Dedicated serveur crash BMS4.34 U4 and difficulty hosting
-
Hello,
I am taking the liberty of contacting you in order to ask for your help.
Indeed I have hosted BMS dedicated server for several years until the 4.33.
Then after a few years I tried to start again with the same server but with a change of CG in the meantime (it had burned). A change of OS version from 2012R2 to 2016
I had to see the changes of the network code of the 4.34 much research on the forums the new process is method on the hosting.
A lot of posts like the following helped me:
https://www.benchmarksims.org/forum/showthread.php?36244-BMS-4-34-Multiplayer-Setup&highlight=g_bServer
https://www.benchmarksims.org/forum/showthread.php?17337-dedicated-server-for-BMS-host-in-a-server-farm&highlight=Server
https://www.benchmarksims.org/forum/showthread.php?17194-REL-20131225-virtual-machine-image-for-dedicated-servers&highlight=%5Brel%5D
https://www.benchmarksims.org/forum/showthread.php?36445-CTD-after-splash-screen-BMS-4-34
https://www.benchmarksims.org/forum/showthread.php?38859-Release-F4DXWrapper-for-Server-AdminsAnd many others.
Here’s my config:
–----------------
System InformationMachine name: PC-SERVER-AC
Operating System: Windows Server 2016 Standard 64-bit
Language: French (Regional Setting: French)
Processor: Intel Core i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
Memory: 32768MB RAM
Available OS Memory: 32720MB RAM
Page File: 20108MB used, 25639MB available
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
iracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
Display Devices
Card name: NVIDIA Quadro P620
Manufacturer: NVIDIA
Chip guy: Quadro P620
Typical DAC: Integrated RAMDAC
Device Type: Full Device
Display Memory: 18337 MB
Dedicated Memory: 1977 MB
Shared Memory: 16359 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Driver File Version: 26.21.0014.4166 (English)
Driver Version: 26.21.14.4166
DDI Version: 12
Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.1
Graphics Preemption: Pixel
Driver Attributes: Final Retail
I tried to run the server via RDS but it crashed at startup. So I had to use TemViewer.
I arrive now on the 3D (1 time out of 5) when I get the screen and all blue but it still runs behind.
At the end of 10 to 30min BMS by in step of answer then crash instantaneously. (see attached crash file.)
https://we.tl/t-whYnyr6Pi8Thinking it was due to a Quadro CG recognized by the games as a GT8800, I tried the approach by the CPU power as proposed by this post.
https://www.benchmarksims.org/forum/showthread.php?24564-REL-dedicated-server-for-Windows-with-no-GPU&highlight=serverI would therefore like to exchange with you on your experience and recommendation in order to be able to host BMS again.
Thank you in advance for your help.
Sincerely Maveric33
-
New test without
https://www.benchmarksims.org/forum/showthread.php?24564-REL-dedicated-server-for-Windows-with-no-GPU&highlight=serverI have restore original and i use the RDS mode.
Enter in 3D : ok
Show 3D : ok
Exit 3D : CrashReport :
https://we.tl/t-40cjG3z4GP -
-
From looking onto your crash file I would say it’s sound card related
-
Thanks a lot for your help
I changed the sounds setting in the RDS client.
“Read on a remote computer”
After, I checked dxdiag the sound card is detected correctly unlike before.I no longer have a crash problem.
The only thing I have to change is the delay when we are in the
3D without moving in rampstart mod before the game ensures that I leave 3D.I think it’s one of the following 2
set g_nReagTimer 2 // AB A / C despawn-> delay before disappearing (in min)
set g_nDeagTimer 2 // AB A / C spawn-> lead time before taxiing (in min)Could you confirm this please and if it supports the value 0 for infinity
kind regards
-
I found this post
https://www.benchmarksims.org/forum/showthread.php?27263-AI-Flight-Spawn-Times&highlight=g_nReagTimer
https://www.benchmarksims.org/forum/showthread.php?34553-AI-s-disappear-when-I-am-60-miles-away-from-thembut I admit that it is not very clear.
When we return by taxi or ramp in a game after X minutes without moving from the airport the game comes out. Which parameter makes it possible to settle this problem because only it is 2 to parameterize this approach of this case compared to what I found
It also impacts Human or only AI ?