Yeah, I was wondering if that was a thing. Thanks!
Posts made by Cryo
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RE: FoxVox Free voice control software for BMS
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RE: FoxVox Free voice control software for BMS
Man, the only way to get FoxVox to recognize my voice inputs is if I talk with an exaggerated, Boston like accent
It doesn’t like my strong Icelandic accent
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RE: VR Input Devices
I seem to have gotten inputs down, the only fiddly thing is the qwerty comms panel.
Performance on my machine isn’t good though, hoping that can change after OpenXR gets implemented in a future update -
RE: VR Input Devices
Yeah, found the keybinds in the Technical Menu, wasn’t in my keyfile.
For anyone wondering, the callbacks are:
SimToggleCursorCenter // CKPIT: Toggle Mouse Cursor Center SimClickButtonLeft // CKPIT: Left Click Buttons - Up/Cw SimClickButtonRight // CKPIT: Right Click Buttons - Down/Ccw
Also, set g_b3DClickableCursorFixToCenter 1 in Falcon BMS User.cfg to use your head to aim the cursor
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RE: VR Input Devices
@rubbra said in VR Input Devices:
My personal preference is to never touch the mouse. I have BMS (and other sims) configured to have the mouse cursor follow my head movement - basically where my HMCS cross is looking, that’s where my mouse is. I then have left/right mouse buttons bound to my HOTAS. I also have a small wheel on my stick (NXT) which I use as the mouse scroll wheel.
I was wondering if you could click were you aimed with the HMCS, but I never found a binding for it. Did you bind the mouse buttons to your HOTAS using FoxVox?
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VR Input Devices
It’s been a year since VR was implemented and I want to know some input setups you guys use while flying in VR and to check for some advice.
I want to fly in Falcon BMS in VR, Quest 2, and plan on using OpenKneeboard, maybe VoiceAttack in the futureDo you guys peek under the googles to use the keyboard or have you mastered blind usage? Any keyboard mapping tips to use it with VR?
Does anyone use a Razer Tartarus or similar keyboard alternative/extra device?Do you use your regular mouse or do you have a tracking ball mouse, maybe bolted somewhere? Maybe some other method for cockpit interaction?
Are your HOTAS inputs the same as in non VR flying or did you comprise some buttons for VR specific use?