Korea '80s Theater
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This looks amazing Molni but i suffer from the issue of almost no flights being generated by ato. I have set to HQ generate
I had no time to play it, but to me initially the ATO generates quite a lot sorties on both sides.
For which sq. is this an issue? -
I apologize Molni i might have spoken too soon its working fine now. Cheers
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I need some data and maybe help.
Since when is available for F-16 Block 40/42 the HTS pod? If it was not available in late '80s is it possible to disable somehow the availability of the pod?
I started to fly with the campaign but I wished to use colorless MFD on Block 40. I disabled the color option in the avionics configuration just for sure both Block 40 variants but nothing happened. What can be the problem? The Block 15 has green MFDs which I wanted to get for Block 40/42. I also will check the Block 25. Because of more immersion I plan to swap to Block 25 the Block 15. Both will lack PGM but at least the cockpit it is much closer what BMS4 can provide.
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Hi !
I disabled the color option in the avionics configuration just for sure both Block 40 variants but nothing happened. What can be the problem? The Block 15 has green MFDs which I wanted to get for Block 40/42
Go in AcData of your current TO as usual , then : “Avionic color MFD” : set the value to 0 , it should do it (I 've just done it for my MiG-23 in Somalia TO, it worked perfectky) . I don’t think it’s MP critical .
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Sorry , nevermind , I misread your post, i thought you were talking about the color screen of the TGP . Sorry .
-EDIT reloaded : sorry again, you can try my “fix” , I checked and I also have a green MFD , not only the TGP screen, so finally it could be what you want .
Regards,
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Hi !
Go in AcData of your current TO as usual , then : “Avionic color MFD” : set the value to 0 , it should do it (I 've just done it for my MiG-23 in Somalia TO, it worked perfectky) . I don’t think it’s MP critical .
-EDIT-
Sorry , nevermind , I misread your post, i thought you were talking about the color screen of the TGP . Sorry .
-EDIT reloaded : sorry again, you can try my “fix” , I checked and I also have a green MFD , not only the TGP screen, so finally it could be what you want .
Regards,
I got CTD following the change during loading a TE with the plane and I have no idea why…
Every time.In fact if I change the greyscale line 1 to 0 also CTD.
Even if I swap back values to 1 I got CTD. I had to copy back the original dat files.
Maybe the avionics config has conflicts with 3rd party dat files? -
After reading your last post I made some tests :
I tried to change the MFD color to green for the stock MiG 23 of ITO(F-16 pit) . The stock plane has a colored MFD(1 in its fm ) . I applied the"fix"(1 to 0 ) : Success , green MFD .
Then I tried to do the same with the F-16 blk40 in the same theater : Don’t work , colored MFD . I tried also Avionic Configurator and unticked the colr MFD option for your F-16blk 40 , with the fix still applied in AcDAta : Don’t work either , colored MFD .
But in any cases I encountered CTDs.
While I don’t understand why it works with the “stock” MiG 23 and not with the F-16 (whereas they share the same pit ?!?) , I suspect there’s another issue in your case as i never had any CTD . And if I reset the value to 1 in the fm of the MiG , I end up with a colr MFD , as it should ….
Strange .
You are trying this for Korea 80’s ? Your CTD means you probably have messed something , somewhere , in your files .So the program is looking for info that don’t match , somewhere …
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After reading your last post I made some tests :
I tried to change the MFD color to green for the stock MiG 23 of ITO(F-16 pit) . The stock plane has a colored MFD(1 in its fm ) . I applied the"fix"(1 to 0 ) : Success , green MFD .
Then I tried to do the same with the F-16 blk40 in the same theater : Don’t work , colored MFD . I tried also Avionic Configurator and unticked the colr MFD option for your F-16blk 40 , with the fix still applied in AcDAta : Don’t work either , colored MFD .
But in any cases I encountered CTDs.
While I don’t understand why it works with the “stock” MiG 23 and not with the F-16 (whereas they share the same pit ?!?) , I suspect there’s another issue in your case as i never had any CTD . And if I reset the value to 1 in the fm of the MiG , I end up with a colr MFD , as it should ….
Strange .
You are trying this for Korea 80’s ? Your CTD means you probably have messed something , somewhere , in your files .So the program is looking for info that don’t match , somewhere …
Yes, I tried with Korea '80s.
Also it would be good if I could set only LANTIRN TGP for F-16C and F-15E and somehow achieving lower resolution than Sniper. -
it would be good if I could set only LANTIRN TGP for F-16C and F-15E
I’m not much experienced in this area , but it isn’t only a matter of erasing any other PODS for them from the Db of Korea 80’s ? I haven’t tried campaign or TE building yet , but I suspect it would be the best solution … But I’m probably wrong , there are many pilot or Devs here who will answer you much better than me . Let’s wait …
achieving lower resolution than Sniper.
Idk how it could be done , but …
I know when I want to have a “low res TGP feeling” (for the older fighters that carried a TGP ) I only unable the “textured TV” in the main menu and it looks perfect . Maybe just warn the pilot that it would be more realistic to do so before starting your Korea 80 campaign . ( And yes , a green MFD and low res TGP look really “oldish” and adds a lot in your theater …)
-EDIT there must be a way to set the TGP in low res by default … Do you know if there’s a dedicated “TGP file” , and where it is ? -
Did you managed to get a green MFD for your blk40 ? Have you tried to redo the experiment I tried above (with the MiG23 ) ? It could give you good clues on what is your problem, and narrow the possibilities …
If you could change the MiG’s MFD , it would mean that you have messed something directly related to the F-16 in your files
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set only LANTIRN TGP for F-16C and F-15E
Or maybe edit bmsrack.dat for the F-16/ F-15 ?
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Since when is available for F-16 Block 40/42 the HTS pod?
Maybe I found something that could help a little bit …
This site give an IOC in 1994 for the HTS POD .
So probably the answer is “yes” , you can disable HTS pods for the 80’s campaigns-Edit : I meant , for the F-16) . Need some cross check to be 100% sure . Who is in ?
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Eddropper solved the issues. Again. :bowd: The next release comes with green Block 40/42 MFDs. Only LANTIRN will be available. HTS pod will be disabled it was not available in late '80s.
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I started to create the OOB of the NATO vs WPACT campaign. Main features of the campaign:
- It will be a late '80s with very limited qty. of S-300, S-300V and Buk-M1.
- Likely these red SAMs won’t be way to brutal because blue side will have EA-111A, one large or two smaller sq. at least.
- Many of blue jets will have ARM, sometimes only AGM-45 or F-16 without HTS pod. (Block 30/32, 40/42) F-4G also will available from 0 hour. Some European jet also could use ARM.
- Both sides can have SOJ planes (EF-111A and Su-24MP) which make less OP the Patriot and HAWK for the red side.
- As a “prototype” unit the Block 40/42 will be available as in Rolling Fire. It is the only F-16 in the theater which is ‘all around’. LGB, AGM-65, AGM-88 and dumb bombs are all available.
- A half squadron (only 12 plane) F-15E also with LANTIRN.
- I have to consider the F-117 because maybe it would be way to OP.
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The Bear Trap is partially have done by eddropper, will be adjusted to a fictional mid '80 s scenario.
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The Iron Fortress will be an early '80s campaign.
Currently I do not plan to create more than these. Of course anybody can adjust them with available tools.
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Eddropper solved the issues. Again.
:bowd:
What was the issue ?
I can’t wait to try the future campaigns .
Many , many thanks to you and all your “team”
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:bowd:
What was the issue ?
I can’t wait to try the future campaigns .
Many , many thanks to you and all your “team”
I do not know, I got the dat files and they are working.
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I got the dat files and they are working.
OOopss !
He did it again ….
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Hi again
Does anybody knows how to use the KMGUs ? When I’m in CCRP mode, dynamic launch cue doesn’t appears, so i can’t drop my gifts .
If I swap in CCIP , I can’t release them .
How should I do ?
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Hi again
Does anybody knows how to use the KMGUs ? When I’m in CCRP mode, dynamic launch cue doesn’t appears, so i can’t drop my gifts .
If I swap in CCIP , I can’t release them .
How should I do ?
Which type? Maybe was a fix what I have not been released. I tested with MiG-29A just now and previously the Su-24 was buggy but now it works. In next release they will be fine.
I’m 3 weeks vacation from tomorrow therefore I will have time to work on the campaigns. -
It is the " KMGUm " .
I tried it on a MiG-29A but haven’t yet figure out the good way to drop it .
-EDIT : will make another try this afternoon then report to you with accurate infos .
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Nevermind !
I just figured out how this work …
the thing is that there’s any cue(release angle scale) with this weapon in CCRP mode , only the bomb steering line .
I just had to fly right above the target while holding the release button . “RDY” 's flashing … and it take quite a bit for the sms to show you that the store is depleted ; I had to wait until the last bomblet , to see that I actually dropped smg ; the 2nd time , I was more used to it , so I could distinctly hear the bomblet popping from the store .
I also could feel the plane wobbling during the process .
And I indeed could see the … errr … the result …
Only drawback :very huge loss of framerate ( I dropped 90 bomblets in once at my 2nd run , and my computer struggled a bit with the 90 explosions )
The KMGUm is a very impressive weapon .
Maybe a bit brutal ?
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Which type?
I only have the KMGUm in my Korea80’s theater .
There are other type ? I would like to try them too …
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I only have the KMGUm in my Korea80’s theater .
There are other type ? I would like to try them too …
I mean for which aircraft does not work?