Bug Report : Issues of time compression during Dogfight (Team furball) on LAN
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Hello everyone,
we’re having problems with two cockpits (Viper 1 and Viper 2) connected on LAN during dogfight (Team Furball).
Viper 1 is the cockpit setted as the host of the session and viper 2 is connecting to viper 1 for the Team Furball.
Once we go on dogfight, and we need to reload the session after a fail in automatic respawn of Viper 2, Viper 2 join the session and displays a “Target Compression X4” bug, making the aircraft fly at x4 time compression rate, making it uncontrolable.
we can override the bug by making the host exit the session to the loading screen, and reload the two sims into the session simultanously.
Regards,
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Are you running the game in 32 or 64 bit?
I had issues with respawn failures in 64 bit, but all was resolved when running BMS in 32 bit.
Alt-Tabbing is Much better in 32 bit as well. -
Hi wax thanks for your answer mate. im running already bms on 32 bits. already figured this. 64 bits had too much issues for me. when you talk about alt-tab, what do you mean ?