<p>@DennisGRC I think this is a bug. Why is it supposed to reset?</p>

Posts made by TUAF-Ripper
-
RE: AWACS volume drops
-
RE: AWACS volume drops
<p>Is it the same problem I don’t know but, sometimes the opposite happens. When I switch to satellite view by console button and back to cockpit, the sounds become so loud. </p>
-
RE: Yet another update from the front lines..
Wow, this is great news. We had really annoying problems with the RWR in our MP events but, we never thought of the reason as update 2. Because I was sure that the changelog was all about bug fixes.
-
RE: Chutes 'too' visible
Didn’t think about it before. You may be right.
-
RE: Started to miss Supersampling
I just realized I hadn’t tried this since upgrading my rig … turned AA off and set DSR to 4x and 0% smoothing. Looks great, and surprisingly good FPS in the 80-100 range! I tried this on my old rig and got about 25fps… lol
Makes text and symbols on MFD much easier to read.
But only way to get that resolution in borderless-window mode, that I know (someone please correct me) is to actually change your desktop to that. Which has a lot of downsides, to apps that aren’t dpi-aware.
And it has some downsides in-game too… the popup comms menus and other overlay text is too small to read. (I think there are workarounds or settings to adjust that, but I don’t remember ottomh.)
Yeah, exactly.
I found the proper settings in NV panel and I am using reshade that helps a lot here…
If you’re interested, I’ll try to post something either here or on the Falcon Lounge if anyone interested…
Cheers
I would be happy to hear it.
What monitor do you have and what resolution?
1080p standard Asus monitor.
-
RE: Started to miss Supersampling
I tried it but unfortunately doesn’t work. It just changes the resolution back to native and fits the screen.
-
Started to miss Supersampling
Hello guys,
I hope you are all fine. I just wanted to start a weekend topic.
Before 4.35 (before Dx11 obviously), I was using the BMS in borderless mode and with 2x supersampling thanks to the Nvidia Profile Inspector. That combination was making possible a flawless operation of Falcon with cyristal clear image quality.
However, with the new changes on graphics system (which I am gratefull), I cannot manage to have both of them worked together.
Profile Inspector is not working with Falcon anymore but, thanks to the new Dx11 system, now I can use Nvidia Control Panel effectively. I am so happy to be able to use AA, sharpening and filtering settings. In addition to those, in Control Panel there isn’t supersampling option but it is possible to use DSR.
The DSR works perfect but Falcon needs to be in fullscreen mode. If not, it overscales the image according to the monitor and only a quarter of the image can be seen.
And I don’t want to use fullscreen mode because it makes impossible to Alt+Tab (unlike 4.34).
So, I am curious how many of you used previous BMS versions like me and what you are doing right now.
And, I am curious whether the Devs planning anything for it.
I wish a good weekend for everyone.
Best regards,
TUVAF-Ripper -
A Quick Qestion About the Wheel Sound on the Runway
Hello,
I noticed that there is almost no difference in sound between when I run on the ground and when I am airborne. And the sound like “the wheel noise on the ground” ends when the gears up.
I am confused. Is this just how it is supposed to be?
Best regards,
TUVAF-Ripper -
RE: Poly type issues..
I don’t know whether it is related or not but, today I realized that runways are visible as black lines behind the clouds and, the clouds become transparent (invisible) if you get inside of them.
Just wanted to tell.
Thanks.
-
RE: Nvidia config for 4.35
I was using Nvidia Profile Inspector to super sample x2 the 4.34. However, I couldn’t managed to have it worked for 4.35, because it transitioned to Directx11. Then, I tried to use Dynamic Super Resolution but, this seemed to work properly only in fullscreen. And it was not as good as the result of profile inspector. Moreover, fullscreen was the last thing that I want. Because it is so problematic and impossible to Alt+Tab. Finally
I tried to use native anti-aliasing setting in the Graphics without any hope but, it worked really well. And that’s the only setting I did, for now.
-
RE: BMS 4.35 trailer
You are the most beautiful thing in my life. Thank you!
-
RE: Found RL FCR ECM video
I am extremely happy to see a real ECM effect on the FCR. Thank you very much.
-
RE: Questions about Cloud Rotation Method Settings
If all players will see the same cloud regardless of rotation method, then why should it be kept in default?
-
Questions about Cloud Rotation Method Settings
Hello guys,
I have a few questions about cloud rotation settings.
1. I didn’t find it in the Falcon BMS.cfg file. Why? Is this a setting not recommended?
2. In order just to get rid of the disturbing effect of the rotation of clouds, if I set it to cockpit (0), will it effect the synchronization or the identical appearance of my clouds as compared to the server’s?Thank you,
Ripper -
Is everything OK with new DATALINK refresh intervals?
Hello everybody,
I have really a big problem with the new DATALINK position update intervals as an AA guy :mad:
I never managed to use it as effective as before.
At the end I gave up trying to use it in engagements.
Most of the time it is imposible even to locate flight members’ positions at a glance.
So is it something more realistic or do I do something wrong?
Thanks,
TUAF-Ripper -
RE: BMS GPU Graphic Settings
I don’t use Nvidia but I think you should use Supersampling not Multisampling in ispector.
-
RE: Can’t seem to get mouselook to work
Do you have FreeTrack installed on your PC?
-
RE: List of Virtual Fighter Wings and Squadrons
Hello,
I thought we are in the list, but just realized we are not. So please add my squadron to the list according to information below.
Thank you,
TUAF-RipperTurkish Virtual Air Force (TUAF)
Website: www.turkishairforce.org
Language: Turkish
Number of active pilots: 12
Timezone: UTC+2
Recruiting: YES
New pilot required qualifications: 18+, speaking Turkish fluently, having basic knowledge of Falcon and joystick.
Contact person: TUAF-Ripper
Description: Turkish Virtual Air Force (TUAF) is the oldest military flight sim community in Turkey. It rules the virtual skies since 2004. It has 4 sub-squadrons called 111, 112, 113 and 114 which are specialized on A-G, A-A, SEAD and A-A respectively, and 1 aerobatics team called AkroTürk. With their multirole pilots, TUAF is always ready for take off.