Any word on the new terrain engine progress wise
Latest posts made by spikef22
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RE: News from the frontlines... 4.37 U4
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RE: JDAMs and other CUPID modifications for block 30s
@MaxWaldorf yeah that’s probably going to be the plan for now. The 40 is appealing since it’s more of a dedicated strike platform already. Just wishful thinking!
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JDAMs and other CUPID modifications for block 30s
Hey! Been getting back into the sim after long haitus. Was planning to do some on call CAS In blocks 30s like they do with those birds IRL and noticed they oddly lack JDAMs and other IAMs? I understand we currently have Psudo "CUPID"Block 30s but would be cool to see JDAMs be officially implemented to them if possible. (I can always mod them in :3) furthermore it would be cool to see the scorpion HMD and SADL be implemented to some degree if the information becomes available and the differences are great enough from JHMCS and current DL implementation to change gameplay!
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I think I discovered a Naval Combat bug with ASMs
Howdy yall I think I discovered a small bug in anti ship Missile Modeling between surface ships. I was in the Taiwan theater messing with TEs and noticed often times anti ship missiles like harpoon and exocet would just go totally ballistic and straight into the sea a few hundred meters from their targets. Im wondering if this is a Te specific issue from maybe putting ships too close to each other but im really not sure. Sadly it would be pretty hard to test in campaign I feel. Ill try and get some footage later!
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RE: Taiwan 4.35.3 (compatible with bms 4.35u1)
hmm may have to give this a try! time to make a backup save!
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RE: Taiwan 4.35.3 (compatible with bms 4.35u1)
I kinda wish to drag some of these china assets over to my own kto theater would there be anyway I could do that?
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Trouble getting the most out of bms graphicly
Howdy folks having a small issue with graphics today since I moved over to 4.35.
Ive noticed trees and buildings look more jagged than they used too also the “marching ant” distortion is very apparent . Im not sure if this is an issue just with the inherent limitations of BMS, but id think with Dx11 id be able to milk some smoother textures out of it. I have AA set to zero in Bms.Cfg and im using Nividia Control Panel to over ride BMS’s base graphics settings. ive got Fxaa AA and AF cranked and really notice little effect as compared to just using BMS’s base AA settings. Am I doing something wrong or is this an issue others have experienced as well?
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RE: Central Europe Theater
@ScottieQD:
Is this theater currently being supported?
+1 its looking incredible hope we get it in 4.34!
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RE: Korea '80s Theater
The color of the MFD as I can remember can be set in avioncs configurator. I did not touch that.
The EA-18 and Block out of time frame.Alright so did I do something wrong with my install of your theater or have these yet to be removed?