Korea '80s Theater
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Eddropper solved the issues. Again. :bowd: The next release comes with green Block 40/42 MFDs. Only LANTIRN will be available. HTS pod will be disabled it was not available in late '80s.
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I started to create the OOB of the NATO vs WPACT campaign. Main features of the campaign:
- It will be a late '80s with very limited qty. of S-300, S-300V and Buk-M1.
- Likely these red SAMs won’t be way to brutal because blue side will have EA-111A, one large or two smaller sq. at least.
- Many of blue jets will have ARM, sometimes only AGM-45 or F-16 without HTS pod. (Block 30/32, 40/42) F-4G also will available from 0 hour. Some European jet also could use ARM.
- Both sides can have SOJ planes (EF-111A and Su-24MP) which make less OP the Patriot and HAWK for the red side.
- As a “prototype” unit the Block 40/42 will be available as in Rolling Fire. It is the only F-16 in the theater which is ‘all around’. LGB, AGM-65, AGM-88 and dumb bombs are all available.
- A half squadron (only 12 plane) F-15E also with LANTIRN.
- I have to consider the F-117 because maybe it would be way to OP.
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The Bear Trap is partially have done by eddropper, will be adjusted to a fictional mid '80 s scenario.
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The Iron Fortress will be an early '80s campaign.
Currently I do not plan to create more than these. Of course anybody can adjust them with available tools.
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Eddropper solved the issues. Again.
:bowd:
What was the issue ?
I can’t wait to try the future campaigns .
Many , many thanks to you and all your “team”
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:bowd:
What was the issue ?
I can’t wait to try the future campaigns .
Many , many thanks to you and all your “team”
I do not know, I got the dat files and they are working.
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I got the dat files and they are working.
OOopss !
He did it again ….
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Hi again
Does anybody knows how to use the KMGUs ? When I’m in CCRP mode, dynamic launch cue doesn’t appears, so i can’t drop my gifts .
If I swap in CCIP , I can’t release them .
How should I do ?
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Hi again
Does anybody knows how to use the KMGUs ? When I’m in CCRP mode, dynamic launch cue doesn’t appears, so i can’t drop my gifts .
If I swap in CCIP , I can’t release them .
How should I do ?
Which type? Maybe was a fix what I have not been released. I tested with MiG-29A just now and previously the Su-24 was buggy but now it works. In next release they will be fine.
I’m 3 weeks vacation from tomorrow therefore I will have time to work on the campaigns. -
It is the " KMGUm " .
I tried it on a MiG-29A but haven’t yet figure out the good way to drop it .
-EDIT : will make another try this afternoon then report to you with accurate infos .
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Nevermind !
I just figured out how this work …
the thing is that there’s any cue(release angle scale) with this weapon in CCRP mode , only the bomb steering line .
I just had to fly right above the target while holding the release button . “RDY” 's flashing … and it take quite a bit for the sms to show you that the store is depleted ; I had to wait until the last bomblet , to see that I actually dropped smg ; the 2nd time , I was more used to it , so I could distinctly hear the bomblet popping from the store .
I also could feel the plane wobbling during the process .
And I indeed could see the … errr … the result …
Only drawback :very huge loss of framerate ( I dropped 90 bomblets in once at my 2nd run , and my computer struggled a bit with the 90 explosions )
The KMGUm is a very impressive weapon .
Maybe a bit brutal ?
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Which type?
I only have the KMGUm in my Korea80’s theater .
There are other type ? I would like to try them too …
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I only have the KMGUm in my Korea80’s theater .
There are other type ? I would like to try them too …
I mean for which aircraft does not work?
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As I told you above , it works (but it’s likely i didn’t expressed me correctly , sorry !)
I didn’t tried for another AC , but it works perfectly , at least with the MiG-29A that I tried . It was just my “noobness” with this kind of weapon that was the “issue” .
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Eddropper solved the issues. Again. :bowd: The next release comes with green Block 40/42 MFDs. Only LANTIRN will be available. HTS pod will be disabled it was not available in late '80s.
-
I started to create the OOB of the NATO vs WPACT campaign. Main features of the campaign:
- It will be a late '80s with very limited qty. of S-300, S-300V and Buk-M1.
- Likely these red SAMs won’t be way to brutal because blue side will have EA-111A, one large or two smaller sq. at least.
- Many of blue jets will have ARM, sometimes only AGM-45 or F-16 without HTS pod. (Block 30/32, 40/42) F-4G also will available from 0 hour. Some European jet also could use ARM.
- Both sides can have SOJ planes (EF-111A and Su-24MP) which make less OP the Patriot and HAWK for the red side.
- As a “prototype” unit the Block 40/42 will be available as in Rolling Fire. It is the only F-16 in the theater which is ‘all around’. LGB, AGM-65, AGM-88 and dumb bombs are all available.
- A half squadron (only 12 plane) F-15E also with LANTIRN.
- I have to consider the F-117 because maybe it would be way to OP.
-
The Bear Trap is partially have done by eddropper, will be adjusted to a fictional mid '80 s scenario.
-
The Iron Fortress will be an early '80s campaign.
Currently I do not plan to create more than these. Of course anybody can adjust them with available tools.
Sorry for the delay but I have so many projects that so far I was not able to find time to make these. But considering this likely I won’t go further editing that this. Hopefully the community can use this as a base.
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Thats ok Molni.
Its a lot of great fun as it is. Thank you!
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Korea 80’ for 4.35 will be GREAT !
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Korea 80’ for 4.35 will be GREAT !
I’m not sure that will or not will be. Maybe for 4.36.
If you can live with that 3D models won’t be imported likely it can be done.
It depends on factors outside of mine authority.To '80s only the F-14 pit, EA-6B and A-6E is needed from old models. The rest of the work can be done with Mission Commander and the Inbuilt Editor.
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If you can live with that 3D models won’t be imported
Hi Molnibalage,
Sorry , I’m afraid I can’t clearly understand this . What do you mean by “3D model that won’t be imported” ? ( English isn’t my language, so sometimes I need more precisions to understand accurately, sorry)
What I know , is that I would already be glad to see this theater working with 4.35 improvement such as multi targeting SAMs and firing boats … . It’s one of my fav
To '80s only the F-14 pit, EA-6B and A-6E is needed from old models
The rest of the work can be done
I don’t understand clearly neither .
Do you need help to do smg ?
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Edropper can re import again the listed models as I know.
Then the rest is only fairly easy.
In fact anybody can make very quickly a very basic '80s mod if can’t wait these 3D models. -
Sorry I tried to read the threads, I am trying to understand whether this campaign works as-is for 4.35 U3?
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Perhaps the Korea 80’s will be available for 4.36 now?
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@VDK I left the world of moddong F4.0 It is too time consuming, my skills are eroded.
As long as Falcon editor and Mission Commander works anybody can do a quick mod.Just change the loadout of the planes, the squadron sizes if you want, the composition of the SAMs in a battalion and the OOB with MC. The only real knowledge is to make a separated theater
I gladly give a doc for a good OOB and sq. sizes etc. to create at least a basic one but besides my RL and YT channel I simply do not have time for this. Heck, since ~10+ years I do not fly F4.0 except if I wish to examine some RL related things or just using an illustration.