ÅMÅŽÕÑ&crid=YOR6JJP5VSM9&sprefix=wireless+finger+ring+mouse%2Caps%2C186&ref=nb_sb_noss
There could be more using other keywords for the search.As for your question: It has not let me down yet and I’ve bought it in April 21. The battery can be changed, which is the most important maintenance task. I was only using it occasionally, though. Maybe every-day usage would reveal quality problems - but as of now, I have no problems with it.
I’d give it a 4-star rating, if I had to rate it. That’s 4 stars, because it really does what I need it for. That’s having it attached to my right index finger and using the mouse buttons and scroll wheel.
Fortunately I don’t have to use the IR sensor to steer the mouse cursor, because DCS has implemented centering of the mouse cursor yet (which is the whole point of this topic). -
RE: Option to make mouse cursor stick to the center of the screen
@SemlerPDX It works quite good. Thanks again for your work.
My thoughts about this:
- The “hitboxes” of the controls might have to be enlarged for this (or for PointCtrl for that matter) to be more comfortably.
- I had to set my Window Mode to fullscreen (because I have two monitors and the cursor position is derived from the active BMS window.
- I had to set
g_b3DClickableCursorAnchored
to0
for this to work. When snapping to the nearest control, the cursor just stays there until it disappears again. - It doesn’t really work in 2D. Maybe you could make use of BMS Shared Memory (there’s a flag that tells you if you’re In Flight or not. But it’s just OK now, if you don’t wanna put in more effort.
Cheers!
SP