Thank you! That solved the problem. Such an easy solution after all I’ve tried. And since you laid it out so clearly, I remember seeing something in another thread about this, but I didn’t quite understand it.
Best posts made by piston
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RE: Brakes not working in 3D
Latest posts made by piston
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RE: Brakes not working in 3D
Thank you! That solved the problem. Such an easy solution after all I’ve tried. And since you laid it out so clearly, I remember seeing something in another thread about this, but I didn’t quite understand it.
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Brakes not working in 3D
My computer crashed a few weeks ago and since rebuilding, I can’t get the brakes to operate in 3D. The keyboard “k” is assigned in both setup within the game and in the Alt Launcher keymapping and I also have brakes assigned to a button on my stick. When I go in the game, the brakes don’t work. I’ve tried different keyfiles and even reloaded BMS with no success. I haven’t had the problem with any other keystrokes or button assignment, only the brakes.
What am I missing?
Piston
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RE: AGM-65L Unable to slew to set laser code
@Tumbler31 Thank you, I was missing the first TMS up. This solved it for me.
Piston
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RE: AGM-65L Unable to slew to set laser code
@Stevie said in AGM-65L Unable to slew to set laser code:
I should think that would be an option on the DED and that you would just hammer it in from the ICP. Really doesn’t make sense to me…
I can see how this makes sense, but it’s not how it is set up. What I’m trying to figure out is how to reliably change the code.
Piston
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AGM-65L Unable to slew to set laser code
AGM-65L Unable to slew to set laser code in WPN page
Version: 4.6 U3
When I’ve tried to set the laser code in the weapon page, of the many times I’ve tried it’s only worked twice. There is supposed to be a small “x” in the center of the WPN page and when it shows up, I can slew and change the code. Most of the time I end up with a large “X” in the center and I can’t slew.
I have powered up the mavericks, waited for the bit test and for it to time out, changed to “Bore” and I still can’t get it to work. I can’t think of anything I did differently the times it did work.
Master Arm is on, Laser Arm is on. Any thoughts?
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RE: Windows 11 and WDP
<p>@CriticalMass Good idea, will try this.<br /></p>
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RE: Windows 11 and WDP
<p>@NIL I’ve done this and also copied it over from a working version of WDP on a windows 10 machine. </p>
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RE: Windows 11 and WDP
<p>@airtex2019 I’m flying the stock KTO campaign which seems to work fine in BMS. I’ve tried many different things, deleting and reinstalling WDP, copying all the WDP files over from a windows 10 machine that works and others. I will keep working on it.<br /></p>
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RE: Windows 11 and WDP
<p>Ok, I’ve loaded many versions of C++ and many versions of .net framework, several different Lzssnative.dll and it still doesn’t work. Does anyone have WDP working in windows 11?</p>
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RE: Windows 11 and WDP
<p><br />“It might require a .Net framework to work, don’t know which one. <br /><br />What’s the complete error?”<br /><br />Thanks for responding, I’ll try to figure out the .NET framework thing<br /><br />I’ve included the “details” file below, I’m not very good at figuring out what it all means.<br /><br />See the end of this message for details on invoking <br />just-in-time (JIT) debugging instead of this dialog box.<br /><br />************** Exception Text <br />System.NullReferenceException: Object reference not set to an instance of an object.<br /> at WeaponDeliveryPlanner.cntDTC.GetAbRotation(Int32 CampId)<br /> at WeaponDeliveryPlanner.cntDTC.Database(Int32 AptID)<br /> at WeaponDeliveryPlanner.fclsMain.fclsMain_Load(Object sender, EventArgs e)<br /> at System.EventHandler.Invoke(Object sender, EventArgs e)<br /> at System.Windows.Forms.Form.OnLoad(EventArgs e)<br /> at System.Windows.Forms.Form.OnCreateControl()<br /> at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)<br /> at System.Windows.Forms.Control.CreateControl()<br /> at System.Windows.Forms.Control.WmShowWindow(Message& m)<br /> at System.Windows.Forms.Control.WndProc(Message& m)<br /> at System.Windows.Forms.ScrollableControl.WndProc(Message& m)<br /> at System.Windows.Forms.Form.WmShowWindow(Message& m)<br /> at System.Windows.Forms.Form.WndProc(Message& m)<br /> at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)<br /> at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)<br /> at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)<br /><br /><br /> Loaded Assemblies <br />mscorlib<br /> Assembly Version: 4.0.0.0<br /> Win32 Version: 4.8.4470.0 built by: NET48REL1LAST_C<br /> CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll<br />----------------------------------------<br />WeaponDeliveryPlanner<br /> Assembly Version: 3.7.18.180<br /> Win32 Version: 3.7.18.180<br /> CodeBase: file:///C:/Falcon%20BMS%204.35/WDP/WeaponDeliveryPlanner.exe<br />----------------------------------------<br />Microsoft.VisualBasic<br /> Assembly Version: 10.0.0.0<br /> Win32 Version: 14.8.4161.0 built by: NET48REL1<br /> CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll<br />----------------------------------------<br />System<br /> Assembly Version: 4.0.0.0<br /> Win32 Version: 4.8.4488.0 built by: NET48REL1LAST_C<br /> CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll<br />----------------------------------------<br />System.Core<br /> Assembly Version: 4.0.0.0<br /> Win32 Version: 4.8.4470.0 built by: NET48REL1LAST_C<br /> CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll<br />----------------------------------------<br />System.Windows.Forms<br /> Assembly Version: 4.0.0.0<br /> Win32 Version: 4.8.4488.0 built by: NET48REL1LAST_C<br /> CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll<br />----------------------------------------<br />System.Drawing<br /> Assembly Version: 4.0.0.0<br /> Win32 Version: 4.8.4395.0 built by: NET48REL1LAST_B<br /> CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll<br />----------------------------------------<br />System.Configuration<br /> Assembly Version: 4.0.0.0<br /> Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C<br /> CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll<br />----------------------------------------<br />System.Xml<br /> Assembly Version: 4.0.0.0<br /> Win32 Version: 4.8.4161.0 built by: NET48REL1<br /> CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll<br />----------------------------------------<br />System.Runtime.Remoting<br /> Assembly Version: 4.0.0.0<br /> Win32 Version: 4.8.4161.0 built by: NET48REL1<br /> CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll<br />----------------------------------------<br />BMSUtils<br /> Assembly Version: 1.6.3.44<br /> Win32 Version: 1.6.3.44<br /> CodeBase: file:///C:/Falcon%20BMS%204.35/WDP/BMSUtils.DLL<br />----------------------------------------<br />dbwdp<br /> Assembly Version: 1.6.0.3<br /> Win32 Version: 1.6.0.3<br /> CodeBase: file:///C:/Falcon%20BMS%204.35/WDP/dbwdp.DLL<br />----------------------------------------<br />System.Data<br /> Assembly Version: 4.0.0.0<br /> Win32 Version: 4.8.4455.0 built by: NET48REL1LAST_C<br /> CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll<br />----------------------------------------<br />BMSLocation<br /> Assembly Version: 1.0.4.0<br /> Win32 Version: 1.0.4.0<br /> CodeBase: file:///C:/Falcon%20BMS%204.35/WDP/BMSLocation.DLL<br />----------------------------------------<br />System.Web<br /> Assembly Version: 4.0.0.0<br /> Win32 Version: 4.8.4465.0 built by: NET48REL1LAST_B<br /> CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll<br />----------------------------------------<br />LzssManaged<br /> Assembly Version: 1.0.0.0<br /> Win32 Version: 1.0.0.0<br /> CodeBase: file:///C:/Falcon%20BMS%204.35/WDP/LzssManaged.DLL<br />----------------------------------------<br /><br /> JIT Debugging **************<br />To enable just-in-time (JIT) debugging, the .config file for this<br />application or computer (machine.config) must have the<br />jitDebugging value set in the system.windows.forms section.<br />The application must also be compiled with debugging<br />enabled.<br /><br />For example:<br /><br /><configuration><br /> <system.windows.forms jitDebugging=“true” /><br /></configuration><br /><br />When JIT debugging is enabled, any unhandled exception<br />will be sent to the JIT debugger registered on the computer<br />rather than be handled by this dialog box.<br /><br /><br /></p>