Red Air Resupply
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Has anyone noticed that during the campaign red air does not reinforce? Does every campaign get to blue air superiority in a day or two?
Thanks.
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Has anyone noticed that during the campaign red air does not reinforce? Does every campaign get to blue air superiority in a day or two?
Thanks.
Hi PD
I haven’t flown Iseral for a few years but It still should resupply Air to some degree.
Hope you get a better answer from one of the developers.
Cheers
PS: I don’t remember Aircraft resupply being dependent on Air Lift.
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I can’t believe this, this is totally unexpected but I’ve got red air supplying just like blue now.
Just did two iterations to double check.Both sides are replenishing squadrons evenly and on time.
I did a bunch of stuff with some things.
1)Allied Syria to Egypt
2)Changed Replacements for Egypt(red air) in Mission Editor : Teams -> Other tab, from 0 to 1000.
All teams have the same values for these variables so i didn’t expect it to do anything.Added a trigger in the .tri file;
For event 16 Timeout i just changed it to :
// Event #16
// Timeout
//
#IF_SUPPLY 6 L 70
#DO_EVENT 16
#SET_MINIMUM_SUPPLIES 6 5000 5000 900
#ENDIFDon’t know what the decisive bit was though.
Probably allying Syria to Egypt lol.
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Hi!
Either the units are moving and, as they are gaining ground they get supplies with each objective they capture (depends on the supply level assigned for each objective type), or they get resupplyed by a trigger in the trigger file, just like you did.
But for the units to get resupplies by moving forward, they must be in offensive. If they stay defensive for too long, they will eventually be out of fuel and supplies, so it’s always a good idea to set minimum supplies through the trigger file.
Cheers
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Just a question…
Campaing Standing Wave ?
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Truss.
So it’s working really well right now, the air war is balanced and resupply seems to be happening for both. Ive left the comp on all day several days running the campaign.
Instead of checking supplies, im now checking force ratios.
I’ve got to check the air lift by removing it and seeing what happens.Also fuel is seemingly irrelevant, would be nice to make that a bigger issue but so far have been unable to bring it down for either side.
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Interesting thread
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How exactly did you adjust event 16? Contains end of campaign information.
It looks like this to me :// Event #16
// Timeout
//
#IF_CAMPAIGN_DAY G 25
#PLAY_MOVIE 115
#DO_EVENT 16
#END_GAME 16
#ENDIF -
When i say adjust i mean re-write it;
#IF_SUPPLY 6 L 70
#DO_EVENT 16
#SET_MINIMUM_SUPPLIES 6 5000 5000 900
#ENDIFIm using #if force ratio now though
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The blue side has way better ground crews then the red ones, they can make miracles!
just check “Barak” 041, 074, “Baz” 122 and more.