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    VDK

    @VDK

    RL Helicopter and Airplane pilot.
    Flew the Super EF-2000 Sim loooong time ago, and the Free Falcon 5.
    BMS since 2015

    São Paulo - Brazil

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    Location São Paulo Age 33

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    Best posts made by VDK

    • RE: 4.36 Screenshots

      2022-05-28_155351.png

      posted in Screenshots & Videos
      VDKV
      VDK
    • RE: 4.36 Screenshots

      2022-05-07_170732.png

      2022-05-07_170748.png

      2022-05-07_170709.png
      This is HARD AS HELL!!! (DON’T LOOK AT THE BASKET!!!)

      posted in Screenshots & Videos
      VDKV
      VDK
    • RE: 4.36 Screenshots

      2022-05-28_153359.png

      posted in Screenshots & Videos
      VDKV
      VDK
    • RE: 4.36 Screenshots

      Backfire intercept over north sea - 1987
      Backfire.png

      posted in Screenshots & Videos
      VDKV
      VDK
    • RE: Very strange Air-Ground Radar display

      @SoBad It’s not an issue, it’s how the radar works. You need to tilt down/up the antenna, so the radar can scan the proper area of terrain. It’s a new feature implemented in 4.36

      posted in Technical Support (BMS Only)
      VDKV
      VDK
    • RE: Sukhoi Su-27/30/33/35 Shenyang J-11/J-15/J-16

      @white_fang 2-3 weeks for that…
      Maybe the BMSOFM guys give us some hope 😁
      CETMap_021215.jpg

      posted in 3D Models
      VDKV
      VDK
    • RE: Santa's wishlist for BMS

      A full dinamic campaign on EUROPE Theater 128x128!

      posted in General Discussion
      VDKV
      VDK
    • RE: BMS - Other cockpits

      @qawa I would love to see the F-16A cockpit someday 😁

      posted in Community Mods & Tools
      VDKV
      VDK
    • RE: F-16A Block 15 Cockpit

      Only 2-3 weeks to release 😁

      posted in 3D Models
      VDKV
      VDK
    • RE: BMS - Other cockpits

      @qawa Can’t wait to put “One Vision” on my ear plugs and start to destroing and airbase all by myself… with mavericks and mk82! 🤣

      posted in Community Mods & Tools
      VDKV
      VDK

    Latest posts made by VDK

    • RE: Military Equipments Usage by Countries and Dates

      @molnibalage said in Military Equipments Usage by Countries and Dates:

      Type into google, NATO oob 1989.

      That is a very usefull info! Thanks for sharing!

      posted in Theater Discussion
      VDKV
      VDK
    • RE: New maps?

      @MaxWaldorf said in New maps?:

      CET for a while before other theaters can come up…

      Do you think CET are going to be released before .38?

      posted in Theater Discussion
      VDKV
      VDK
    • RE: [BMS Roadmap 4.37 U3] News from the BMS Team

      @MaxWaldorf said in [BMS Roadmap 4.37 U3] News from the BMS Team:

      U4 would be possible but only as a bug fixing solution to issues breaking the sim that would not be detected by testers…

      No new stuff before 4.38…

      That’s the story so far, but things could always change.

      Thanks!

      Great work of you guys!!! Can’t wait to see the new stuffs!

      Thanks again

      posted in General Discussion
      VDKV
      VDK
    • RE: [BMS Roadmap 4.37 U3] News from the BMS Team

      @VIPER-0 i need you to read whats was writen, and not what was NOT writen.

      What i say was:

      “We could have an U4 or U5 for possible bugs and corrections with the new features in U3?”

      There is NO demand on that sentence, there is NO criticized on that sentence…

      The point of my sentence you can find on your on words:

      “… a version or an update comes out, as is normal it has its bugs (even paid things have bugs), we who exploit the software communicate the bugs to the creators and they correct.”

      With such foward step with U3 and some new types of files (what is totally cool and amazing!) is totally understandable that we MAY have some bugs and issues (and i say again… MAY HAVE)

      The question is:
      a) Could we be expect an U4 or U5 to solve eventual issues
      b) The solution of these POSSIBLE issues that we MAY HAVE will be only solved in 4.38

      That’s it, and NOTHING MORE!

      posted in General Discussion
      VDKV
      VDK
    • RE: Israel Theater of Operations for BMS 4.37

      @vAiCon i know this is an off-topic but…

      Did you see that issue with Su-22 ?

      posted in Israel
      VDKV
      VDK
    • RE: [BMS Roadmap 4.37 U3] News from the BMS Team

      We could have an U4 or U5 for possible bugs and corrections with the new features in U3?

      posted in General Discussion
      VDKV
      VDK
    • RE: Flight needs AG weapons, but none are available in squadron store

      @vAiCon F-16 in KTO. I have an block 40 that i removed the AMRAAMs and JSOW (to simulate a late 80’s style) but i got plenty of GBU-12/10, Maverick, Sidewinder, CBUs…

      posted in General Discussion
      VDKV
      VDK
    • Flight needs AG weapons, but none are available in squadron store

      b0e9784c-f736-4a24-b691-73f53c4027e9-image.png

      Self explanatory image

      The squadron has AG weapons in stores (check with MC)
      Sometimes i have this message, sometimes not

      Any ideia what’s making this weird behaviour?

      posted in General Discussion
      VDKV
      VDK
    • RE: How to adjust rack rules.

      @SoBad the loadout of an aircraft are extensively studied in wind tunnels, and through test with inert models as well.

      Sometimes, if the weapon doesn’t enter in some safety parameters of homologation they don’t use it.

      Exemple… AIM-7 Sparrow on wingtip. You can find photos of F-16 with AIM-7 in wingtip, BUT… are for test only and the safety standards are not met for this loadout, so… it will not use it (even if the F-16 can “structurally” carry the AIM-7 in wingtip)

      Is a bit complex, not sure if i have been clear

      posted in General Discussion
      VDKV
      VDK
    • RE: How to adjust rack rules.

      @SoBad said in How to adjust rack rules.:

      I know I’m sounding argumentative, but I’m trying to understand, not argue. Thanks.

      Not argumentative at all, you made a fair question.

      Just because the pylon has the capabilitie, i doesn’t mean you have to put it there… i know this sound “strange”, but there are some structural limitations (in RL) that may put the weapon release in a dangerous situation. So… they limit to only 2 per pylon (in RL off course).

      posted in General Discussion
      VDKV
      VDK