Is the ASM-135 shot possible in Falcon?
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stop teasing and release it already you big dummy
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Restpectfully, I disagree… Maybe we should put Wright Flyer follwing your aspect… DB is filled even currently way to many garbage…
The Wright Flyer has no real practical use in a modern combat enviornment…though I would be willing to stipulate it is the ultimate Stealth Airplane…hmmm…
BTW how would you want to model the ASAT missile which is every today mostly classified?
I would model it so that it worked in Falcon to accurately hit a target at about 277 km. Because that’s what I want to use it for. Should I assume that the F-22 is going to be removed from the game, then? It’s largely classified, so is the EF2000…but someone still modeled those and put them in. Are your objections all over that thread too, or are you just singling me out?
Also this:
@molnibalage:even basics SAM have totally inaccuarte modeling
I shouldn’t bother because it’s going to be inaccurate, but then you go on to say the sim is already inaccurate? I’m really not following the logic here.
Otherwise Falcon engine is made for simulating things in atmoshphere and ASAT literally runs only outside of it.
But the aircraft that launches it does not.
Also would be strange to model the trajectory of the satellite becase as I know the spehere effect is modeled somehow in Falcon but the map itself is flat as I know.
Agree, not sure how this would work yet.
You always have very strange ideas…
They are also very fun! And that is why I do what I do.
I cannot see the point why should be waste a singe minute to model this as long as even basics SAM have totally inaccuarte modeling after almost two decades of Falcon 4.0. I alway could list much more important things…
And you’re more then welcome to list those things, and model those things yourself. This is something that interests me. I was only interested in seeing if the community had any technical expertise that might be helpful in my thought process for the project. The sum of knowledge here about the Falcon engine is impressive. People have developed whole toolsets for the development and management of data within the systems.
It’s just a shame they’re always so unwilling to share it when a project comes along that doesn’t interest them.
But in case you missed the point: this is my project. Not a request to the BMS Developers to change anything.
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@Cik:
stop teasing and release it already you big dummy
Ok, I kind of asked for this kind of response…… but once and for all : the release will be there when its ready, period.
I will assum the “big dummy” was friendly.
/back to the original discussion…
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that was the idea hombre, i don’t think the phrase “big dummy” has been used to insult someone seriously since at least 1900 :^)
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The rocket does not escape gravity Even in the ISS, the actual gravitationnal pull is not far off the 9.8 m/s² we have down here. So that would not really be a problem. However, it probably travels quite a lot in the horizontal - probably more than what is available on a single theater.
Guidance might be a problem…. not sure, however.
As for mutistaging, it is actually an issue for other thing than just the ASM-135 - most old russian SAMs have two stages as well.
The idea that because it is still under gravity, it is not a problem to model, is a bit flawed. It would depend on the direction of gravity changing as the weapon travels across the surface.
For a flat theater, in a reference frame fixed to the surface of the theater, anything in a circular orbit will appear to be unaffected by gravity.
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@Cik:
that was the idea hombre, i don’t think the phrase “big dummy” has been used to insult someone seriously since at least 1900 :^)
Fair enough
The idea that because it is still under gravity, it is not a problem to model, is a bit flawed. It would depend on the direction of gravity changing as the weapon travels across the surface.
For a flat theater, in a reference frame fixed to the surface of the theater, anything in a circular orbit will appear to be unaffected by gravity.
Yep, true. Anyway, to my mind, all this is better suited for Kerbal Space Program than BMS
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:tjacked:
@Cik:
that was the idea hombre, i don’t think the phrase “big dummy” has been used to insult someone seriously since at least 1900 :^)
March 25th, 1977 It’s one of my favorite shows
https://en.wikipedia.org/wiki/Sanford_and_sonI am officially ‘old’ :uham:
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Fair enough
Yep, true. Anyway, to my mind, all this is better suited for Kerbal Space Program than BMS
I dunno, the F-15 flight models Ive seen in KSP do NOT fill me with reassurance as to their accuracy…!
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I dunno, the F-15 flight models Ive seen in KSP do NOT fill me with reassurance as to their accuracy…!
I think I might use an F-16 anyway. The whole cockpit thing is ruining the F-15 in BMS for me.
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But in case you missed the point: this is my project. Not a request to the BMS Developers to change anything.
Rgr.
I can list tons of things why you cannot do this with current code and DB. It is simply ipossible. Even the most basics thing is not possible, the kinematics and control… The missile had 3 stages while current DB and code (public version) are not able to handle well even two stange missile which booster stange you have to trick the DB. Control? Do you have any data about intercepting course? The last stage of missile had very special small rocket engines, impossbile, for Falcon.