AMD FSR (FidelityFX Super Resolution) Support
-
Hi guys, I was just wondering if future enhancements of the graphics engine would include AMD’s FidelityFX Super Resolution (FSR) support. It would be a good way to extend the life of everyone’s GPUs and possibly allow for higher detail settings without tanking framerates. Just wondering.
-
Hi guys, I was just wondering if future enhancements of the graphics engine would include AMD’s FidelityFX Super Resolution (FSR) support. It would be a good way to extend the life of everyone’s GPUs and possibly allow for higher detail settings without tanking framerates. Just wondering.
I’ve already voted for BMS! [emoji1]
Sent from my MAR-LX1A using Tapatalk
-
Just having had a short read about it, I still fail to understand to which extend this feature needs driver-side support and if the gfx drivers need specific support for individual games and to which extend there is a (driver specific?) api to be implemented in the game code?
-
If a BMS dev would pick up engine upscaling (which I doubt for midterm future) I would assume he/she goes with Nvidia DLSS. AMD missed the opportunity to get FSR established as open standard. So now game devs would have to deal with 2 techniques.
As Nvidia 20 and 30 series (DLSS support) are just outnumbering AMD cards supporting FSR, DLSS is currently more supported. But even there if you look on the number of games supporting DLSS 2.0 it’s just a handfull games all from major labels which just have the resources to implement itGesendet von meinem SM-G930F mit Tapatalk
-
If a BMS dev would pick up engine upscaling (which I doubt for midterm future) I would assume he/she goes with Nvidia DLSS. AMD missed the opportunity to get FSR established as open standard. So now game devs would have to deal with 2 techniques.
As Nvidia 20 and 30 series (DLSS support) are just outnumbering AMD cards supporting FSR, DLSS is currently more supported. But even there if you look on the number of games supporting DLSS 2.0 it’s just a handfull games all from major labels which just have the resources to implement itGesendet von meinem SM-G930F mit Tapatalk
Not correct. NVIDIA’s DLSS is a proprietary black-box solution. FSR will support multiple generations of not only AMD GPUs, but also NVIDIA and even Intel GPUs. FSR will be supported by current gen consoles (Xbox Series X / PS5) because they all use AMD’s RDNA graphics. AMD’s FSR will be the ONLY open standard which will be supported by all the development studios making games for both consoles and PCs. Having said that, there should be an SDK available at some point to allow devs to add FSR support into their graphics pipeline. If any standard should be supported it should be FSR since it is an open standard that will support all GPUs.
-
Quote from AMD gpuopen
Footnotes
AMD FidelityFX Super Resolution is supported on the following AMD products: AMD Radeon[emoji769] RX 6000, RX 5000, RX 500, RX Vega Series graphics cards & all AMD Ryzen[emoji769] Processors with Radeon[emoji769] Graphics. AMD does not provide technical or warranty support for AMD FidelityFX Super Resolution enablement on other vendor’s graphics cards
Gesendet von meinem SM-G930F mit Tapatalk