Why is the RWR still updating?
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I have been getting the CTDs so I followed someone’s advice and turn off extraction. I set g_bExportRTTTextures 0. Yet the RWR was still working? The DED and MFDs were not. I use Helios 1.6 for extraction. I was wondering why the RWR is different. Amway
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I have been getting the CTDs so I followed someone’s advice and turn off extraction. I set g_bExportRTTTextures 0. Yet the RWR was still working? The DED and MFDs were not. I use Helios 1.6 for extraction. I was wondering why the RWR is different. Amway
both the RWR and DED can be extracted in 2 ways either as a texture (image) which will be turned of with g_bExportRTTTextures 0. But for RWR and DED the Data can also be read from the non texure shared memory and be buiild upon that data in the application btw that how Helios build the RWR
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Thanks for the info.