I assume “Balkans 3.0” is just a texture and model swap and is still using the old broken campaign correct?
Latest posts made by Hub
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RE: New Texture Balkans
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Dirty Vipers
Hello folks,
Are there any skins available for Vipers that look like they’ve had a few years of hard use put through them? Dinged up paint, fluid smears, carbon soot on the gun port, etc… I’m flying a campaign out of Osan with relatively old Block 40s that have been getting into pitch battles and gun fights for days now and they still look like they just rolled off the assembly line. Crew chiefs are good, but not that good.
Thanks!
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RE: Balkans 3.0 a Functional Campaign
I’ve been flying around in “Battle for Balkans - Stand Alone” for a bit and you folks have done a bang up job. Its one of the slickest looking theater setups I’ve ever seen, very high production quality. I get the point of limiting AMRAAM load-outs on F-16s given how disruptive they can be in a PvP engagement, that seems like a good balance choice but is it normal for only F-16 squadrons to have more than MK-84s in their air to ground weapon inventories? Its sort of amusing to see Strike Eagles flying around with nothing but MK-84 hung all over the bird, but limits the ability of AI flights to carrying out the taskings the ATO is generating for them. Do non-F16 squadrons receive supplies of other stores as the campaign progresses or was the intent to restrict the AI’s ability to participate in the air war and place heavier emphasis on human controlled F-16s?
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RE: Balkans 3.0 a Functional Campaign
That sounds great folks, thanks for the replies. I’ll give Battle for Balkans a try.
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Balkans 3.0 a Functional Campaign
Good day folks,
I was wondering if the Balkans 3.0 theater has a functional campaign? I know there have been issues in the past with older versions of Balkans having unwinnable campaigns due to ground units not moving or other issues Does Balkans 3.0 require any other files or is its a nicely packaged stand alone theater?