HD runway/ramp textures
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@jackal Thank you for the comparison! After all the whole reason behind this modding is to make the game visually nice. Nobody has to pick a side, I do not mind if somebody combine mine textures with others. I would be more than happy to cooperate with others to create an even larger texture remaster pack.
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@vattila11
Well, dear mate… it’s nice to hear that by you, hats off.
One of those who tried to combine your tiles with those Arty’s ones it’s me for sure. Why not gettting the best of two worlds?
I also tried to follow @dema’s advise and making that DXT1 conversion… let’s see what I will be good to do this time, uuhhhh.With best compliments again and regards.
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<p>Dead link? <br />@vattila11 </p>
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<p>@williamrbt <a href=“https://mediafire.com/file/a1p0pch7vz1n7uo/HD_runway.rar/file” target=“_blank”>https://www.mediafire.com/file/a1p0pch7vz1n7uo/HD_runway.rar/file</a></p>
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<p>Can you share the folder with .DDS with midmaps please ? </p>
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After 4.36 released, would you take in consideration to modify your awesome stuff to its current standards?
With best regards.
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Hi @Jackal. I can take a look into that. Something has changed in the texture filenames?
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@vattila11
I guess so… but it’s a light suspect, driven from some statements took here and there, you know.Unfortunately I have my PC/ system under upgrade, so I could’t make any comparison between those few theaters upgraded and the former related ones.
Who kows, however, if you can understand something about from the 4.36 changelog?Sorry if I can’t help you more, this time.
With best regards.
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@Jackal OK, then I need to see the files in the KoreaObj folder if they changed. But I must mention that my upgraded textures are used generally. But if a standalone airport uses own textures, obviously my files do not appear there.
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@vattila11
Of course. I agree with you on that.Well, so the conclusion is that we have to wait and see what you will be able to understand, I guess.
With best regards.
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