Posts made by SpbGoro
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RE: Middle East Theater 128 for 4.37
@farazparsa said in Middle East Theater 128 for 4.37:
@SpbGoro
the f-16 block 50 HAVE GLASS V skin in this theater is Truly beautiful…
how can i install/replace this skin with the orginal one in KTO?F-16C Blocks-25/50 used models from Janhas. The textures of the original KTO will be incompatible.
To return the textures, you need to return the models from KTO for these Blocks.
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RE: Middle East Theater 128 for 4.37
@AlexEDR37AandB said in Middle East Theater 128 for 4.37:
If you want, you can test it out.
Take the single F-16 and load it up with AGM-65A., heading to STP.2 and turn the AGM65 on, after that, push the WPN Page.Your scenario ‘Tanker test’ caused me CTD before entering 3D, at the stage of opening the map in TE. Error log - indicated that the CTD is related to the weather.
I managed to open the ‘Tanker test’ scenario through the editor, change the weather settings, save it and run it normally with entry into 3D, but in the end it was not possible to reproduce your CTD when choosing a maverick.
I recommend completely deleting the theater folder and installing the latest version. And recreate your ‘Tanker test’ scenario in it.
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RE: Middle East Theater 128 for 4.37
@CriticalMass said in Middle East Theater 128 for 4.37:
нарушит ли новое обновление текущие кампании?
Most likely no.
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RE: Middle East Theater 128 for 4.37
The theater has been updated. Links in the first post.
Added SuperEtandart from @luke777
Added Eurofighter cockpit from @Scorpion82 .
The database was cleared of identified problematic models.
The ground tiles have been improved in some places.
Objectives Links for the theater map have been adjusted.
The theater coordinates have been corrected for the weather to work correctly.
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RE: Middle East Theater 128 for 4.37
@JTnero said in Middle East Theater 128 for 4.37:
By process of elimination its something in these Battalion types
Edit found it, its the M163
Can’t reproduce.
Several times - I checked the flight to point 3.
I checked the map in reconnaissance mode for a battalion of guns with M-163.I will update the theater version soon. Perhaps the problem will go away for you too.
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RE: Middle East Theater 128 for 4.37
@muhhand777 said in Middle East Theater 128 for 4.37:
is janhans models integrated ?
Partially. Mainly those that have skins for ODS.
F-16-25/50. And also some bombs and missiles. -
RE: Middle East Theater 128 for 4.37
@Hammock said in Middle East Theater 128 for 4.37:
@CriticalMass My understanding is you can change the season in the weather settings. Changing it to summer the default is winter.
I’ll fix it in the next version.
All this in general depends on the Lat/Long coordinates. -
RE: 4.37 Screenshots
@TOPOLO said in 4.37 Screenshots:
Is the SEM already included in a theater compatible with 4.37.3 ? (ITO ?), or is it something you did on your own ?
Model from the author @luke777
At a minimum, it will be included in future builds of the Mideast 128 theater.
Buccaneer will also be there. -
RE: Middle East Theater 128 for 4.37
@farazparsa said in Middle East Theater 128 for 4.37:
f you need any help with this great theater i can help.
I’m very very familiar with iranian military equipment
airforce and…
i can speak and write well in Farsi as it’s my mother language so call me if you guys need any help I’m here for youOK, thank you!
Send me music if possible, I’ll try to add it. -
RE: Middle East Theater 128 for 4.37
@white_fang said in Middle East Theater 128 for 4.37:
Maybe (and that’s a big maybe) , our ctd didn’t occur since radar is static, so F15 pit was static, … and your tanks are movable , so , when some VERY complex lod like F16 pit tries to move it crashes.
While the F-16 pit was simply moving with the battalions, there were no noticeable game crashes, but when it turned around to engage in battle near the enemy, that’s when the CTD happened
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RE: Middle East Theater 128 for 4.37
And thank you. You have set a difficult puzzle
As a result, managed to investigate and solve a very serious problem. -
RE: Middle East Theater 128 for 4.37
Attached is the patch file for the M-48.
Delete folder No. 831 along the path:
Add-On Mideast128\TerrData\Objects\Models\
Unpack folder No. 831 from the archive into the same directory:
https://drive.google.com/file/d/1-K3sSZPVHa2ZDP-1zWMWKHBq6qeRkKjh/view?usp=sharingThen, please check how your save file that you sent here for test will work.
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RE: Middle East Theater 128 for 4.37
@AlexEDR37AandB said in Middle East Theater 128 for 4.37:
Hi,
thanks for youre support. Check in 35miles before STP7 and i reach the Target Area without any problems. So no CTD occurs. But, what was now the problem with my save file?The problem is not your save file
The story went like this:
First, in your save file, through the mission commander, I deleted all flight packages located near Basra. But this did not change the situation with stable CTD.
Then, I noticed that in Basra there were many battalions in manual control mode, I began using the mission commander’s tools to remove the battalions, moving them away from the “Basra bubble” about >60 miles away. After that, I again tested entering the 3D world according to your conditions.
First, I moved (removed to the northeast) Iranian tank battalions from the Basra bubble. Stable CTD continued.
Then he removed the artillery battalions. Then HeadQuarters.Then, when it came to the Mech Battalions, I removed 3 battalions from Basra 60 miles away. (No. 2 Mech M113 Id 4241, No. 3 Mech M113 id 4302, and No. 5 Mech M113 id 4235).
After this, the CTD in the Basra area stopped.
Then i conducted an inspection of vehicles and tanks as part of the M113 Mechanized Battalions…In general, the problem was that, from old times the tank model “M48H taiwanese MBT” has 1 lod, but in the parent (831), it has the entry:
AddLOD = Model_0.LOD
AddLOD = 2
(This model in this theater is not from the original KTO)In 4-37-3, after conversion.
The second line in this form added a model of the F-16 cockpit as a second lod/bml file for the M-48 tank, and when the player flies into the “bubble” zone of action of this battalion, then all sorts of strange things happen with the CTD. -
RE: Middle East Theater 128 for 4.37
@AlexEDR37AandB said in Middle East Theater 128 for 4.37:
This is the save file, take the 4th F-16 from the Strike flight, you can run the time until 12:15z , take the flight and heading to STP 7 (Target) at Basrah…CTD occurs about few miles before STP 7
I fulfilled the conditions you described, at 12-15 I entered 3D, when approaching point 7 and the “Basra bubble territory”, 20 miles away, indeed, a stable CTD happens, I tried it >3 times in a row.
Here is a slightly edited save file, try to check whether there will be a CTD, observing the conditions you described for approaching point 7.
https://drive.google.com/file/d/1mO0aD7m_LHTpv-cxwNuRMwgl6o6On2iF/view?usp=sharing
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RE: Middle East Theater 128 for 4.37
Can you send me the archived files of your save game situation? So that I can continue from this point.