We’ve discussed this a lot in all the other VR threads. Basically the big limitation for BMS is the HUD/HCMS focus not being at infinity and then the issue for cockpit builders not being able to see their switches/instruments (I am a believer in the front facing camera like Vive or a gap on the under side that lets you look inside the cockpit like what already happens IRL when using NVGs).
Arty and I both have played with the Leap Motion. I know I don’t use it any more and don’t think he does either. I wanted to use it as a virtual mouse to flip 3d cockpit switches but as an early adopter the support wasn’t there. The buzz will still hot around it so I ebayed it. I would be willing to give it another try if it had better support for Falcon’s 3d world.
Leap did update their software which apparently fixed a lot of the gripes about it. Orion.