HUGE THANKS and FOV axis under VR?
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VR is awesome! I have been waiting for this experience since I fell in love with jets 40 years ago! Thank you devs!!
Depth perception adds so much realism. Sitting in the virtual pit feels natural. Flying formation is easier to judge. Looking over the side rail at the ground gives me a twinge of acrophobia sometimes. So Real!! I am planning to add towel racks somehow in the near future so I can check six without twisting my head off. I might also get a small spray bottle of JP-8 to spritz near my sim pit so it smells real too.
My question -
With classic monitor & TrackIR I made good use of the right toe brake pedal by mapping it to the FOV axis. I could point my toe and zoom in, but this doesn’t seem to work under VR. I miss this feature because I gave up some resolution when I switched to VR.
I am able to map the axis to FOV via the AxisAssign tab of the launcher, but it has no effect when my goggles are on.
Am I trying to do this the wrong way? Or is there a workaround?
Looking forward to the new terrain and the 4.37 teaser music was OUTSTANDING!! Stay awesome!
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@Sixpack you can only use VR zoom which is a toggle in Vr. Changing your FoV on an axis doesn’t really make sense for VR because it’s supposed to be 1:1. If you bind the Vr zoom to something, be aware that having the axis bound as well will prevent the Vr zoom from working.
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@Sixpack as mentioned if you search for VR in the launcher controls options you will see VR zoom or something similar. I’ve bound that to my stick paddle and it works great for me. The zoom FOV can be tuned at the bottom of the falcon BMS.cfg