Mouse clicks bug with Leap motion in 3D
-
**NOT A BUG.
Version**
4.34.0 (x64)Build
19631Detailed Description
When I click (left or right click) on the 3D world Falcon doesn’t accept the click command. It works ok on UI.Pictures
Not neededExample files
Not neededCrash logs
None, there is no crash.Reproducibility Procedure
1. I reinstalled Leap Motion drivers and app to my pc. It does it every time. I tested it on full screen and windowed mode.
2. I changed in the config
set g_b3DClickableCursorAnchored 1
to
set g_b3DClickableCursorAnchored 0
it didn’t work.3. I changed in the config
set g_b3DClickableCursorChange 1
to
set g_b3DClickableCursorChange 0
it didn’t work.4. I changed in the config
set g_bEnableExclusiveMouseCapture 1
to
set g_bEnableExclusiveMouseCapture 05. I tried 2 & 3 & 4 simultaneously and each alone and in pairs. it didn’t work.
Expected Behavior
It should accept click commands in 3D as it does in 2D UI.My Logitech mouse works fine in 3D thought to let you know.
I know it’s minor but it’s there and I would like to be able to use my Leap motion device.
With the anchor and sensitivity it’s way way easier than before to use it and it actually saves me from tablets and actual switches all around.
Also I can make a surface and draw (print) map the pit switches and rotors on it and calibrate the leap with this surface and send clicks in a snap. Think of it as a replacement of having a touch screen and Helios…
Thanx in advance for your time regardless if there will be any solution soon or ever. -
Please erase the thread or rename it if you like, or leave it for others to learn from my tries…
The bug is non existing cause I used a different application and it sends clicks and everything while on 3D… WOW…
So I feel very sorry if I bothered you. It’s not a BMS bug but a leapmotion app bug after all.For those that have Leap motion and want to use it.
I use the old 2.3.1+31549 Leap Motion drivers.
Airkey app which was (is) very good for leap motion doesn’t send mouse clicks in Falcon 3d world
BUT
GameWAVE LM 1.5.6 works perfectly and it has terrific finetuning which along with BMS mouse movement and magnet anchor finetuning makes the leapmotion usable in BMS.
ICP usage is ok, switches and rotors needs a bit tuning more. Just my first try on 4.34 and it’s ok for the ICP which is the main reason for me.
GameWave also offers reposition command which is great for our 3D floating with trackir and all the action…
you can download gamewave from here:
And basic setup which is almost anything we need:
Have fun.