Amazing. I can’t start to imagine how hard is to get the physic interaction between the basket and the aircraft. The fact that the basket do not snap into position but instead the probe slide along the cone is just mind blowing. Congratulations, sure it was a hard work but you got it done!
Best posts made by Tulkas
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RE: BMS 4.36 DEV SERIES - BASKET REFUEL
Latest posts made by Tulkas
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RE: BMS 4.36 DEV SERIES - BASKET REFUEL
Amazing. I can’t start to imagine how hard is to get the physic interaction between the basket and the aircraft. The fact that the basket do not snap into position but instead the probe slide along the cone is just mind blowing. Congratulations, sure it was a hard work but you got it done!
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RE: BMS: graphic improvements are possible?
Physic cockpits and VR are two very different things, amazing both on their own. I am lucky enough that I can enjoy them both, and I do at very different levels.
I got into VR about one and a half years ago. I was so curious about it that I could not resist to buy an Oculus Rift set and plugged it into an MSI laptop well below the minimum requested just for testing. I was sold on the spot. Quickly I invested in a new rig with a 1080ti and ordered a custom-made stand for a long central-stick HOTAS setup. I use this setup exclusively for VR. The sensorial immersion is amazing, I use it mostly for DCS with the AV8B and Tomcat and some acrobatic training in Xplane. VTOL operations never get old with VR, specially around the boat. Low level pop-up attacks are mind blowing. I never got sick with VR and I know sick, I have trained aerobatics IRL and sometimes I wished the damned plane to crash to put me out of my misery. I mean I am not one of those lucky ones with bullet proof stomachs but still I never got sick with VR.
I have been a F16 pit builder since 2008. I have a full cockpit not finished but near to. I can fly without touching the keyboard and turning off the 3D cockpit in the simulator. I use it with TrackIR and a 47" TV. I use it exclusively for BMS. I fly campaign with around 15 squadron mates or TLP international missions with up to 25-30 pilots. The mental immersion of being in a combat mission is brutal. From the preparation of the physical kneeboards full of checklists, data cards, comm cards, 9-liners, procedures, navegations charts… to the hopping into your cockpit, doing the ramp start and flying a 2-2,5 hour mission without a second of free time is amazing. Last adition was Voiceattack which wisely used together with the new 4.34 ATC/AWACS makes you forget on ocasions you are talking to an AI.
I love them both, but as I said, in two very different ways. I cannot fly with VR the type of missions that I fly on my pit with BMS. I know there are many who said they don’t have problems to fly “serious” missions in VR, they lift the googles or peek out to read documents, write or use the keyboard which, for me, destroys the whole point of the VR. Others use the virtual kneeboard which superimposes a window with documents on top of your view, it does not work for me either in terms of immersion. On the other hand I will never get in my cockpit the flying sensation that I get from the VR. A dogfight or a bombing run will never feel the same again just with trackIR.
If one has to choose? Depends the kind of simmer you are. For me VR is more casual and cockpit+TrackIR more “pro” combat simulation.
So, regarding BMS, I will not use VR even if it is implemented. Therefore I prefer if they use their time to develope on going deeper and deeper into the simulation, systems, weather, comm… as they have done brillantly so far.
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Carrier Ops. BRC and FB
I was taking a look on the nav ops manual.
I saw that the BRC (Base Recovery Course, ship course) is used as the FB (Final Bearing, landing 10 degrees from BRC). Therefore drawing a visual traffic pattern with the downwind parallel to the landing deck and not the ship course which is not how is done in real life. You will overshoot everytime if you try to use real flying parameters.
Just wondering if it is a mistake or some programming compromise.
Cheers
Marcel
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RE: 4.34 ATC : IMPORTANT INFORMATION
guys
do you think i could remove the UHF frequencies from the switch To “tower” / “ground” calls ? this was initial implementation long time ago,
If that was just me i would remove them
opinions ?
Vote for leaving the frequencies
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RE: Falcon BMS 4.34 Changes you noticed.
I love the holes on the overcast. I run the benchmark mission, I saw a hole from above and I dived on it expecting it to close as usual as soon as I hit the invisible top limit of the layer and to my sorprise I crossed the layer with clear sight all the way to the ground. Extra nice bacause I did not expect it
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RE: AV-8B Differential braking issue
The main gear is on the center line, no effective differential breaking at all.
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RE: YAME64 suite
I have started moving my setup to YAME, I have to say the gauges look great!
I have a problem though with the HSI, I hope someone can help. Actually it is a problem and a request.
The problem is that because of the screen I use for my HSI I have to redimension vertically the HSI gauge, strech it vertically. It looks fine as long as I’m setting it up or starting Falcon but as soon as I get in the cockpit and the actual gauges loads it looks like some of the textures do not redimension, they remain flat, it is not the whole gauge, the needles for example looks correct. You can see it in the picture
Anyone knows how to fix this?
And then comes the request, when I built my cockpit years ago I made the bezel to fit the HSI texture from MFDE. To my surprise YAME use a different texture for the mechanic HSI where where the MILES/COURSE text is under and the digits over, opposite to MFDE, making YAME incompatible with my setup.
Any chance to have a second version of mechanic HSI included in the suit?
Cheers
Tulkas
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RE: YAME64 suite
I have been reading the YAME64 manual today. The reason is that after years happily using MFDE on my cockpit lately it has been frozening the instruments mid flight on ocasions. Is this something that hapends as well on YAME or is time for me to move from MFDE?
Thanks
Tulkas
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RE: Virtual TLP Course 1 Finished
Thanks to all participants, in particular to Chicho and Surhand for the hard work and interest to share with us their professional first-hand real-world experience. Being able to reenact in BMS the Tactical Leadership Program over the real life scenery, with real life procedures and multiple squadronds has been one of the coolest experiences in my long Falcon career.
There has been a lot of lessons learned in the organization of this first event and it has laid a solid foundation for the following ones, which I am sure are only going to get better and better.
I hope as many as possible BMS squadrons will take interest and rotate through this course.
Cheers!
Tulkas