Spent 40 minutes trying to find speedbrakes control
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Yes check external view, in pit view the indicator goes from closed to 9 dots as per the real aircraft now.
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I did check the external views and it does just open fully and close fully. I believe it may be something to do with the saitek programming software. Gonna have a look at it tomorrow and try reprogramming.
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I didn’t use the Saitek program, I did it right at the key list page when you go to setup controllers. Just clicked on the keystroke then hit the toggle I wanted.
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I do program most of my controls in SIM, however, there are a few hat switches on my x-65 that don’t seem to get recognized in the setup menu. For example the speed brake switch I use is on the throttle next to my pinkie. It’s a two way switch. I just mapped it with the programming software as per the call backs in the setup menu. I think I need to change a button functionality in the software.
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I do program most of my controls in SIM, however, there are a few hat switches on my x-65 that don’t seem to get recognized in the setup menu. For example the speed brake switch I use is on the throttle next to my pinkie. It’s a two way switch. I just mapped it with the programming software as per the call backs in the setup menu. I think I need to change a button functionality in the software.
This is expected behavior for the X-65F. It has more than 32 buttons, but DX only recognises 32 buttons (there are exceptions if the programmers worked hard. But this is a Saitek stick we are discussing). So, the K switch, the throttle box buttons, and the last two(?) hat switches on the back of the throttle all do not work as DX buttons.
To fix this, you want to make the keypress that BMS is looking for, for speedbrakes, to be a single keypress (i.e., not include a modifier like Shift, Alt, etc). You then want to program that keypress to the K switch position (and do the same for the retract speedbrakes keypress).
Saitek sticks do not typically like modifier keys. Just in my experience, if you use modifier keys with the SST software, you get ‘stuck’ keys that stay pressed after you only tapped them briefly.
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They don’t call this a study sim for nothing lol. Still reading…
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I would assume it should work since it is the exact same setup that I had in .32. Perhaps I’ll try remapping the whole thing.
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Tried remapping and still didn’t work. The weird thing is that when I use the keyboard commands shift b and ctrl b they only sometimes work like normal. Most of the time the brakes only move will the keys are pressed, however on some key presses they just move to their fullest extent. Really weird behavior. Not really sure where to go from here.
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Remap open board to be ‘b’. Remap close boards to be ‘v’. Set an Advanced Command in the SST for the K switch positions. Set the up switch depressed position to be ‘b’ or ‘v’ as preference dictates. Set the up switch release position to be ‘b’ or ‘v’ key release. Do the same for the down switch using ‘v’ or ‘b’.
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Awesome. Got it figured out. Thanks so much guys.