F-22 for Falcon BMS Creator: Fabrizio Fraccaroli. Myself.
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how to edit the loadout, then? going to 3d doesnt help, since the flight is then in an uneditable state, loadoutwise…
If you mean editing the load out from the Mission Builder, then what I do is, I go to Dogfight first/then select the f-22. Then once the cockpit is loaded and you are flying, exit the flight, and go back to main menu. When you go into the mission builder then the load out/munitions box, it should work. If you want to edit load out in dogfight screen, you just select the # of Radar and # of Add heat seeker missiles you want on the slider bar.
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Ah, didnt know that doing it once in dogfight Mode was sufficient…
Another thing, why does the AC not like supersonic flight? It growls and makes the Same noises like the f16 in CAT3 exceeding 550kts. Cant push her higher than M 1.43 in level at FL400? Tried to mess around with auto flap settings, no effect…Any idea?
Add: i added the aim9x and the 120B to the internal bays via Editor. Shouldnt have any effect, though, Right? Missile count still does not exceed 6. Carried 4 AAMs and 2 gbu 31v3s. Maybe BMS thinks in f-16 cat3 terms? -
If you have bombs, you need to stay within their limits, so less than M1, which is CAT III
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You do know they are carried in internal bays…
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That does only apply for the model, not for the flight dynamics afaik
Edit: at least not for limitations
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I guess that solves the mystery… Is that editable by Editor,…?
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To deactivate the CAT limits?
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AG weapons in the internal bays get hung just like the external versions. I have tried to raise the thresh hold of this happening for these fast stealth fighters like f22 and f35.
no luck for me so far. but I now know making a bomb special for stealth planes and putting even all the way to zero drag in its properties (both places) doesnt work.I dont know what else to do so I just fly slow until AG weapons are released.
If I hijack a f35 or f22 flight, most times they are going over Mach1 and the AG weapons are already damaged (this only effects human player) so starting on runway is important if using AG bombs.
I am still looking into this but thats all I found out so far. If there is a way to adjust cat limits that might help.
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I can’t seem to record any flights that will go to my ACMI folder. I press F but doesn’t work. Thanks for the help.
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check your ACMI setting and how much space it has
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I think is say 20mb but there are no files in there. what is the key command for recording?
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When I press F the command says: “AVTR SW Toggle”, I’m not sure what that is
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NVRmind my command to record is ALT-F
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This is one alternative to installing it with LODedit, Its a big download because it needs the whole adjusted db but if you are pulling your hair out over lod edit this is for you.
install: Overwrite all files in main directory after you backup… this is for KTO theater only, dont put these files in a add-on theaterIs there a way to use this file to use the F-22 in the Israel Theater?
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Yes, install the same way, just with different numbers (which should be listed in a file in the downloaded folder)
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forgive me, I’m a bit confused, you mean the numbers that are in the Israel theater download? are u referring to file names?
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to the numbers which the databases uses to load, each model is labeled with a number, which varies
The numbers are in a file and in order to change them to the correct one, you need to get the numbers from the LODeditor