F-22 for Falcon BMS Creator: Fabrizio Fraccaroli. Myself.
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How about to create a new squadron that flies the F22?
We could make the squadron emblem, choosing a real squadron…
I do not understand very much about multiplayer game, so, it`s just an idea…If you guys make a squad, count me in!!! Sounds like a great idea… the first BMS Raptor squad
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Good tutorial…
just one question…
What was that tone sound that we can hear just after you set the MFD’s in the end of the video? It never happened here.mmm… I’m not pretty sure which sound you are referring to
Maybe you refer to the datalink?
If you can post me the minute and second of the video where the sound appears I’ll check it out
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For anyone interested in flying the raptor online, I am going to get some people together… whether this means a squadron or just occasional campaign and/or TEs I am not sure… depends on the interest / amount of pilots interested. If you are interested, let me know via a private mail and I’ll get back to you!
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New texture a little bit smoth, hope you like it.
The file will be available tomorrow, in the skydrive -
New texture a little bit smoth, hope you like it.
The file will be available tomorrow, in the skydrivegreat Job with Rhode textures metalhead!! Are they up in the SkyDrive?
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great Job with Rhode textures metalhead!! Are they up in the SkyDrive?
Not yet, I had a problem here, and I’ll upload it as soon as possible…
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The file "2024.dds is now ready for download.
It is a texture if you do not know.
Replace the existent in
X/FalconBMS/data/terrdata/objects/koreaobj folder “X” is your hard-drive where the falcon is installed.
replace for all theaters you used to fly.
Best regardsAh, download link in the first post…. “SKYDRIVE”
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great Job with Rhode textures metalhead!! Are they up in the SkyDrive?
O did not understand “Rhode textures”
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O did not understand “Rhode textures”
I meant “these textures”, but I was typing over the phone… so I think I messed up hehe
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I am getting ready to install the F22 and want to make sure~
In the SkyDrive part 4 and part 5 are missing. Is that a problem? -
I am getting ready to install the F22 and want to make sure~
In the SkyDrive part 4 and part 5 are missing. Is that a problem?The “parts” belong to a file that is not complet yet. it is not for all users. It will be used to create a OCI F22, and are imcomplet yet.
Do not download it. It is not forbidden, but it will be at your own risk…
find a *.rar called “F-22-BMS-2012-09-12” and download it
Install, using “Lod-Editor”
Follow step by step carefully in the installation manual… You will get it installad
Best regards
Metalhead -
I followed all of your instructions in the “F-22-BMS-2012-09-12” .rar file… I launched BMS and loaded the F22 Ramp TE.
There were no changes to the F22. It still looked like a bad cartoon and no visible switches etc…
Any idea what I could have done wrong? -
I looked through the thread and could not find a link, but has the one click installer been created for the F-22??? Seemed to be in the works???
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is there a way to disable the missile door animation? Its goofy to see it open all the time, and i’m not normally looking at my plane when i am firing a missle/bomb
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I followed all of your instructions in the “F-22-BMS-2012-09-12” .rar file… I launched BMS and loaded the F22 Ramp TE.
There were no changes to the F22. It still looked like a bad cartoon and no visible switches etc…
Any idea what I could have done wrong?Hi, did you copy and paste the file: “3dcockpit.dat” to “cockpit art” folder
This file is important because it “says” for the Falcon.exe file, to read the correct model.
If you did not that, so do it so now, and tell me later.
Best regards
metalhead -
I looked through the thread and could not find a link, but has the one click installer been created for the F-22??? Seemed to be in the works???
The OCI, is not ready yet, since I did not upload all content to the “Skydrive”.
Joe Labrada will make the OCI for the comunity.
But I still say that the most safe way to install the F22 and it respective cockpit files, is the “lod-editor”Best regards
Metalhead -
is there a way to disable the missile door animation? Its goofy to see it open all the time, and i’m not normally looking at my plane when i am firing a missle/bomb
This is a good question…
I am able to disable, those animations. But only in the 3dsmax file. If there is a way to do it within the Lod editor, I do not know.
Some people will enjoy it when some fixes (was/would be) made in the hardpoints configuration, but some may complain.
I will leave this "choice for the comunity, and will make whatever they choose.
What do you say about that?
Best regards
Metalhead -
no need to change anything major for me, i was just wondering if there was a simple edit i could do.
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no need to change anything major for me, i was just wondering if there was a simple edit i could do.
Ok, Have you read some malu_moura90’s replies above? She explains better what to do for close the WBdoors in game, yours and wingman’s “WBD”.
BTW, some of what she wrote, will be used to fix the harpoints in the future… I am trying to find a solution right now.
Best regards
Metalhead -
Ok, Have you read some malu_moura90’s replies above? She explains better what to do for close the WBdoors in game, yours and wingman’s “WBD”.
BTW, some of what she wrote, will be used to fix the harpoints in the future… I am trying to find a solution right now.
Best regards
Metalheadi will try malu_moura90’s suggestions when im home again.
Once again, thanks for your work, i downloaded your new textures, the f22 is now looking great!