SweetFX for BMS
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I’m interested if someone has tryed FXAA:Post Process Injection Tool for Falcon BMS
I have tryed this tool today,and I have received interesting resultsFXAA Post Process Injection Tool - FXAA Post Process Injection injects different post processing methods to games, like Anti Aliasing, Sharpening, Bloom, Color Tones etc.
Note: Currently only DirectX9 is fully supported. DirectX10/11 support will be added together with the integration of SweetFX.
DirectX8 to 9 conversion is supported with the added ENB files.LINK
http://www.guru3d.com/files_details/fxaa_post_process_injection_tool_download.html
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Scraped,
Did you uncheck read only on your BMS Folder? I had same issue until I did it. -
Read only under properties Wolf?
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Yes, under Attributes.
Brian
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Yes Just CTD’s.and ways this dx upgrade you speak off. If its DirectX I already have 11 installed. Had it before I even downloaded sweetfx
maybe just missing some old dx files,and can cause CTD,i reinstalled bms(didnt change the read only attributes) and online upgrade dx,never CTD.
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Scraped
Yes,right click the BMS Folder/Properties un check read only,click ok when prompt box appears. -
Scraped
Yes,right click the BMS Folder/Properties un check read only,click ok when prompt box appears.I tried this and mine still won’t start either.
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Problems with textures wings after install SweetFX… Any solution??
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Maybe try to disable all AA settings (top 2) in that program.
Or deactivate and try a less intrusive like gapa.
Good Luck… -
It did not work crazyTom… When I’m with the external view everything works perfectly, it happens only when I’m in the cockpit.
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Ive been using both SweetFX and FlightFX (interface for RiseOfFlight) for use with IL2 COD…
Just installed it per Rons instructions, but the difference between on and off was minimal.
Does someone have an optimized setting file for BMS?Also, being that we are turning off MULTISAMPLING, what settings are best in the NVIDIA or ATI control panels?
Thanks
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i think that because we all have different monitors and different settings its best to play wiyh sweet fx settings until you get the desired look.
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Ive been using both SweetFX and FlightFX (interface for RiseOfFlight) for use with IL2 COD…
Just installed it per Rons instructions, but the difference between on and off was minimal.
Does someone have an optimized setting file for BMS?Also, being that we are turning off MULTISAMPLING, what settings are best in the NVIDIA or ATI control panels?
Thanks
FlightFX won’t start with BMS either for me.
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SweetFX and SoftTH Solution
Cant try it now but the guy says it works… so here we go:
http://www.kegetys.fi/forum/index.php?topic=3148.0
Hopefully this will help people trying to do the same. I’m using softth 2.08b alpha on Vista 64-bit but I imagine it’ll work on any version.
Softth has a line in its config file for specifying the d3d9.dll to load - if I use this with the fxaa dll or the smaa dll I would get this error:
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SoftTH message windowDirect3DCreate9Ex not in DLL!
Windows 7 or newer required!
‘d3d9_fxaa.dll’OK
I’m using Vista but I’m guessing it would give the same error in Windows 7 since the fxaa/smaa dlls don’t expose that function.
So I can’t use that option. Here’s the steps I used instead:
1. Get softth working the way you want without the fxaa or smaa injector.
2. Rename the softth d3d9.dll to soft.dll, and move it into c:\windows\syswow64 (64-bit Windows) or c:\windows\system32 (32-bit Windows)
3. Put the fxaa or smaa or whatever postprocessing d3d9.dll (and the rest of its accompanying files) in the place where your softth used to be (the game dir)
4. Use a hex editor on the fxaa/smaa dll and rename everywhere you find d3d9.dll to soft.dll (should be about 3 places) - be careful not to add or remove any bytes to the file!
5. That’s it.In theory this should work for the old version of softth as well.
I’m using it with Dead Space currently. Vista 64-bit, softth 2.08b, single Nvidia GTX 295. I’ve used both “injectSMAA” and “fxaa post process injection” so far, and both work (if using fxaa, use the fxaa_tool.exe to disable all the effects you don’t want that it adds by default).
Good luck Smiley
please report back…!!!
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SweetFX that works for IL2-COD and ROF, didn’t work for FalconBMS for me either (even with the FalconBMS “multisampling” graphics box turned off). This is why I gave Ron’s procedure on page 4 a try. I don’t like that we are essentially dumping the files into FalconBMS without an interface to turn it on or off; but it was the only way to get it working. Just adding a new flight sim to FlightFX and enabling it didn’t work when I tried for FalconBMS.
The problem I saw was that the default tweaking files were not optimal for FalconBMS, which is why I saw little change with SweetFX on or off (using the scroll lock key). Someone has probably spent the time and effort to tweak it for BMS, I just haven’t found it yet. There are pictures from guys that did do it with good effect, and not too vibrant to look cartoonish.
If someone gets FlightFX (SweetFX rolled into a GUI) working for BMS, please do tell how this was accomplished.
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AV8R
Ya, I tried everything and I just can’ get BMS to start with any of it. Don’t know how others are doing it either.
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Allow me to clearify…
FlightFX is SweetFX with a GUI wrapper.
I have IL2 COD working fine with FlightFX
FalconBMS did not work with FlightFxhowever, just inserting the SweetFX files directly into the BMS folders
per Ron’s instructions did work. Just wasn’t very prominent as the same settings were for IL2 COD.
Plus, SweetFX made FalconBMS GUI blink a lot until it finally settled down. Something isn’t quite right.
So I uninstalled the SweetFX files by reversing Ron’s instructions. I don’t need it that much for BMS.
For IL2 COD, its critical because it makes bogie tallies much easier. -
Hi all,
The files and screenshots I’ve originally uploaded were for demo only and were not “really” tweaked or optimal for BMS.
I’m still experimenting with them myself.
there is however a configuration tool : http://sweetfx.thelazy.net/
This tool works for some games who’s files structure allows SweetFX to copied right to the game’s root folder.
BMS is not like that.
that’s why I messed around with the files to find the correct structure it will work with bms. (basically implementing ROF setting over BMS’s).
So I’ve posted those instructions and screenshots of how to split the files to the correct places.
It’s totally harmless and reversible if you don’t like it (just delete those files, it’s not replacing any original files).Alter the settings file just to see a difference in picture, and see it actually works (If it hasn’t crashed on load - meaning you miss installed it or left Multi Sampling enabled).
Every one has their own favorite settings and taste, together with different monitors and graphic cards which produce countless variations and outcomes.
That’s the beauty of it. (and a source of a light headache too :).
Follow the exact installation procedure (not very complicated really), and experiment.
There is no real Optimal BMS settings.
Choose your flavor and flyPersonally I use some Sharpening, SMAA, and HDR or DPS settings.
Settings that are fine for day flights , are not always as good at night, so I have to test some more…Cheers,
Ron -
Allow me to clearify…
FlightFX is SweetFX with a GUI wrapper.
I have IL2 COD working fine with FlightFX
FalconBMS did not work with FlightFxhowever, just inserting the SweetFX files directly into the BMS folders
per Ron’s instructions did work. Just wasn’t very prominent as the same settings were for IL2 COD.
Plus, SweetFX made FalconBMS GUI blink a lot until it finally settled down. Something isn’t quite right.
So I uninstalled the SweetFX files by reversing Ron’s instructions. I don’t need it that much for BMS.
For IL2 COD, its critical because it makes bogie tallies much easier.Neither SweetFX nor FlightFX will allow BMS to even load on my computer. BMS just disappears after you click launch.
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This post is deleted!