Multiplayer: Host does not retract landing gear, lights not sync
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This happens when a certain member of the squadron hosts, regardless of 2-ship or 4-ship, TE or campaign:
Host Bandwith: 2000 (Upload approx. 8mbit, download 20mbit and more)
Client Bandwith: 500BMS is 64bit, connected via Hamachi, all ports should be open, ping works.
- SAMs can only be striked by host (Client HARMs have no effect and show “missed”)
- Landing Gear of Host remains displayed down although retracted
- Canopy of Bots and Host can be open, chocks set
- Host sees everything normal, only clients have issues
What could be the reason?
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Insufficient bandwidth probably. Try with host 7000 and all clients 1024 or 1000.
If it still happens it could be someone with a dubious connection is causing the network issues.
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dubious connection is causing the network issues.
Thank you for your answer. Changing the bandwith fixed it.