Solved Winwing control panels problem in Alternative Launcher
-
Hi all,
I set up my Winwing combat ready and take off panels by adding devices in vJoy and then adding Remap buttons in Joystick Gremlin. The problem I’m having is that all of the 2-way, 3-way, and multi selectors don’t work completely in Alternative Launcher. For example, I can bind the toggles in the up position but AL doesn’t capture the down position. The only thing that is working are the buttons and encoders.
Am I missing something or a step? Thanks in advance if you guys can give me some tips.
Happy Holidays!
Nicolas
-
I’m not using alternative launcher but I remember having do use different DX mappings to get a 3-way switch to work correctly in BMS. On the Warthog thottle for instance I mapped the AP right switch to the bottom right corner switch like this:
SimRightAPUp 122 -2 -2 0 0x0 0 SimRightAPMid 122 -2 -2 0x42 0x0 0 SimRightAPDown 123 -2 -2 0 0x0 0 SimRightAPMid 123 -2 -2 0x42 0x0 0
basically it has to do with the way dx will generate events when key enters a position and when it exits one.
All the best,
Uwe
-
Thanks for the suggestion! What I ended up doing is using vJoy and JG to create the virtual controller for the >32 buttons. Then I went to the Setup menu in game and assign the buttons the old way. The game didn’t have any problems recognizing 2-way/3-way toggles and mutli-selectors. I just have to save after assigning and load BMS Full before I fly. It worked out great!
Happy Holidays!
-
-