I’d use LMAV or LGBs for this…AAA, specifically.
Posts made by Stevie
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RE: Axis Modifier
@airtex2019 - I do this for my Trim hat…the modifier (CMS->dwn, for my Warthog stick) swaps the hat between POV and Trim.
One of the things I love about the WH stick is being able to use CMS->dwn as a modifier and not interfere with any of the base F-16 HOTAS buttons, since CMS->dwn isn’t a Viper HOTAS switch.
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RE: Cougar HOTAS and TQS change old model
@oakdesign said in Cougar HOTAS and TQS change old model:
@coyotte try to find a TUSBA which is an adapter to turn the TQS into a standalone USB device
https://realsimulator.com/tusba/+1!
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RE: [BUG] XMT switch should not move
Sounds like a key collision…those can be hard to track down.
I’ve had several instances of key collisions with my Mac installation of FAF. Once I figured out what they were I was able to use a utility to mask them out - most annoying one was having my Hook cycle when I applied the wheel Brakes while closing the Speed Brakes during landing rollout. Fixed it by applying a timeout to my Speed Brake switch. But it was a bear to figure out what was actually happening.
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RE: Questions about bullseye IRL
@drtbkj said in Questions about bullseye IRL:
True, Stevie. But if I’m understanding @williang83 correctly, he’s asking about you arbitrarily changing BP, and getting AWACS to listen.
…it’s not really a case of “getting AWACS to listen” as it is a matter of AWACS having been briefed - which they will have been. There is also operational protocol as to when AWACS (and elements within the flight) will stop referencing BE and switch to using BRA.
And to further complicate things, there may also be briefed ground reference points - usually in regard to CAS operations - which may also be considered “BEs” of their own…which I’d think AWACS would know (or care) nothing about, but the inbound Section or Division would utilize wrt troops in contact.
If this all sounds complex, yeah…it is.
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RE: Questions about bullseye IRL
@Dee-Jay said in Questions about bullseye IRL:
@williang83 said in Questions about bullseye IRL:
It is my understanding that bullseye is some common known pre-defined point decided before mission. However in DED you can change it. It is possible to change in RL? I think so since you have this page. But how does AWACS behave once you change it? At this point, it leads to question whether actually bullseye is something package or flight related rather than theater related.
Answer is simple …
If your DTC transfer is failing, or no time to program it before stepping to the plane, or in case of multiple BE … etc … you will program it live in the jet using the coordinate from the comm-plan / datacard.This is also a case where depending on the mission some platforms/operations may also carry several DTCs into the air - depending on how long/complex the mission is, how big the operating area is, and how much information their particular DTC will hold.
I know that for the systems/platforms I’ve worked with over the years I’ve seen the carts grow to be able to hold more info…and even so, a pilot may still carry multiple DTC cards.
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RE: Questions about bullseye IRL
@ericfa2a said in Questions about bullseye IRL:
Hi @Stevie,
If the Bullseye is given on the basis of kill boxes, how can an Awacs coordinate different flights with different target areas and missions?
If the timeline makes sens for all missions in flight when the bullseye is updated, the kill box seems tricky to manage, no ?
EXTREMELY tricky…and coordinated - including which kill boxes an AWACS crew has operational responsibility/authority for. So when the crew checks in, everyone knows. Tactical ATC - including air surveillance - in a combat theater is just as much a coordinated “ballet” as operations on a CV deck.
What we generally see in BMS is seriously watered down in this respect…I’ve known a few such operators and AICs over the years and what they deal with is simply eye-watering.
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RE: Questions about bullseye IRL
@drtbkj said in Questions about bullseye IRL:
@williang83 said in Questions about bullseye:
It is my understanding that bullseye is some common known pre-defined point decided before mission. However in DED you can change it. It is possible to change in RL? I think so since you have this page. But how does AWACS behave once you change it? At this point, it leads to question whether actually bullseye is something package or flight related rather than theater related.
Hi. You are correct in you understanding, and I think you can set it in the jet. However, I think that’s just in case you don’t have the data in you DTC. I’ve never tried in BMS. So, I don’t know what AWACS would do even if you could get the data to it, and still the comms menu doesn’t have an option to do that anyway, so…
In RL I think you are given Bullseye, not setting it.In RL you may be given a set of bullseye(s) that rotate on a coordinated timeline…or more probable, one for each kill box in the area which you may be assigned to or enter. So yes - you need to be able to change them as/when required. And can…in RL.
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RE: [REQUEST] Do not fiddle with my steerpoints
…I could actually see this as a “hook” for a coming model, if that model is implemented well and correctly. Time will tell…
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RE: ZSU+AGM88
@molnibalage said in ZSU+AGM88:
@molnibalage I have big doubts also. Maybe AIM-9X has some IR mode that allows you launch your missile on a TGP designated target or something… It’s technically possible but what I say here is purely speculative !
In fact about ~10 years ago it was considered to make az AIM-9X also an AG weapon. You can reprogram to recognize any kind of IR image / shape.
But the issue is the cost. A ~1-2M UDS missile which at best can kill az AP/IFV would be way too expensive while a JDAM is in 25-50k range, an AGM-114 is ~ 100k and even an SDB II is just a faction of the cost compared to the AIM-9X.
I got to “escort” one of these on a det once…a LONG time ago…
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RE: AIM-120D on the Viper for KTO?
@dawgboy said in AIM-120D on the Viper for KTO?:
@drtbkj said in AIM-120D on the Viper for KTO?:
@dawgboy said in AIM-120D on the Viper for KTO?:
@drtbkj Does the AIM-120D require an AESA radar? I’m not completely sure.
Not in BMS, at least
Looks as if AESA is recommended, but not required for AIM-120D. FYI
https://www.janes.com/defence-news/news-detail/canada-to-upgrade-hornets-with-aesa-radar
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RE: How do you discipline TARCAP (AI) pilots?
@Quasi_Stellar - but first…you must bring us…A SHRUBBERY!
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RE: News from the frontlines... 4.37 U4
@SOBO-87 - I’m going to be interested in seeing how L16 works in BMS…because in RL what Hornets do with is is nothing short of EYE-WATERING…
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RE: Best way to attack ZSU-23-4 ?
JDAM, if you can mark it and drop on it before it moves. Otherwise, LMAV.
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RE: Best joystick for BMS?
Thrustmaster Warthog, hands down. No, you don’t have to screw it to your desk. It’s stiffer than a lot of gaming sticks, and IMO that’s a GOOD thing. I’d like mine to be even stiffer, which can be done with a spring change.
Forget the twisters, and get a set of pedals instead - if you can find a set of used Saitek Combat Pro pedals at a reasonable price (very hard these days - glad I bought mine when I did) grab them.
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RE: RWR missile warning for missile tracking another jet.
@molnibalage said in RWR missile warning for missile tracking another jet.:
And one more thing.
I have a feeling that a sidelobe of the own onboard radar of a fighter itself produces far higher beam power than a totally random off beam bounce.Yes - that’s true…and a big problem. Ownship sidelobes, and wingman sidelobes. But again, the sensitivity of your RWR (and a number of other tricks which don’t appear to be considered in BMS) factor greatly. All RWRs are not created equally, and it’s not all about power.
I’ve seen some of the RWRs I’ve worked on get spiked by things that aren’t even weapons systems - particularly in urban areas where there is a loot of multi-path and bounce off of buildings.
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RE: RWR missile warning for missile tracking another jet.
@VIPER-0 - I’ve worked on a couple of RWRs myself…and it’s a simple matter of physics, really. And how sensitive the RWR is - an AIM-7 rides to the target on reflected radar energy, forex. So an RWR is certainly subject to sensing bounce effects.
RWRs may also be self-spiked…this happens when the RWR responds to it’s ownship radar…side lobes, TFR or surface reflections, or the wingmans RF emission(s).
If you ever get to do any wingman compatibility testing (I have…) watch for such.
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RE: RWR missile warning for missile tracking another jet.
@Icarus - I’m not completely sure of that…
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RE: RWR missile warning for missile tracking another jet.
@molnibalage - it can actually a bit more complex than just this. If you are flying in section, or with multiple others - friend or foe - reflections of radar energy off of one targeted aircraft may cause a spike in another jet’s RWR. This is highly dependent on geometry of the formation, and the aircraft itself…and atmospherics.
In this case, you have to make a determination as to whom is actually targeted…and whom is sensing scatter. And if you can alter your tactics in any way to gain better advantage.
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RE: RWR missile warning for missile tracking another jet.
@Icarus - it’s not really a “feature”…it’s just how things may sometimes work. For real.