Krause's BMS 4.32 Tutorials
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Hmm any advice on how to ‘avoid’ getting my ass handed to me in A-A? Generally when i fly to my target, i’ll bump into some enemy CAP(s)
We’re usually flying head on eachother, i load up my Amraam and fire it at aprox 15m out, by that time he’s also fired his rocket at me. Reason i’m flying head on is to not loose the radar contact whilst in TWS mode, if i start to turn around violently he will turn into a red marker instead of yellow, and if i understood correctly that’s when you are about to loose him… And when that happens my missile will fail. Once it goes “pitbull” i start my evasive manouvers but it’s already too late that that point.I’m reading the manual but it doesn’t sit well, complicated stuff! Trying my best to have his rocket at my either 3-9 o’clock and chucking flares/chaffs like a crazy.
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Hmm any advice on how to ‘avoid’ getting my ass handed to me in A-A? Generally when i fly to my target, i’ll bump into some enemy CAP(s)
We’re usually flying head on eachother, i load up my Amraam and fire it at aprox 15m out, by that time he’s also fired his rocket at me. Reason i’m flying head on is to not loose the radar contact whilst in TWS mode, if i start to turn around violently he will turn into a red marker instead of yellow, and if i understood correctly that’s when you are about to loose him… And when that happens my missile will fail. Once it goes “pitbull” i start my evasive manouvers but it’s already too late that that point.I’m reading the manual but it doesn’t sit well, complicated stuff! Trying my best to have his rocket at my either 3-9 o’clock and chucking flares/chaffs like a crazy.
There are a few ways to deal with a bandit on the nose…
There’s a few concepts. First, if its a fast moving or maneuverable bandit a fox 3 long is not a good idea unless you know it is going to fire an Adder (Russian equivalent of an AMRAAM) at you. It is better to wait for fox 3 medium, which has a higher probability of kill. It’s suitable against most bandits in BMS - only modern Russian and Chinese jets pose such a huge risk that you don’t want to “play chicken” with them.
Second, you can maximize your defensive potential after a launch by “beaming” the target. This includes notching left or right away from it as much as possible while still keeping it on the gimble limits. This creates the most distance between you and the contact, and lets you go defensive a lot easier. Remember that if you lose the target on the radar before it goes pitbull, the PK is much lower.
The AMRAAM symbology varies. If it is flashing red and saying LOSE then your radar is about to lose the target, often due to antenna tilt. If it is flashing red X - that is the “splash” indicator, saying that the target should be hit within 2-3 seconds. If the target doesn’t explode shortly after, the missile was defeated.
Also see this:
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Krause, awesome vids man, I had been waiting for something like this, subscribed to your YT channel, could you create a playlist on YT with all the tutorial videos?
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Another great video, thanks again!
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Original post updated with AGM-88 tutorial.
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Quick question regarding your latest video! The PB mode! Why would you use this over the HAD mode? Fair enough you can pre-plot the location, however you wouldn’t get any indication of whether or not the radar is actively emitting? As opposed to the HAD mode you can actually see if it’s active or not. The only reason i could think of would be becouse from my experience most of the time the radar doesn’t pop up on your HAD untill you are close enough, or shooting at you
Thanks for another video!
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Quick question regarding your latest video! The PB mode! Why would you use this over the HAD mode? Fair enough you can pre-plot the location, however you wouldn’t get any indication of whether or not the radar is actively emitting? As opposed to the HAD mode you can actually see if it’s active or not. The only reason i could think of would be becouse from my experience most of the time the radar doesn’t pop up on your HAD untill you are close enough, or shooting at you
Thanks for another video!
The sensor head is EXTREMELY sensitive on the HARM when using PB (it basically comes up like a hellfire and then scans in a 20 degree FOV on the target area), meaning it has the highest PK if you know where the radar is.
Also, during combat you don’t want to mess around with the HAD, especially on a strike. You want to be on and off the target in 30 seconds or less. The HAD is good for interdiction but PB is great for pre-briefed strikes.
Also keep in mind that you don’t always have the HAD, for whatever reason you may not load the HTS. The POS WPN mode is always available from the HARM.
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Ok, thanks for the answer! I just did a PB strike where i had two SA-3 radars located pre-flight. Was well within range, both missed when looking at the de-briefing screen. Do’h!
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Ok, thanks for the answer! I just did a PB strike where i had two SA-3 radars located pre-flight. Was well within range, both missed when looking at the de-briefing screen. Do’h!
I did the training mission, fired at the 4 pre-planned SAMs within very short period of time, all right below the maximum range, all hit.
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I did the training mission, fired at the 4 pre-planned SAMs within very short period of time, all right below the maximum range, all hit.
Weird how mine missed then lol. I don’t “trust” the PB mode as i can’t actually see if the target i’m hitting is emitting. Both my 88’s missed most likely becouse it wasn’t active.
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I am not sure about the actual mechanization of that, but my impression was that in PB the position of SAM is very well known (geographically) and the HARM is guided mostly (at least majority of the flight) by that. Not sure about that though, could test it with a non-emitting SAM, I guess.
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Quick question! The “Fire-Can” radar system, what number / letter is this on the TBL page? Google failed on me! Perhaps it’s not there since it’s not a SAM related radar? Would it if so be the “C”?
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Quick question! The “Fire-Can” radar system, what number / letter is this on the TBL page? Google failed on me! Perhaps it’s not there since it’s not a SAM related radar? Would it if so be the “C”?
it’s an A , as in artillery.
you can see and hear RWR icons and sounds of equipment right from within falcon’s tacref, as well as get detailed info on them via wdp.
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it’s an A , as in artillery.
you can see and hear RWR icons and sounds of equipment right from within falcon’s tacref, as well as get detailed info on them via wdp.
Thank you very much! Going through each system now and taking notes! ^.^
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Thank you very much! Going through each system now and taking notes! ^.^
get used to them but always remember, depending in their interest in you, you’ll hear most of those sounds sometimes briefly and sometimes not so briefly. in short, their radar mode & your rwr capability will have an affect over how they are produced within your headset in the cockpit.
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Thank you very much!
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Original post updated with new video
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@tyrspawn:
Original post updated with CCRP/CCIP/DTOSS bombing video.
very helpfull keep posting , also ramp start with probheat , FLCS tests …like real check list…
IVC tower comms …
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great job tyrspawn. the only thing I wished to see and did not is HANDOFF mod specification.other than that great job on those vids. if you continue and add some more you can cover a beginner’s guide. way to go!
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great job tyrspawn. the only thing I wished to see and did not is HANDOFF mod specification.other than that great job on those vids. if you continue and add some more you can cover a beginner’s guide. way to go!