with last color updates (for the 2 planes)
<blockquote>Ok, prelim numbers are looking good for the Hornet’s airfoils. Just need to fine tune known conditions and prepare for the unknowns. Also, we are moving forward with the BE sim that will be the prelim testing environment for our new Hornet & airfoils, before converting the coefficient data over to the F4-BMS format . . . stay tuned! <br /><br /><img class=“ql-image” src=“https://i.imgur.com/gugvNck.jpg” /></blockquote><p><br /><span style=“background-color:#dcdcdc”>Just a question: how will you go from your computed airfoil Coef to the aircraft one ?</span><br />Even for the clean airfoil I’m a bit surprised by the Cl/Cd reaching 30… (not to say how it is far away from the RL Hornet max Cl/Cd)</p>
A-6E/EA-6B/Jaguar A and Jaguar Gr3 spoiler issues are fixed
Jaguar A and Jaguar Gr3 and F-4 incorrect wheel/ground position are fixed
Yak-38 issue is under investigation
Q-5N/II main wheels above ground is not reproduced
BTW some non-AFM a/c, even heavily loaded can rotate before 150Kts, so there may be an issue specific to Su-34
<p>@drtbkj <br />how do you think the current BMS F-18 FM has been set up ?<br />don’t you think all CL, CD and others have been computed point by point ?<br />what make you think the bug FM is so wrong that it needs to be redone from scratch…<br />why don’t you try to compute the F-16 FM using the same method you are using for the Hornet and compare with HFFM to benchmark your methodology ?<br /><br />I’m not saying you are wrong, or you will not succeed, I’m just trying to understand what you are trying to do, and why…<br />No one has ever computed a fighter performances the way you explain you want to do it, so I’m just curious <br /><br />sorry for the typo errors, I’m far away from my keyboard…<br /></p>
Drag and Weight of pylons and racks are fully implemented…but not from BMSRack.dat Values come from DB
When I say fully, each and every object has its own weight, one subsonic drag and one supersonic drag.
There are more sophisticated model, including combined drag (have twice the same object does not provide twice the drag of each), cruise vs high-speed drag (each object having drag index varying with incidence…), but I do not believe any public simulator having included them as of now.
@ccc1tw Resolution’s not so happy. ACMI reader?
no, old pc.
BTW i notice your m2k D or N screenshots - AAR basket does not connect to right probe location… weird… the location data looks correct.
As far as I’ve checked, only the Harrier probe was correctly inserted (in external view and on other plane).
I have image of Mirage 2000 with proble ‘in’ the basket, so you should have an issue on your side
all my F-104 were updated, following ccc1tw recommendations :
All the bugs were fixed, and little updates were achieved on the LODs and on Acdata files.
yes bugs are nailed. well done.
BTW package with cockpitwing models would be great.
All 104 pit will be there soon
@TOPOLO , thank you for your screenshot ! Looks nice ! I Could you also integrate my Ukrainian livery ? it’s in my WIP SVN.
I’ll take care of the Ukrainian livery next Friday (with WD-1 and F-104)
@Radium For the Yak-38, give me few hours (I want to fix the front wheel height issue before)
To be honnest, there is something that I do not understand with gear height for planes with AFM,
nothing I tried has any positive impact…
I got a fix for AI planes
But for human Yak-38 I would prefer Mav having a look at it, I will focus on other issues