Aegean theater v2.x issues - Report here
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Hello Nikos,
thanks for checking the issues. I don’t use any 3rd-party addons and used the manual installer. I updated my nvidia drivers the other day for the new GPU I installed (1070i), BMS appeared to work fine afterwards but I’ll check other theaters to see if they display similar problems (Aegean was the first one I tried with the new GPU, naturally :))
I’ll check again and use OFLY markpoints from now on.
All the best, Uwe
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It looks like night tiles are showing… I couldn’t see that from my phone earlier. but I see those road lights in the black tiles now that i am on PC.
I flew around in FastForward X8, and limitless fuel to all said locations and more, but no black tile for me. Maybe a tile is missing somehow, does that ever happen if they decompress incorrectly?
I don’t know but , try a reinstall or maybe even re download and reinstall. and if it persists… then we will see… -
I re-installed the theater using the automatic method this time and I’m happy to report the black blotches on Crete are gone (checked it using “instant action / moving mud” around Crete).
All the best & thanks for your help, Uwe
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I re-installed the theater using the automatic method this time and I’m happy to report the black blotches on Crete are gone (checked it using “instant action / moving mud” around Crete).
All the best & thanks for your help, Uwe
You are welcome.
Nice that you have solved it as also to quickly report this.
Good reaction, bravo Uwe.
Nikos. -
I like to use JanHas model Klu MLu. there is a conflict with the dds files numbes. Where do you use the 2738.dds (and upwards) for?
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I like to use JanHas model Klu MLu. there is a conflict with the dds files numbes. Where do you use the 2738.dds (and upwards) for?
Well right now I can’t help you for this specific 2738.dds texture file in which use belongs.
But why don’t you define it as an other “free” dds, like the 8082.dds?
And please you should posted in the main Aegean theater thread, not here.
This is NOT a theater issue! It is a personal specific usage problem ;).
Nikos. -
Well right now I can’t help you for this specific 2738.dds texture file in which use belongs.
But why don’t you define it as an other “free” dds, like the 8082.dds?
And please you should posted in the main Aegean theater thread, not here.
This is NOT a theater issue! It is a personal specific usage problem ;).
Nikos.Sorry, but the Dutch F-16 is removed. can not renumber JanHas dds files. So it is, in my collered dutch opinion a theater issue.
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Sorry, but the Dutch F-16 is removed. can not renumber JanHas dds files.
Then wait a little.
The beautiful Dutch F-16AM will be again into the new Aegean theater with the first update!
Just a little patience ;).
Nikos. -
The RWR of the f-16 52 CFT of the ‘343’ is not working ok.
Showing symbols when nothing actually should be shown, but also wrongs symbols.
BMS MFD extractor RWR shows the correct symbols.Hope this helps.
Cheers Obi1 -
The RWR of the f-16 52 CFT of the ‘343’ is not working ok.
Showing symbols when nothing actually should be shown, but also wrongs symbols.
BMS MFD extractor RWR shows the correct symbols.Hope this helps.
Cheers Obi1Hello there dear Obi.
Well I just checked the specific block (HAF 52+ with CFT), and about the wrong symbols you are not correct.
It has exactly the symbols like the same one of default Korea theater.
Below 2 photos from a block 52 and 52+, so maybe you were confused about wrong symbols?
From a 2 ship of F-16C block 52:
And from a 2 ship of F-16C block 52+:
At both cases follow a same block type, and at 52 shown a “16”, where at 52+ shown a “6” plus a box. But these photos are from Korea, and of couse we have exactly the same into Aegean theater.
The last thing is that you may noticed to have warnings (symbols) when nothing in the air was close to you.
I will check it also.
Nikos. -
So its normal behaviour for 52 block, different symboly and different amount?
Was a bit confused because in cockpit it shows the ‘new’ things, but the at sametime lightnings extractor RWR shows the ‘old’ familiar style. -
So its normal behaviour for 52 block, different symboly and different amount?Was a bit confused because in cockpit it shows the ‘new’ things, but the at sametime bms extractor RWR shows the ‘old’ familiar style.
Hello my friend.
Well maybe to ask if the BMS Extractor needs any specific setting in order to show properly the symbols of the F-16 block 52+ or it is a normal behavior that?
In any case, Aegean theater’s F-16C block 52+'s are super conformal with the default ones of Korea theater ;).
Nikos. -
are AGM “D” available to either blk 50 or 52’s in the Aegean or is it just me ???
I can see “A” “B” and “G” variant but not “D” ….
Guess which is my favourite !!!
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It is there on usa f16 and f18 etc … just not for Hellas or Turkey I think rdaf has some too, but only caries 2 instead of 6 on outer pylons.
Is your favorite the D?
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are AGM “D” available to either blk 50 or 52’s in the Aegean or is it just me ???
I can see “A” “B” and “G” variant but not “D” ….
Guess which is my favourite !!!
Hello mate.
Well the “D” model isn’t in use for sure on HAF side, and couldn’t confirm it for TuAF side.
That’s why is"out".
Nikos. -
It is there on usa f16 and f18 etc … just not for Hellas or Turkey I think rdaf has some too, but only caries 2 instead of 6 on outer pylons.
Is your favorite the D?
Yes - whats not to like - all weather capability - 3 on a rack - a real damage delivery system !!!
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Hello mate.
Well the “D” model isn’t in use for sure on HAF side, and couldn’t confirm it for TuAF side.
That’s why is"out".
Nikos.is this non availability of “D” based on RL capability of HAF ? or some other reason ?
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is this non availability of “D” based on RL capability of HAF ? or some other reason ?
Dear friend,
Don’t continue to post on this specific thread that is for “Aegean theater v2.0 issues” similar matters!
The matter why the AGM-65D missile isn’t included into Aegean theater v2.0 is NOT an issue.
And as a reply, obviously it is not a matter of HAF capability. Why it should be since the F-16’s support it? For some specific reason (again obviously I can’t be able to know) HAF didn’t buy it.Please let’s post in this thread ONLY issues of Aegean theater v2.0. Thank you.
Nikos.
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apologies.
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apologies.
No problem.
Just feel free to post anything OUT of issues at the main Aegean theater v2.0 thread, means here: https://www.benchmarksims.org/forum/showthread.php?34071-Aegean-theater-v2-0-BMS-4-33
You and every other friend are more than welcome to do this.
Let’s all of us keep this important thread (of the issues) at its main purpose: The issues of Aegean theater v2.0
Nikos.