Balkans Objects Features
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Arty
sorry but i’m stupid
i do not understand what exactly are , and i do not understand where to find "number , ct number , offset number , feature record number , objective number , objective parents , ct objective "
…… i’m a lot confuse …
i need step by step instuction … sorry … again i’m stupid
regards and thanks -
No m8 u r not stupid. Mostly it’s my fault… sorry but some minor health issues kept me away from the pc for a few days… well I managed to do some screencaptures that might help more…
Also we could arrange a team viewer meeting and show u on your pc…so here we go:
starting with f4browse… this is the feature record. Notice that when u add copy u must select a familiar feature in this case a bridge:Then the Class Table record for the previous feature record… Notice that the offset number is the same as the feature No.
Now the Objective Record, notice that when u add copy u must select a familiar objective in this case a bridge:
Then the Class Table record for the previous Objective record… Notice that the offset number is the same as the Objective No.
Now in Lod Editor let’s find the Feature first, Notice here in step 2 3 4 5 u enter the parrent records, the ones when u imported the model, then on step 6. click update:
Now again in Lod Editor let’s find and the Objective, just to make sure it shows up ok, we don’t change anything here:
Now let’s find where the objective is in falcon, meaning the XY coordinates, notice 1. the OCD Id is 100+ then the real objective number. At 2. and 3. are the XY coordinates:
Now let’s go to Falcon Editor. First make sure it’s on the correct theater (Aegean in my case), select objectives tab and find the objective. Double click to open:
Now u can create or alter your objective:
I hope it’s way clear now. If u have more questions I’m here.
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now i’ll try , thanks again and again
regards
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wip VENEZIA TESSERA
next weeks incoming news wip
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FANTASTIC JOBS …. is this only for the professional person? who is not a professional, can not do it…?
FalconID
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Love it, asset to the community Nove!!
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Thanks nove!
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BELGRADE Tesla
wip wip wip !
thanks !
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nove, can you update the first objects folder to accommodate all your most recent works of art??
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not finish yet
a little updateas soon as possible , 3-4 falcon days !
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lol nove u r on fire man… unstopable… great work there.
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Nice work…… Dont burn yourself out though
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So we need just only objects folder from 69.rar, right? What is MAINTENANCE.rar for? For modders?
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yes, LOD’s need to be installed and added I believe. Working on this now
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are you still planning on releasing this at 4.33? Because I think you should get with those FO guys to include this in that because If you wait to release this with 4.33 which is years away when that comes out all this work could be for nothing and you may have to start all over
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FO? I thought nove was with the balcans team. Aint the balcans team with the AMVI or I’m wrong?
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are you still planning on releasing this at 4.33? Because I think you should get with those FO guys to include this in that because If you wait to release this with 4.33 which is years away when that comes out all this work could be for nothing and you may have to start all over
Just for clarification. FO (regards DEV) is not a team or club of specific boys. Everyone joining the “plaza” and sharing and learning from eachother there is “FO” so to speak. Can be anyone. As for now the positions are clear i think as those who are there work on either Balkans, Redflag, BFS…Simcheck…UI…TIR alteratives…yadda yadda. Its just a meeting place for all so to speak. I am saying this, because i dont like that it is misunderstood as specific group with “borders”. Nope
Only one thing though is hold up as guide. That being not to work against the policies or philosphies of BMS itself. -
……ok?