F-22 for Falcon BMS Creator: Fabrizio Fraccaroli. Myself.
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My friend metalhead i have a curiosity and a question at the time; it is better instead to do all these steps to install the f-22 that is difficult for many here, better in a single click to install and already? In the case of the way it is, it is very difficult since not all mastered that editor and there will always be something that interferes with, is just an observation.
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My friend metalhead i have a curiosity and a question at the time; it is better instead to do all these steps to install the f-22 that is difficult for many here, better in a single click to install and already? In the case of the way it is, it is very difficult since not all mastered that editor and there will always be something that interferes with, is just an observation.
The “One click installer” is being made by Joe Labrada, and will install in Korea, and other theaters, but not all theaters, Just the ones I have installed in my computer.
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So you mean is not ready yet out from joe labrada? if is not when it,s comming out?
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So you mean is not ready yet out from joe labrada? if is not when it,s comming out?
Yes, not ready yet, and I do not know when it will be finished.
It is better you ask him about that.
Best regards
Metalhead -
Some buttons still disppeared,it’s a pity!;)
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Some buttons still disppeared,it’s a pity!;)
I believe I know the solution for that: Open the LOD-EDITOR click in the CT RECORDS type the number of the main 3d cockpit, and in Nswitch field type 255, and click update, close the LOD-EDITOR. Open it again and type in the ct records the number for the switches and knobs 3d moldel, and in the Nswitch number field, type again 255, and click update. close the LOD editor, start the F4 BMS, for testing. Let me know if it works for you…
Best regards Metalhead -
Hi! Possible to make the missiles realistically released from the compartment ?
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so atomic
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@=atom=:
Hi! Possible to make the missiles realistically released from the compartment ?
Yes, but I do not know how to make that “ATM”, and will do, when learn it. These are the remainings parts to be done.
Best regards
Metalhead -
your work with the f22 is really awesome …. bro i need help i have installed falcon bms 4.32 but i have a big problem the track IR doens’t work!!! what can i do???
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your work with the f22 is really awesome …. bro i need help i have installed falcon bms 4.32 but i have a big problem the track IR doens’t work!!! what can i do???
I am not the best person to answer this question, since I do not have any kind of Track IR, or something like that. Sorry. But make a search, or write a new thread about your problem. Try to contact “Scraped”, he may know to help you.
Best regards
Metalhead -
The “One click installer” is being made by Joe Labrada, and will install in Korea, and other theaters, but not all theaters, Just the ones I have installed in my computer.
OCI…. work in progress… F22 for Korea balkans aegean israel guam and panama with ckptart activator automatic.
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@Joe:
OCI…. work in progress… F22 for Korea balkans aegean israel guam and panama with ckptart activator automatic.
THANK YOU my friend, very good neews
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one again, this is some great work
one question though, i’m probably missing something, but where is the fuel guage?
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for the missile drop thing….post #186…he makes two missile for the same type…one rail launch, other drop launch…https://www.benchmarksims.org/forum/showthread.php?9766-Korea-80s-theater-MOD-released/page19
no reason this idea cant work for the 120s……
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one again, this is some great work
one question though, i’m probably missing something, but where is the fuel guage?
IN the ICP, click the button “OTHER” which is the “LIST” and then the number 2 in the ICP, you will see the total amount of fuel.
Sorry, any kind of gauge is available, except the HSI which I tried to make it as “digital”, do you understand?
Best regards
Metalhead -
for the missile drop thing….post #186…he makes two missile for the same type…one rail launch, other drop launch…https://www.benchmarksims.org/forum/showthread.php?9766-Korea-80s-theater-MOD-released/page19
no reason this idea cant work for the 120s……
Sorry, I did not understand what are you talking about.
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I think he talks about the weapons bay animation and the two different launch animations Molni shows in his video.