3D models by Luke777 (Kaos)
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Hello Luke,
Really nice progress !
I would like to suggest some points :
- Overall model starts to look really nice !
- However, the aircraft looks too dark, I think. Assuming you are taking this style as a reference :
I think that your model should be like 25% lighter, with a little bit of blue in the global main diffuse texture.
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Your weathering is globally relevant, nevertheless, I suggest to make it less equal on all parts of the aircraft. For this reason, I recommend from references to strengten belly parts or flaps/ailerons, like on the picture, or folding wing mechanism, than the spine or non folding wings of the bird.
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Perhaps you would allow yourself some more details on the nose gear :
If you do not wish to modify the mode, you can still make some photorealistic texturing
Regards,
Radium
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@Radium Hi Radium
The screenshots I posted are darker than what you would see in game, postprocessing, maily to accentuate some details.
Landing gear texturing is not complete yet nor is the final weathering, what I have done so far is the overall weathering,
more detailed weathering has still to be done. I am still struggling with some animations and lost time trying to make it work,
I will make a new attempt now and see if I can get something decent,Thanks for the support.
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Loadout test, fuel tank needs to be redone new FFS.
- why is the rack for the aim-9 visible in the loadout screen but not in 3D?
- why is the animation OK in ogglod but differs in the bml model?
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@luke777
hi Luke
open editor select vehicle→aircraft→A-7E then found weapons in the middle of the vehicle data details screen.
select hardpoint rack A-7E 4/5
save it.
maybe can help. -
@kouzi will try. I edited only bmsrack so far
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@kouzi all looks good in the editor, it seems to be a bmsrack issue
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Made the fuel tank
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Fuel tank in game
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Please add the LANA pod too
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@Geraki I can model it but has to be added to the DB by the users. Low priority for now, I need to fix some of the animations first.
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Added some weathering and dirt
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@luke777 Hi ! Nice progresses !
Could you post direct from the game pictures (no edit or filter) ?
I would like to see your actual texture
On the top of the aircraft, texture is doing a chessboard effect. maybe you could improve ?
Radium
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@Radium Will post in few days, away for work. The pattern should be better without high contast. I still have to tweak the settings a bit. I may redo this particular texture with a different filter to deform the shapes a bit.
To do:
Vapor data in FM
AIM 9 rail not loading in game, visible in loadout screen
Add details (graphics) to the seat
I will try one more attempt at improving some animationsThanks Radium.
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Hello !
Your A-7 starts to look sexy ! I was wondering about the air intake ? Isn’t it too large ?
Maybe you could make a nice texture for seat and pilot ?
What’s the next livery ?
Radium
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@Radium Thanks!!!
I compared the intake with real pictures and it matches. I thought I made it too small in the beggining and took my time to make it right.
I added some details to the seat, will try to find some textures for it.Not sure aboout the next livery, I will start to download more reference pictures and then decide.
Speedbrake actuator animation works in the .LOD model but does not work 100% in the .bml, I am still trying to find out why.
Gear actuator is another animation not at 100% accuracy, need more time to try to find a better solution.
I will make the model available as is for now.
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Testing the new blender/Pt plug-ins, still ways to go…
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@luke777 Incredible work! I’m very new to BMS so apologies if this is a dumb question, but how do I get hold of your excellent aircraft, especially the Bucc?