Guys, let me try to stop all rumors
There were 2 issues as part of this RTT problem:
1. RTT export itself would freeze
2. BMS itself would freeze and potentially CTDThe BMS freeze was a problem of the RTT export code causing a sync problem with the GFX engine. In short details - The DX11 device context isn’t thread safe in general (i.e you can’t use the immediate context object from other threads), and in this case while the engine was executing draw commands on other threads, the RTT code was using it without the necessary safety. That caused a corruption of the context which eventually led in many cases to a freeze or a crash.
FWIW, I tried to reproduce the problem on my system a couple of times but couldn’t, so it must be luck or randomness or whatever, but for sure the problem is valid and hence was fixed (Both issues needed a fix).
Hello I-Hawk,
I am tired of all the rumors posted here.
Do you have any home remedy for this issue until a patch is released.
I really like the concept of RTT but it freezes all the time after a few minutes.
Please help.
Thanks,