Thanks for the feedback guys,
Is there any indication that the speed is different for F-16blk52?
I get this as a reason to set the speed to 350 kt
Thx and happy flying
Snowman
Thanks for the feedback guys,
Is there any indication that the speed is different for F-16blk52?
I get this as a reason to set the speed to 350 kt
Thx and happy flying
Snowman
Or give tribute to BMS team. Korea BEM Vol5 in your doc folder, search, “overhead”.
Which is one of the sources for 300 kts
Hi Revolpathon,
Thank you for the answer. Interesting but a bit off topic
hey Snowman.
did a bit of googling and essentially what i found out is that there is no set speed.
you might’ve seen this one already but here it’s flown very aggressively but with a starting speed of 315 kts at 1660 agl (i did notice his radar altimeter kept working at that bank angle… naise)
I have seen this. Speed is ~309 on initial and of course thats ~300 so an argument for 300 kts as a guideline as i see it?
https://www.f-16.net/forum/viewtopic.php?t=13328 here the 2nd to last post is the most informative but it concerns tactical overheads and not normal overheads.
Interesting, but not the question. Tactical arrivals are completly different subject.
https://man.fas.org/dod-101/sys/ac/docs/11-F16V3.pdf pages 20-22 are an interesting read. but again don’t give exact numbers, just a bracket to fly in. and it’s a document from 1995 so old procedures.
https://www.bits.de/NRANEU/others/END-Archive/afi11-2f-16v3.pdf this one is from 1999 and has conflicting information with the previous one on where the break should be initiated. no set speeds given, but it does give specific points on where the jet should be on short final.
Yes interesting but no speeds which is the question.
i think real life there’s a lot more leeway in how the overhead is flown compared to how we fly it in the sim, as long as certain parameters are met as described in the above 2 documents.
I think in the sim you should also have more leeway, but if we write a procedure to teach from it should have some basis in RL or logic (hopefully both).
Thats why we use 300 knots traditionally since multiple sources can be found that support that. I have not found any for other speeds so i am trying to find them
Hi all,
For years we have been using 300 kts speed (cas) for the initial fase of the overhead break.
I heard that this speed is 350 kts for other types of F-16s from somebody.
I was wondering if that has any basis in Real Life?
So do all F-16 variants fly 300 kts in the overhead break or does that vary?
Thanks for your input.
Edit: sources of different speeds would be appreciated
Hi guys,
I just made my first flight in 4.35
I am using the BMS cockpit builder keyfile since i have a full cockpit.
i noticed that some keycombinations have extra functions:
CTRL ALT ENTER switches UI to fullscreen / small screen.
in the pit this results in loss of my screen for a 2 seconds.
ALT backspace combination will result in a title bar on the UI screen.
-> is this a BMS command combination or windows ?
-> how do i disable it since i use the combinations in my pit for other functions.
greetings Snowman.
.
Great video!
A bit off topic: i notice the Gear bracket is not shown in the HUD?
Happy newyear!
Snowman
Are you in NAV mastermode? (Bottom left in hud NAV)
Good to hear it. To correct you on a little point: the video is not made by me ( i would love to be able to create this kind of quality )
Extra info: keep in mind the F-16 landings are of a different technique compared to for example a cessna.
Enjoy!
Snowman
Edit: see the post of Dee-jay. The papi is not that important, but the glideslope is. If you aim for the area around the touchdownpoint, with the correct glideslope, you will get two white two red. If you aim for the threshhold you will get four (three) red. This in itself is not an issue.