FO - Battle For Balkans Theater
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We were about to release the BfB for 4.33 but now since the DB has changed in the U1, we need to redo lot of stuff so i have no ETA on that. We just don’t wanna deliver a broken campaign. But anyways we are no it and it won’t take long. Most of the work is already done and finished.
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Archer,
thanks a lot for this update, I had no doubt about all your above.
Only hope you all are at work on all the other campaigns as well - anyway it is, thanks again.With best regards,
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Very good news, Archer
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Sit rep please?
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Sit rep is that Dangaurd is killing himself doing it and we should have something very soon like in 2 weeks or less soon.
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Sit rep is that Dangaurd is killing himself doing it and we should have something very soon like in 2 weeks or less soon.
Well, as always, Im avail to help test.
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Sit rep is that Dangaurd is killing himself doing it and we should have something very soon like in 2 weeks or less soon.
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Would sure hate to lose Dangaurd!
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Sit rep is that Dangaurd is killing himself doing it and we should have something very soon like in 2 weeks or less soon.
Archer if you need my help let me know!
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BfB Force On Force RC10 Live Stream here in 2 mins:
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This post is deleted! -
Battle For Balkans 1.3.0 4.33 U1 released in the First post.
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i took time to read the first page with all the changes you guys made, i can only say that i admire it. BRAVO !!!, i look forward to fly it !! if i have the time …
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Great work!!!
Thanks a lot.
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Seems great work. However, is it possible to share the falcon4.aii and mission.dat files in order to give them a glance? By reading the first post I understand that you did a lot of work in those two files, along with the .pri ones.
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Thanks guys for all the hard work you do!
Much appreciated.
Uwe
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Much love for you – F-O guys. Great to know cooperation with BadBoy and BMS test team did the job. Kudos!
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How can I enable windowed mode? Is there a way to activate this theater without using the custom launcher?
Thanks, Uwe
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Thank you is not enough to express my appreciation for the collaborative efforts invested in bringing such a high level product to the community.
Patience, skill, pursuit for excellence and…logic always prevail.
Well done !!!
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Great Stuff!
As Gravite wrote, Co-op with BadBoy seems to bring the fun to the new level!
I always admire professionals working together, who’s are willing to bury the past, focus on the future and make this GOD DAMN BMS best sim ever made.
Effort like this make me proud to be part of this community.
You guys deserved a big respect from all of us.Salute and BiG THX!