Solved Throttle question
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Joysick Gremlin is a pathway to many abilities some consider to be unnatural.
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@sungad yep, I searched yt guides, they said i need vjoy, gremlin and hidhide its actually pretty straightforward and powerful tools (only playing with remap and response curve so far). Even i managed to create throttle setup like warthunder (relative controls) and set my deadzone (old flight stick, lotsa unintended input). also if i may asked, i have this key assigned:
Right stick
TMS all axis
DMS all axis
CMS down
2nd trigger detent
pickle
NWS/MSL step
pinkyTQS:
Uncage
DF override
speedbrake
cursor zero
ANT elev (both)
Radar cursor all axisand i still have 2 leftover keys, any good recommendation for which fucntion?
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@firehawk7238 Definitely CMS up or left (or both).
Dump cursor zero (not a HOTAS function IRL) and map MRM instead. You might even be able to map one button to cycle middle/DF/MRM. You could think about mapping cursor enable, there are few situations where you need it, but when you need it, you need it on your HOTAS.
Also: Map the same button to both trigger detents. If you only map the second detent, the laser won’t stop firing when you lase manually.
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@firehawk7238 Just out of interest, how did you implement the virtual throttle detent?
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add response curve to your throttle axis (your main HOTAS/flightstick not the vjoy) and drag the top right dot to 50%.
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This will prevent BMS go full afterburner (since 50% is max mil power i think).
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Then add key as your Afterburner (there are 2 keybinds for min ab and max ab) or you can assign another axis to the same axis for throttle in vjoy.
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then add another response curve but bottom left dot goes to 50% and top right stays.
What im trying to say is youre assigning main throttle to get 0-50% of vjoy throttle axis then another axis for 50%-100% vjoy throttle axis. remember 0-50 = max mil pwr, 50-100 = AB like you said
sorry for late reply. just learned boresighting maverick
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oh and dont forget to utilize input viewer
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@firehawk7238 said in Throttle question:
prevent BMS go full afterburner (since 50% is max mil power i think).
Cool stuff!
I’m sure you know this but – set the AB detent position in the BMS in-game Setup screen.
Iirc the point which you define by clicking “set AB detent” is the max-MIL position (ie. AB is not lit yet) so it should work great with your solution
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@sungad said in Throttle question:
Dump cursor zero (not a HOTAS function IRL)
It kinda is tho (double-tap TMS-down) … I think Mav or someone else on the dev team mentioned implementing that for a future release. In meantime, it could probably be emulated with JG or Autohotkey or similar…
But I agree cursor-enable is probably higher priority for HOTAS, if you like dogfighting with HOB missiles.
Map the same button to both trigger detents.
wait wat … you can map a single button to multiple callbacks? does that only work with trigger, or in general? I had no idea
seems like there are a few potential things, that only have effect in distinct contexts, that could share a button… like Wheelbrakes and the Paddle-switch
or things that you almost always want to do simultaneously, like reset-fov and reset-trackir
will have to play around with this… [edit: I can’t get this to work in the general case. maybe it’s special-case code for the triggers?]
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@firehawk7238 said in Throttle question:
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and i still have 2 leftover keys, any good recommendation for which fucntion?My 2 cents…
COMMS UHF and COMMS VHF
If you are always flying offline/singleplayer and don’t use IVC, then:
TRIM Reset
CURSOR Enable(by the way, which HOTAS do you have?)
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@semlerpdx i wouldn’t say its HOTAS, you could say it poor man HOTAS.
Im using Extreme 3D pro for:- elevator, aileron (Z axis unused, too much accidental input)
- hat switch for looking all 4 ways
- trigger and thumb for pickle and 2nd detent
- buttons below hat switch for all TMS axis
- slider for toe brake axis
- off hand button
then im using (wait for it) cheap USB gamepad for my Throttle section:
- L analog for throttle (up down with relative control, WarThunder style) and yaw. Button for CMS up
- R analog for cursor axis (button for cursor enable)
- pov button for override button (MRM, DF, and reset) and airbrake
- ABXY for DMS axis
- other buttons for NWS/step, uncage, and antenna elev
both configured into a single joystick with joystick gremlin + vjoy.
sure it look and sounds stupid but it works and i feel comfy using it
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@firehawk7238 Just a few years back, I was in the same boat as you…
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@firehawk7238 Awesome - ingenuity pays off well in BMS!
That’s the stick I started with, too!! But I had a Nostromo GamePad as my alternate control. Soon after, bought some of those Thrustmaster MFD’s, and eventually got my hands on a Saitek X52 (non-pro)… lasted for nearly 8 years. Nostromo replaced by Razer Tartarus and replaced the broken X52 with the pro model, wallet still sore cuz I was too impatient to wait for a sale on that ~$200 HOTAS.Best wishes and study hard, it’s worth it!!
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@firehawk7238 said in Throttle question:
L analog for throttle (up down with relative control, WarThunder style)
Is this something made possible by Joystick Gremlin + vJoy?
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@airtex2019 yep, its part of remap feature called relative or absolute. and you can control how much % increment/decrement per ticks. and it has some macro assignment, conditional trigger, and change entire keybind/axis assignment/etc profile with one button learn it out you wont regret it. very useful to other games too!