Tried to run 4.36, install succeeded, program failed to load properly, hung with this in the console:
0640:fixme:dbghelp_msc:codeview_create_inline_site Couldn't find type 80200002 in IPI stream
0640:fixme:dbghelp_msc:codeview_snarf nested function
PROBLEM SOLVED
Edit: have succeeded in getting it to run.
Ran it with Proton 7.0 instead of wine (installed via wine and just went with the “launch game” from installer).
Using the following in a run.sh file:
#!/bin/bash
STEAM_COMPAT_DATA_PATH="/run/media/bob/drive/11111/" STEAM_COMPAT_CLIENT_INSTALL_PATH="/home/bob/.steam/steam/" "/run/media/bob/drive/SteamLibrary/steamapps/common/Proton 7.0/proton" run '/run/media/bob/500SSD/11111/pfx/drive_c/Falcon BMS 4.36/Launcher.exe'
[Note: I am running it out of a numbered compatdata folder directly on a non-OS hard drive, not out of a typically placed compatdata folder, otherwise everything would read like “/run/media/bob/drive/SteamLibrary/steamapps/compatdata/429530/pfx/drive_c/Falcon BMS 4.35/” instead]
Here’s the folder structure:
Obviously, your installation may require some changes to that code. You can get Proton for free, I believe, off of Steam. I use the compatdata folder that Steam made for F4.0 as my base for this install. I’m not sure what they put in there that’s different from a standard wine drive. I had no qualms with paying Steam a few bucks for a new copy of F4.0 given how much they’ve done to make games playable on Linux, case in point
I recognize this isn’t technically a fix, because I have no clue what caused this other than “wine don’t work proton do”. That’s often been the case for me, though. As the devs build up the graphics from their 90s roots, I’m guessing “WDWPD” is going to be more the case moving forward. I hope someone more technically able can figure out what’s up based on the error codes, though.
Edit: here’s the winecfg for the prefix: