Hello,
I tested in starting BMS in -window mode and Crash did not happen. I can live with window mode but i neg devs to look at the issue. Interesting thing is that crash happened always on returning from 3D to 2D , from 3D pit/game to BMS main menu screen. Did not record any crash at startup or going from 2D to 3D ( I verified this. yesterday i posted that some crashed happened at startup). Other observation is that in all crash logs ( I checked 20+ crash logs), following part is same. I hope this may give devs some clue.
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Falcon BMS.exe caused an EXCEPTION_ACCESS_VIOLATION in:
00000000044F73C8 Falcon BMS.exe, D3DDevice::SetDisplayMode()+2008 byte(s), d:\wip\bms\svn\source\releases-4.33\graphics\ddstuff\d3ddevice.cpp, line 662
Exception handler called in UnhandledExceptionHandler.
Write to location 0000000000000003 caused an access violation.
Bytes at CS:RIP: 89 2C 25 03 00 00 00 B8 02 00 00 00 4C 8B BC 24
Registers:
RAX=0x0000000000000000 RBX=0x0000000000000044 RCX=0x0000000000000000 RDX=0x0000000004b2f700
RSI=0x0000000004c238d0 RDI=0x000000000c769f20 RBP=0x0000000000000003 RSP=0x000000000012eb70
RIP=0x00000000044f73c8 FLG=0x0000000000010202
R8=0x0000000000000000 R9=0x0000000001d80158 R10=0x0000000000000000 R11=0x0000000000000286
R12=0x0000000000000001 R13=0x0000000000000000 R14=0x000000000c769f28 R15=0x000000000c76a098
CS=0x0033 DS=0x002B SS=0x002B ES=0x002B FS=0x0053 GS=0x002B