SimShaker for DCS World and Falcon BMS support thread
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LOL, replying at the same time, I’ll try it tonigbt, coming home from a short vacation.
Obi1, Andre thought there maybe a way to reverse the input using the editor, I just forgot!!!Actually, one can customize .uwv samples, using UWV editor, and invert sides,
right now, if you like -
Actually, one can customize .uwv samples, using UWV editor, and invert sides,
right now, if you likeSo Obi1, go to UWEditor, tell it you would like to use your own files and it will actually create a set based off of the defaults. Then find the roll effects for Gs and invert each of them.
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Guys, at which G values we would like to have 100% vibration strength?
For instance:
-4G; +9G ?
-3G; +7G ?
-2.5G; +6G ?Currently we have 100% at -4G and +6,7G
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-3G; +9G = 100% (IIRC it is hard to go more than -3 in F-16 due to limiters)
-2G; +7G 75%
-1G; +5G 50%
0G; +3G 25% -
-3G; +9G = 100% (IIRC it is hard to go more than -3 in F-16 due to limiters)
-2G; +7G 75%
-1G; +5G 50%
0G; +3G 25%0,25,50,75% will depend on Dead Zone values set.
Dead Zone value = 0%
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Andre,
While you are still working on it, would it be possible to also add an option to the G-Force setting to be able to switch left and right?For example when right side of plane is up, now I feel G-Force on my left side.
I think for me personally it will be better in this case to feel the G-Force on my right side as if it is pushing me down.Hope you understand and that it could be possible to add?
Cheers Obi
So Obi1, go to UWEditor, tell it you would like to use your own files and it will actually create a set based off of the defaults. Then find the roll effects for Gs and invert each of them.
Alright Obi, I’m home now and had some time to play with it. You would go into UWVEditor and edit the following files:
so_99_3_1L.uwv
so_99_3_1R.uwv
so_99_3_2L.uwv
so_99_3_2R.uwvChange the “L” files to have the right side motors on and vise versa “R” files. That will get the G feeling to the other side. However, specifically for lateral Gs simulation you probably want to change the duration of the effect. I think what we would want is a short duration effect on the other side of the direction of roll and then a normal G effect the rest of the time either to the side with roll effects or all the bottom/top of the seat if you prefer. But I’m afraid to tweak it too much here and get rid of the Gs right now. Maybe with that description if I didn’t slaughter it for Andre he can give us more guidance because I still haven’t played around with UWVEditor as much as I wanted to (seems like ever since I got my KW-908 things have been busy!). One other tip though, make sure you have at least one motor selected before you edit strength or duration.
Andre,
Do you have a guide of what .uwv file name corresponds with which effect? That would help me here and a few other small customization I want to make. I somewhat get the file naming structure but want to be sure, especially when it seems like on option has more than one effect. -
Andre,
Do you have a guide of what .uwv file name corresponds with which effect? That would help me here and a few other small customization I want to make. I somewhat get the file naming structure but want to be sure, especially when it seems like on option has more than one effect.A good question. I should work on it, but not right now.
Meantime I suggest you can see file descriptions in Simshaker Sound Module. -
Alright Obi, I’m home now and had some time to play with it. You would go into UWVEditor and edit the following files:
so_99_3_1L.uwv
so_99_3_1R.uwv
so_99_3_2L.uwv
so_99_3_2R.uwvChange the “L” files to have the right side motors on and vise versa “R” files. That will get the G feeling to the other side. However, specifically for lateral Gs simulation you probably want to change the duration of the effect. I think what we would want is a short duration effect on the other side of the direction of roll and then a normal G effect the rest of the time either to the side with roll effects or all the bottom/top of the seat if you prefer. But I’m afraid to tweak it too much here and get rid of the Gs right now. Maybe with that description if I didn’t slaughter it for Andre he can give us more guidance because I still haven’t played around with UWVEditor as much as I wanted to (seems like ever since I got my KW-908 things have been busy!). One other tip though, make sure you have at least one motor selected before you edit strength or duration.
Guys, some more details regarding JetSeat .uwv files customization you can see here
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This looks like a great item to have, I just have two quick questions
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Are you able to ship it with the correct power sockets for Australia
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I just have a stand office chair, do i need a high back office chair?
This is what i have
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This looks like a great item to have, I just have two quick questions
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Are you able to ship it with the correct power sockets for Australia
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I just have a stand office chair, do i need a high back office chair?
This is what i have
Hi Sting,
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I don’t think that’s a problem. I’ve sent several items to Australia and NZ with no complaints regarding power supply unit.
JetSeat comes with universal voltage 100-240 V power supply unit. So you just need a simple cheap traveller plug converter from Euro to Australia.
I could get it for you at ebay.com, but delivery will take about a month. I suggest you can get it in Australia faster than me. -
Your stand office chair is fine.
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My KW-908 installation to the HomeViperPit (see more here: http://www.viperpits.org/smf/index.php/topic,10348.msg147254.html#msg147254), with minor modifications…:
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Wow! Cool!
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Guys, I’ve added the configurable dead zone and published an update.
http://dreamsimteam.blogspot.ru/2016/04/simshaker-for-dcs-world-and-falcon-bms.htmlSince SimShaker now checks for updates in background, after the application starts, you will be prompted to update on the second launch.
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Order placed to Australia!!
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I have removed the dust from a home made buttkicker and now i am a very happy user of the software!!! It is too nice to have the chair informing if if i am pulling too much AoA or if i am taxing too fast
Once assembled i did not used my setup, because it was too bad having voices in the butt… Now everithing is perfect.It would be wonderful to add a small feature to the software. A small play button beside the effects, so we could fine tune the volume of each effect one by one, out of the sim.
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LOL, replying at the same time, I’ll try it tonigbt, coming home from a short vacation.
Obi1, Andre thought there maybe a way to reverse the input using the editor, I just forgot!!!Hi Snake122,
Sorry I did not reply to your suggestions yet. I was away too for some days.
And thanks for the suggestion about the editor changes. Actually I had looked at it before but didn’t want to risk making changes that could damage Andre his base install.
Would have been a nice to have if possible to invert from within the standard settings menu.Cheers Obi
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I believe and hopefully Andre will confirm, all you will have to do to go back to the originals is uncheck the box in the window with the JetSeat to use own uwv files. UWVeditor is actually pretty easy to use, you just don’t always know for sure which effect you editing.
Here’a a picture from Andre’s linked guide:
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I believe and hopefully Andre will confirm, all you will have to do to go back to the originals is uncheck the box in the window with the JetSeat to use own uwv files. UWVeditor is actually pretty easy to use, you just don’t always know for sure which effect you editing.
Yes, that’s right. Or, if you don’t like the result, just delete that file in your folder.