[Released] EMF v1.0.4 (BMS 4.34 U2)
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Thanks for these clarification also.
I was indeed wondering what have been your strategical and consequently tactical choices, so I had my asnwers.
I’m just at the first moves, and this campaign showed to be one of its own kind itself… events kept going ‘slowly’ but in a progressive way at the same time, almost as if both forces were studying themselves both well before trying to set their punch.What should I say about? Interesting, in some years of campaign tests I never experienced something the like before.
Employing those Mirages -D in A/A tasks only seemed a waste, because they performed well in A/G ones too.
Just a pity there are no Tornados in sight, what a shame. :lol:
With best regards.
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the squadrons need some redeployment to their real airbases if you want to be precise but looks good! Thanks!
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Thanks for these clarification also.
I was indeed wondering what have been your strategical and consequently tactical choices, so I had my asnwers.
I’m just at the first moves, and this campaign showed to be one of its own kind itself… events kept going ‘slowly’ but in a progressive way at the same time, almost as if both forces were studying themselves both well before trying to set their punch.What should I say about? Interesting, in some years of campaign tests I never experienced something the like before.
Employing those Mirages -D in A/A tasks only seemed a waste, because they performed well in A/G ones too.
Just a pity there are no Tornados in sight, what a shame. :lol:
With best regards.
Hi
HAF’s M-2000-5 can perform A2A mission. M-2000-EGM’s main role is anti-ship,but i still put them for human if some human pilots want to try M-2000-EGM .
Turkey side has more initiatives at the beginning so it will launch offense first. It needs human pilots to support by air operations for motivating ground force. Only some barcap, awacs, tanker and supply flights are automatically fragged by ATO.
My purpose is to make it like TVT style.According to the trigger file: Greece must hold Alexandroupoli and Xanthi then take Kesan and Muralti. Turkey must hold Kesan and Muralti then take Alexandroupoli and Xanthi.
As for Tornado , i had thought about it. But the campaign is for TVT and most of us are unable to fly Tornado. I had to make IAF F-16I as HAF’s reinforcement.
PS: Italian AIR FORCE 's Tornado is my enlightenment because of the TV Series “Aquile”. It’s my childhood favorite TV Series !
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the squadrons need some redeployment to their real airbases if you want to be precise but looks good! Thanks!
Hi
I had mean to deploy those SQ to their true bases, but i didn’t. Because some SQ 's original bases are so far from warzone or FLOT. i had to redeploy them.
You can think it as some kind of Forward deployment. -
ill post it here as well :
A bit frustrated here… I get normal barcaps and sweep missions all good no problem with that but sometimes Awacs diverts the flight to a nonexistent enemy out in nowhere is there anywhere this can be edited? i mean to set certain range fotr the diverts?Thanks in advance.
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ill post it here as well :
A bit frustrated here… I get normal barcaps and sweep missions all good no problem with that but sometimes Awacs diverts the flight to a nonexistent enemy out in nowhere is there anywhere this can be edited? i mean to set certain range fotr the diverts?Thanks in advance.
I have not encountered this situation especially " a nonexistent enemy"
Maybe some bugs ?
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As for Tornado , i had thought about it. But the campaign is for TVT and most of us are unable to fly Tornado. I had to make IAF F-16I as HAF’s reinforcement.
Please don’t be worried by that, I was only joking there… even if I’m a real Tornado addict, as everyone here knows well.
PS: Italian AIR FORCE 's Tornado is my enlightenment because of the TV Series “Aquile”. It’s my childhood favorite TV Series !
No! Really? I thought to be the only one!
What I’m tasting now is nice until now. Keep on the good job!
With best regards.
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Does it work on U3 ?
I will give it a try, good job tho -
Please go and read two pages before, mate, he’s a fellow citizen of yours as seems, BTW.
With best regards.
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A couple of small problems with EMF 1.04, no mods totally stock.
Double pylon on center tank.
Akrotiri airbase out of position.
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Installed and updated the theater file. BMS will not boot into EMF theater pls halp. 4.34 U3
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Hello there, mate.
Would you mind to be more precise and give us more details, please?
But one more also: have you already checked if there is the proper launch line dropped in your ‘theater.lst’ file?
You should have this, in short: ‘Add-On emf\TerrData\TheaterDefinition\emf.tdf’, in it.
Without it, no wonder if no fun, then.
With best regards. -
Hey, what do i do with the .exe file? https://cdn.discordapp.com/attachments/263470085560205313/698968246627336262/unknown.png
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Hey, what do i do with the .exe file? https://cdn.discordapp.com/attachments/263470085560205313/698968246627336262/unknown.png
Hi, that can actually go anywhere as stated in installation step#2 here. I personally just kept it in it’s root directory to keep things tidy.
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HI ! i met strange thing. i have posted in the Technical Support but no one answer so far. Maybe EMF dev can help me sort out
Here is the discription:
As a virtual squadron, we usually set simulation level to “Invulnerability” with CATM-9 and CATM-120 for air combat training in the EMF. But i found something strange:
Normally we(i and my human wingman )can shoot each other and see missile hitting with fire or smoke but the aircraft is intact,it’s correct! If another guy come to 3D later( He came to 3D about 15 minutes after we took off) and join us for training, he said he can shoot
us to a fireball then will never spot us visually or in the radar sensor but actually we are all fine! It sounds like we became a ghost. We can see him but he can’t not see us after he “kill” us!!Attention: The guy came to 3D about 15 minutes after we took off. We and him get into 3D not at the same time.
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Sorry about that.
Belgian Air Force is not really explicit when it comes to its material. One some website you will find AIM-120B and at the same time they don’t talk about GBu-39, you have to go on another website which states that they will use GBU-39 in 2020 but on that very same website you can’t find any specifics to which version of the AIM-120 they use.
Eagle eye could have corrected me on the post he participated to talk about EPAF F-16 loadouts.
So, Mystic, i applogize if as a fellow member i put you on the wrong path ….
Each time I read about F-16 MLU BAF (Now BAC for Belgian Air Component instead Belgian Air Force) loadout I’m loughing a little bit! Of course, if Belgian F-16 are implicated in a conflict they use what they have. If for some reasons (economicals or politicals) the ministery of Belgian defence didn’t buy some weapons it not means that the aircraft can’t use them.
Since Update M6.1, the MLU BAF can carry GBU 39 SDB and JDAM furthermore is ready for AIM-120 D.
So, were not in real life and I’m wonder why in simulation (the best there is : BMS) it is not possible to use the full capacity of the models? Those who really want to do with the country capabilities just have to load the weapons in use in those countries.
For myself, I don’t see why I must be in such limitation. Two years ago I’ve talk with a mecanicial teacher at the under officer school (Safraanberg: ERSO-Ecole Royale des Sous-Officiers) about the real capacity of Belgian F-16, especially about AGM-88 HARM. His response was: we have not the drill (of course I known it- I leave the BAF more than 30 years ago now) but if we should, we could and for the modification, the F-16 is a so modular aircraft that it will not be a big problem. I already do that by the Theater Editor whenever it’s possible. But at each theater update I must do the same things again.Very boring! :mad:
It’s an other philosophy in our great sim. -
Each time I read about F-16 MLU BAF (Now BAC for Belgian Air Component instead Belgian Air Force) loadout I’m loughing a little bit! Of course, if Belgian F-16 are implicated in a conflict they use what they have. If for some reasons (economicals or politicals) the ministery of Belgian defence didn’t buy some weapons it not means that the aircraft can’t use them.
Since Update M6.1, the MLU BAF can carry GBU 39 SDB and JDAM furthermore is ready for AIM-120 D.
So, were not in real life and I’m wonder why in simulation (the best there is : BMS) it is not possible to use the full capacity of the models? Those who really want to do with the country capabilities just have to load the weapons in use in those countries.
For myself, I don’t see why I must be in such limitation. Two years ago I’ve talk with a mecanicial teacher at the under officer school (Safraanberg: ERSO-Ecole Royale des Sous-Officiers) about the real capacity of Belgian F-16, especially about AGM-88 HARM. His response was: we have not the drill (of course I known it- I leave the BAF more than 30 years ago now) but if we should, we could and for the modification, the F-16 is a so modular aircraft that it will not be a big problem. I already do that by the Theater Editor whenever it’s possible. But at each theater update I must do the same things again.Very boring! :mad:
It’s an other philosophy in our great sim.I am not sure but I think you should be able to add them yourself for any theater you like using the Falcon Editor. I added AGM-158 JASSM to stock KTO. Here is the video
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Hey guys,
I have tried to install the theatre but I am getting a CTD after the disclaimer screen. My BMS installation is 4.34 U3 and installed following the instructions EMF v1.0.4.
I am using the Alt Launcher.
Crash log:================================== CRASHLOG =====================================
Falcon BMS.exe caused an EXCEPTION_ACCESS_VIOLATION in:
000000004008F0FA Falcon BMS.exe, LoadPtDataXml()+1530 byte(s), e:\wip\bms\svn\source\rel-4.34\falclib\entity.cpp, line 4681
Exception handler called in UnhandledExceptionHandler.
Write to location 0000000000000003 caused an access violation.
Bytes at CS:RIP: C7 04 25 03 00 00 00 03 00 00 00 48 8B 5F 50 48Registers:
RAX=0x0000000000000000 RBX=0x000000000e2aef68 RCX=0x0000000000000000 RDX=0x00000001407b9d10
RSI=0x0000000000006401 RDI=0x000000000e2aef68 RBP=0x000000000014e5a0 RSP=0x000000000014e4a0
RIP=0x000000014008f0fa FLG=0x0000000000010206
R8=0x000000000bae7978 R9=0x000000000bae7979 R10=0x0000000000000000 R11=0x000000000014e498
R12=0x000000000000008d R13=0x000000000014ea40 R14=0x000000000bae7978 R15=0x000000000e2aec98
CS=0x0033 DS=0x002B SS=0x002B ES=0x002B FS=0x0053 GS=0x002BCall Stack:
0033:000000004008F0FA Falcon BMS.exe, LoadPtDataXml()+1530 byte(s), e:\wip\bms\svn\source\rel-4.34\falclib\entity.cpp, line 4681, Parameters(0x000000000014EA40 0x00000000407AFC30 0x000000000014EA00 0x000000000014EA00)
0033:000000004007DAAE Falcon BMS.exe, LoadClassTable()+2366 byte(s), e:\wip\bms\svn\source\rel-4.34\falclib\entity.cpp, line 1030+63 byte(s), Parameters(0x000000000A1F6590 0x0000000000000000 0x0000000000000434 0x0000000048427960)
0033:0000000040079E7C Falcon BMS.exe, TheaterList::SetNewTheater()+892 byte(s), e:\wip\bms\svn\source\rel-4.34\falclib\theaterdef.cpp, line 262, Parameters(0x0000000009DFA260 0x000000000A2272B0 0x0000000000000000 0x0000000040000000)
0033:0000000040023076 Falcon BMS.exe, SystemLevelInit()+502 byte(s), e:\wip\bms\svn\source\rel-4.34\ui\src\winmain.cpp, line 1977, Parameters(0x00000000057EF810 0x0000000000000000 0x0000000040000000 0x00000000057B81C8)
0033:0000000040021E93 Falcon BMS.exe, HandleWinMain()+1331 byte(s), e:\wip\bms\svn\source\rel-4.34\ui\src\winmain.cpp, line 984, Parameters(0x000000000212BEE0 0x000000000212BEE0 0x0000000000000000 0x000000000000006E)
0033:00000000400220E0 Falcon BMS.exe, WinMainWrapper()+48 byte(s), e:\wip\bms\svn\source\rel-4.34\ui\src\winmain.cpp, line 1070, Parameters(0x000000000212BEE0 0x000000000212BEE0 0x00000000004939EC 0x00000000400220B0)
0033:00000000400787CD Falcon BMS.exe, ThreadUnhandledExceptionWrapper()+109 byte(s), e:\wip\bms\svn\source\rel-4.34\falclib\ehandler.cpp, line 1583+5 byte(s), Parameters(0x0000000040000000 0x0000000000000000 0x0000000000000000 0x000000004000E820)
0033:0000000040022167 Falcon BMS.exe, WinMain()+71 byte(s), e:\wip\bms\svn\source\rel-4.34\ui\src\winmain.cpp, line 1097, Parameters(0x0000000000000001 0x0000000000000000 0x0000000000000000 0x0000000000000000)
0033:00000000406D26C2 Falcon BMS.exe, __scrt_common_main_seh()+262 byte(s), d:\agent_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl, line 288+33 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
0033:0000000086987BD4 KERNEL32.DLL, BaseThreadInitThunk()+20 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
0033:0000000087FACED1 ntdll.dll, RtlUserThreadStart()+33 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)Top of Stack:
0x000000000014E4A0: 00000001407B9D10 000000000014E540 000000000BAE7978 000000000BAE7979 …{@….@…xy…yy…
0x000000000014E4C0: 0000008D00000000 FFFFFFFF1E04641E 43C424BC444F075C 461C400000000000 …d…OD.$.C…@.F
0x000000000014E4E0: 461C4000461C4000 0000000000000007 0000000000000000 0000000700000001 [email protected][email protected]…
0x000000000014E500: 0000001E00000001 000000FF000000FF 000000FF00000000 00000000000000FF …
0x000000000014E520: 0000000000000000 000000000000000F FFFFFFFFFFFFFFFE FFFFFFFFFFFFFFFE …
0x000000000014E540: 6F636C61465C3A43 2E3420534D42206E 5C617461445C3433 65206E4F2D646441 C:\Falcon BMS 4.34\Data\Add-On e
0x000000000014E560: 64727265545C666D 656A626F5C617461 636C61465C737463 2E5844505F346E6F mf\Terrdata\objects\Falcon4_PDX.
0x000000000014E580: 00000000004C4D58 0000000000000000 0000000000000000 0000000000000000 XML…
0x000000000014E5A0: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 …
0x000000000014E5C0: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 …
0x000000000014E5E0: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 …
0x000000000014E600: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 …
0x000000000014E620: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 …
0x000000000014E640: 0000000000000000 0000000000000000 00000001407FAA60 000000000014E650 …[email protected]....... 0x000000000014E660: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014E680: 0000000000000001 000000000AC94FE0 00000000064ADC90 0000000000000000 .........O........J............. 0x000000000014E6A0: 0000000000000000 0000000000000000 0000000000000000 0000000000490100 ..........................I..... 0x000000000014E6C0: 0000000000000000 00007FFD00000200 00000000065D7E30 00000000065D7E5F ................0~]....._~]..... 0x000000000014E6E0: 0000000000000000 000000000BADF040 0000000000030AF3 000000000014E700 ........@....................... 0x000000000014E700: 00000000064ADC90 000000000EB00620 000000000EB00620 000000000EB00620 ..J..... ....... ....... ....... 0x000000000014E720: 000000000E2C32B0 0000000000000400 00000000000001D1 00000000000001D1 .2,............................. 0x000000000014E740: 000000000AC53160 00000000000000BE 000000000000000A 00000001407FAAF0
1…@…
0x000000000014E760: 00000000100D5010 00000000064ADC90 00000000064B5D10 00000000064B2CE0 .P…J…]K…,K…
0x000000000014E780: 00000000064B1CD0 00000000064B8D40 00000000064BAD60 00000000064B4D00 …K…@.K….K......MK..... 0x000000000014E7A0: 00000000064B9D50 00000000064C0CD0 00000000064C2CF0 000013F8000017FE P.K.......L......,L............. 0x000000000014E7C0: 000000000EB00620 00054DA40002A6D2 000000000002A6D3 00000001407FA6A0 ............M.............@.... 0x000000000014E7E0: 000000000E2C32C0 00000000064ACC80 00000000064C1CE0 00000000064D5E20 .2,.......J.......L..... ^M..... 0x000000000014E800: 000000000E2B7440 000000000A738BA0 00000000064DCCA0 00000000064F9E70 @t+.......s.......M.....p.O..... 0x000000000014E820: 000000000B681950 000000000D23B120 000000000650AD90 000001F7000002FE P.h..... .#.......P............. 0x000000000014E840: 000000000EAF8C80 0000641E0000641E 000000000000641E 00000001407FA8C0 .........d...d...d.........@.... 0x000000000014E860: 00000000065B4010 00000000064B0CC0 00000000064AFCB0 00000000064B3CF0 .@[.......K.......J......<k.....<br>0x000000000014E880: 00000000064AECA0 00000000064B6D20 00000000064B7D30 00000000064BDCA0 ..J..... mK.....0}K.......K..... 0x000000000014E8A0: 00000000064C3D00 00000000064C4D10 00000000064BECB0 00001014000017FE .=L......ML.......K............. 0x000000000014E8C0: 000000000EAFF740 000242B3000242B3 00000000000242B3 00000001407FA908 @........B...B...B.........@.... 0x000000000014E8E0: 000000000014E8E8 000000000AC94FE0 000000000A2272B0 0000000000000000 .........O.......r"............. 0x000000000014E900: 0000000000000000 00000001408FBD4C 000000000E2C32C0 00007FFD87F7FC11 [email protected],............. 0x000000000014E920: 000000000014E9D0 0000000000490000 000000000014EAC0 000000010000000A ..........I..................... 0x000000000014E940: 000000000AC95048 0000000100000001 0000000000000001 0000000140710774 HP......................t.q@.... 0x000000000014E960: 0000000000000000 0000000000000000 0000000000000000 000000000A2272B0 .........................r"..... 0x000000000014E980: 0000000000000000 0000000000000000 00000001408FBD4C 0000000000000BDC ................L..@............ 0x000000000014E9A0: 0000000006F4C441 000000000E2C32E0 000000000014EAC0 000000014007DAAE A........2,................@.... 0x000000000014E9C0: 000000000014EA40 00000001407AFC30 000000000014EA00 000000000014EA00 @.......0.z@.................... 0x000000000014E9E0: 000000000014EA00 0000000000000000 0000000000000008 0000000000000000 ................................ 0x000000000014EA00: 0000000000000000 00007FFD87F6D04A 0000000000000000 000000000000000F ........J....................... 0x000000000014EA20: 0000000000490000 00007FFD87F7BA17 0000000000180000 0000000000000000 ..I............................. 0x000000000014EA40: 000000000D519C00 000000000D519E38 000000000D519F4C 0000000000000000 ..Q.....8.Q.....L.Q............. 0x000000000014EA60: 000000000A6127C0 00000000065A2040 0000000000000000 0000000000000000 .'a.....@ Z..................... 0x000000000014EA80: 0000000000000000 0000000000000000 0000000000000000 FFFFFFFFFFFFFFFE ................................ 0x000000000014EAA0: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014EAC0: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014EAE0: 0000000000000000 0000000000000000 0000000000000000 00007FFD87F7FC11 ................................ 0x000000000014EB00: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014EB20: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014EB40: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014EB60: 0000000000000000 0000000000000000 000076F150140403 0000000400000008 ...................P.v.......... 0x000000000014EB80: 0000000000000000 00000001408FC050 0000000000000000 0000000148427960 ........P..@............
yBH…
0x000000000014EBA0: 0000000148427960 00007FFD8520A996 0000000000000000 0000000000000000 `yBH… …
0x000000000014EBC0: 00000001407B7648 000000000A2272B0 000000000A2272B0 0000000000000000 Hv{@…r"…r"…
0x000000000014EBE0: 0000000000000000 00000001408FC050 000000000A2272B0 000000014007A186 …P…@…r"…@…
0x000000000014EC00: 00000001407B7658 000000000A1F6590 0000000000000000 000000000A1F6594 Xv{@…e…e…
0x000000000014EC20: 000000000014EC30 000000000014ED50 0000004600464D45 656A626F5C617461 0…P…EMF.F…ata\obje
0x000000000014EC40: 65726F4B5C737463 5244482E6A624F61 0000000000000000 0000000000000000 cts\KoreaObj.HDR…
0x000000000014EC60: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 …
0x000000000014EC80: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 …================================================================================
Object at RCX(0000000000000000)
Data inaccessible================================================================================
Compiler Options:
_MSC_VER=1916 WINVER=0x601 _WIN32_WINNT=0x601 _WIN32_WINDOWS=0x601
NTDDI_VERSION=0x6010000 _WIN32_IE=0x800 ANSI _M_AMD64 AMD64 _WIN64 Release*System Information:
‘C:\Falcon BMS 4.34\Bin\x64\Falcon BMS.exe’, run by diskball.
Error occurred at 20:21:18 on 2020-04-18.
Version: Falcon BMS 4.34.0 (x64) 19631
Not in game
Theater terrain path: ‘C:\Falcon BMS 4.34\Data\Add-On emf\Terrdata’
Operating System: Windows 10 (10.0.18363) Platform 2 .
Computer Name: DESKTOP-R53QDJQ Domain: WORKGROUP.
12 logical processor(s), type 8664.
CPU: AMD Ryzen 5 3600 6-Core Processor . AuthenticAMD. Stepping: 0 Model: 1 Family: F.
GPU 0: NVIDIA GeForce RTX 2070 SUPER. Vendor: 4318. Device: 7812. SubSys: 2265583683. Revision: 161.
25% memory in use:
16334 MB physical memory
12131 MB physical memory free
32718 MB paging file
25013 MB paging file free
134217728 MB user address space
134213062 MB user address space freeModule List:
C:\Windows\System32\MSCTF.dll, loaded at 0x0000000005c40000 - 1260480 bytes - TimeDateStamp 0x 7e14955e - File date is 15:10:02 on 2020-04-02
C:\Falcon BMS 4.34\Bin\x64\dbghelp.dll, loaded at 0x0000000072d20000 - 1558912 bytes - TimeDateStamp 0x 4b673670 - File date is 11:33:04 on 2010-03-03Environment Variables:
2: <allusersprofile=c:\programdata>3: <amdrmpath=c:\program files\amd\ryzenmaster=“”>4: <amdrmsdkpath=c:\program files\amd\ryzenmastersdk=“”>5: <appdata=c:\users\diskball\appdata\roaming>6: <commonprogramfiles=c:\program files\common=“” files=“”>7: <commonprogramfiles(x86)=c:\program files=“” (x86)\common=“”>8: <commonprogramw6432=c:\program files\common=“” files=“”>9: <computername=desktop-r53qdjq>10: <comspec=c:\windows\system32\cmd.exe>11: <driverdata=c:\windows\system32\drivers\driverdata>12: <fps_browser_app_profile_string=internet explorer=“”>13: <fps_browser_user_profile_string=default>14: <homedrive=c:>15: <homepath=\users\diskball>16: <localappdata=c:\users\diskball\appdata\local>17: <logonserver=\desktop-r53qdjq>18: <number_of_processors=12>19: <onedrive=c:\users\diskball\onedrive>20: <os=windows_nt>21: <path=c:\windows\system32;c:\windows;c:\windows\system32\wbem;c:\windows\system32\windowspowershell\v1.0;c:\windows\system32\openssh;c:\program files=“” (x86)\nvidia=“” corporation\physx\common;c:\program=“” files\nvidia=“” corporation\nvidia=“” nvdlisr;c:\users\diskball\appdata\local\microsoft\windowsapps;=“”>22: <pathext=.com;.exe;.bat;.cmd;.vbs;.vbe;.js;.jse;.wsf;.wsh;.msc>23: <processor_architecture=amd64>24: <processor_identifier=amd64 23=“” 113=“” family=“” model=“” stepping=“” 0,=“” authenticamd=“”>25: <processor_level=23>26: <processor_revision=7100>27: <programdata=c:\programdata>28: <programfiles=c:\program files=“”>29: <programfiles(x86)=c:\program files=“” (x86)=“”>30: <programw6432=c:\program files=“”>31: <psmodulepath=c:\program files\windowspowershell\modules;c:\windows\system32\windowspowershell\v1.0\modules=“”>32: <public=c:\users\public>33: <sessionname=console>34: <systemdrive=c:>35: <systemroot=c:\windows>36: <temp=c:\users\diskball\appdata\local\temp>37: <tmp=c:\users\diskball\appdata\local\temp>38: <userdomain=desktop-r53qdjq>39: <userdomain_roamingprofile=desktop-r53qdjq>40: <username=diskball>41: <userprofile=c:\users\diskball>42: <windir=c:\windows>43: <__COMPAT_LAYER=HighDpiAware>================================================================================</windir=c:\windows></userprofile=c:\users\diskball></username=diskball></userdomain_roamingprofile=desktop-r53qdjq></userdomain=desktop-r53qdjq></tmp=c:\users\diskball\appdata\local\temp></temp=c:\users\diskball\appdata\local\temp></systemroot=c:\windows></systemdrive=c:></sessionname=console></public=c:\users\public></psmodulepath=c:\program></programw6432=c:\program></programfiles(x86)=c:\program></programfiles=c:\program></programdata=c:\programdata></processor_revision=7100></processor_level=23></processor_identifier=amd64></processor_architecture=amd64></pathext=.com;.exe;.bat;.cmd;.vbs;.vbe;.js;.jse;.wsf;.wsh;.msc></path=c:\windows\system32;c:\windows;c:\windows\system32\wbem;c:\windows\system32\windowspowershell\v1.0;c:\windows\system32\openssh;c:\program></os=windows_nt></onedrive=c:\users\diskball\onedrive></number_of_processors=12></logonserver=\desktop-r53qdjq></localappdata=c:\users\diskball\appdata\local></homepath=\users\diskball></homedrive=c:></fps_browser_user_profile_string=default></fps_browser_app_profile_string=internet></driverdata=c:\windows\system32\drivers\driverdata></comspec=c:\windows\system32\cmd.exe></computername=desktop-r53qdjq></commonprogramw6432=c:\program></commonprogramfiles(x86)=c:\program></commonprogramfiles=c:\program></appdata=c:\users\diskball\appdata\roaming></amdrmsdkpath=c:\program></amdrmpath=c:\program></allusersprofile=c:\programdata></k…<br>
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Sorry all my bad I was being special as I hadn’t actually applied the updates…I can now confirm it runs fine on 4.34 U3
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Greetings again… I try to put JanHas New TuAF F-16C-50+ but normally this model is going to change it F-16C-52+ models. But I cant see this aircraft on tactical section. Because I cant see F-16C-52+ HAF model in select section. What can I do for this? Thanks.