Solved 4.37 doesn't retain Input selection for Joystick
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Whenever I exit 4.37 the setup dumps my joystick preference and resets it back to Keyboard. I have to manually set it to my joystick (Fox 2 Pro) each and every time I come back into 4.37.
Bug? Or have I done something incorrectly?
Thanks!
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@mbarry I had the same problem, I set all controls in the launcher window and it works well
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@mbarry If you start the game directly from the .exe and set up your controls via the 2D UI, then the game remembers it. Every time you start up the Launcher though, it overwrites your settings, so either stick to direct-to-exe or map your controls via the Launcher.
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…or don’t use the Alternative Launcher. Not really sure what its purpose is, anyway.
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@mbarry There are a few potential problems.
1 – are you using the New/Alt Launcher to bind all your buttons and axes?
If so – be advised – do not make any changes within BMS 2d Setup screen. They will be blithely overwritten next time you start via the New/Alt Launcher.
2 – there are some reports that unplugging/replugging your joystick can sometimes cause this.
If you do… try to plug them into same usb sockets and always in the same order (ie. while OS is up and running) so the OS enumerates them in the same predictable order.
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Thanks for everyone’s help. All the answers were correct. I was setting it in the game in the 2D menu while using the alt-launcher.
I set the stick up in the Alt-launcher and all is well now.
Appreciate it!
Mike