Air Combat Maneuvering 2 vs 2 Tournament (Heaters Aim-9P)
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It’s a good discussion. The footage is available, doctrine is available etc. Some back and forth is expected and open to debate.
As has been said, having knowledge of ACM is one thing, it’s much more difficult to put into practice which is clearly evident.
Regardless of various types of mutual support contracts that develop and are constantly modified as the element progresses in their training; leaving a bandit unmonitored despite of having spacial awareness (which only equates to time, the amount of time you have before the unmonitored bandit could pose a threat from a particular hemisphere, after he slung himself out of the fight temporarily) is a gamble.
If an element’s tactical choices agree to gambling on particular aspects of their contract, then that’s a risk they’re willing to take.
Whether this risk is refutable or not can be defined in discussion surely, but to implement that refutation in the 3D simulator is not such an easy task in many cases.
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Nothing important, but ACM is always 2v1. ACM contracts are briefed for 2vX situations, however a 2v2 scenario is always ACT (Air Combat Tactics). That’s all.
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Nothing important, but ACM is always 2v1. ACM contracts are briefed for 2vX situations, however a 2v2 scenario is always ACT (Air Combat Tactics). That’s all.
That’s right.
ACT being a repertoire of tactical intercepts for various bandit compositions and formations, that attempts to produce an ACM (2v1) situation.
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leaving a bandit unmonitored despite of having spacial awareness (which only equates to time, the amount of time you have before the unmonitored bandit could pose a threat from a particular hemisphere, after he slung himself out of the fight temporarily) is a gamble.
If an element’s tactical choices agree to gambling on particular aspects of their contract, then that’s a risk they’re willing to take.
Whether this risk is refutable or not can be defined in discussion surely, but to implement that refutation in the 3D simulator is not such an easy task in many cases.
It is a gamble - in a way, but a “controlable” (controled) one.
The “amount of time you have before the unmonitored bandit poses a threat again” is managed by - in what direction (and how long) the engaged bandit is “placed to” (away from SF) before termination.
If the engaged bandit is able to defend and change the trajectory back towards his “slung out” wingman for some reason, a new situation is created and roles change aswell.
Re-sort.
At that point the “entry” and “entry geometry” of the supporting bandit - and to keep an eye on the bandit who “freed” himself for time being - is important.Finding the “unmonitored” bandit soon enough is usually simple, but can be difficult!, if that one is “smart” THAT is, why it can be a “gamble”.
If the isolation-concept of the creation of 2v1 situations is NOT applied … you end up in other “all are commited/enganged” situations:
- defensive / defensive
- offensive / offensive
- defensive / offensive
which will lead to new geometrical challenges and solutions, as two seperated fighting groups will most likely “meet again” - creating new SOOs.
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very nice, but I can not download the ACMI…?
BTW I know you will say its lame… but what I dont like too much is this F-16 vs F-16 airframe combat (are u smoking, turn on smoke…etc.).
What about to add an exactly identical copy of F-16 with MiG-29 3D airframe and radar signal :)…perhaps its just about the skins like in original F4.0 (red,blue,yellow,white)… -
Inspired by - and remembering - a nice chat with Redhsift on Discord.
Normally…
… the goal of an Element is to stay within a specific “mutual-support bubble” - in order to grant the quickest solutions.
BUT the Element - depending on situation and how bandits execute their tactics - will also require spacial seperation, otherwise the “bubble” is traded with as “single unit”, and an “unmonitored bandit” left out there.A single bandit will not be so stupid to commit himself into a 1 vs 2-bubble anyways.
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very nice, but I can not download the ACMI…?
BTW I know you will say its lame… but what I dont like too much is this F-16 vs F-16 airframe combat (are u smoking, turn on smoke…etc.).
What about to add an exactly identical copy of F-16 with MiG-29 3D airframe and radar signal :)…perhaps its just about the skins like in original F4.0 (red,blue,yellow,white)…ACMI (.vhs) is available in the video-descriptions on Youtube (under video).
Yes, it is F16 blk52 vs F16 blk52. No, we are not “smoking”
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I know, but download does not work for some reason…?
Is it prohibited? (smoking :blowpar:)
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It does work. Try again. https://www.dropbox.com/s/juznloxqb1j5mnb/1stWeek-Duelality-vs-East_Dragons-5-1-6thAug-AS.7z?dl=0
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5th try with another browser(chrome) and it works (before 20x with firefox no chance). thx
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@A.S:
@Tomcatter.
Look Friend.
….
I can very easily and quickly differentiate;- if someone is arguing for the sake of it (public argument position),
- or if this person is actually able to exectute what he talks about,
- or how much ACTUAL ACM expirience he has - inside squadron or facing others outside the squadron.
… just by the way someone writes, it kinda shows. Redshift´s replies i.e were interesting, just eager to see how they execute it.
I thought we were just having an interesting discussion about tactics. I thought you’d enjoy it too, because you’re posting in several threads about BFM and ACM and have quite long posts with extensive analysis. I didn’t consider it arguing. If you do, then my apologies.
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It’s a good discussion. The footage is available, doctrine is available etc. Some back and forth is expected and open to debate.
Thanks, that’s what I thought too.
Regardless of various types of mutual support contracts that develop and are constantly modified as the element progresses in their training; leaving a bandit unmonitored despite of having spacial awareness (which only equates to time, the amount of time you have before the unmonitored bandit could pose a threat from a particular hemisphere, after he slung himself out of the fight temporarily) is a gamble.
If an element’s tactical choices agree to gambling on particular aspects of their contract, then that’s a risk they’re willing to take.
Whether this risk is refutable or not can be defined in discussion surely, but to implement that refutation in the 3D simulator is not such an easy task in many cases.
Thanks, that was the point I was trying to make.
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I thought we were just having an interesting discussion about tactics. I thought you’d enjoy it too, because you’re posting in several threads about BFM and ACM and have quite long posts with extensive analysis. I didn’t consider it arguing. If you do, then my apologies.
We have. Enjoyable.
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@A.S:
Inspired by - and remembering - a nice chat with Redhsift on Discord.
Normally…
… the goal of an Element is to stay within a specific “mutual-support bubble” - in order to grant the quickest solutions.
BUT the Element - depending on situation and how bandits execute their tactics - will also require spacial seperation, otherwise the “bubble” is traded with as “single unit”, and an “unmonitored bandit” left out there.A single bandit will not be so stupid to commit himself into a 1 vs 2-bubble anyways.
Here an example (training) of such situations -1st and 2nd fight (.vhs acmi): https://www.dropbox.com/s/gfhmpgamngxbr2p/Deuces%20Wild-vs-Duelality-Training.7z?dl=0
That being said… of course it does not apply, that one always has to fly a bracket of 8-10nm idealy. There are other options aswell (3rd fight).
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Hi guys. Just wondering where did you get those yellow “canopy cues”? I think they’re awesome, because right on the lift vector (Just like in OpenFalcon4.7 days). Since 4.32 the default "V"s are situated left and right of the lift vector which I find very confusing. FYI Not everybody in my VFS is agreeing with me. Some think it’s cheating. But as long we don’t have 3d, I think it’s a great compensation.
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It is a mod i made in the past to replace default lift-lines. Not available anymore. Those who think lift-lines “are cheating” … tell them… i use lipstick to draw a heart on top of my canopy … because i love my F-16 alot, or put a chewed bubble gum on it too… LOL
They are pretty useless to be honest… but give a good reference for watchers in videos.
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Is the BFM / ACM discord still active?
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