Future of Falcon BMS
-
In my experience P3D is similar. There are also some stability issues with P3D.
-
Is there any way to make Falcon 64 bit?
I’m thinking this needs to happen before major upgrades can happen. -
Iirc it’s said that was tested and performance was worse then 32bit.
-
I have a fast system and with a NVidia 770 gtx 3gb. The holy grail drivers aren’t supported on the 7-series gpus as they are for 6-series and below. BMS 4.32 u7 runs great on it with the latest drivers, except around some airbase tiles and night some night vision situations where the frame rate goes down to a slide show at times.
The concern I have for BMS is how will it survive into the next gen cards and drivers, especially in light of making newer FLARE and building tiles.
FWIW, I do not see this problem with my many other sims and FPShooters. It’s as if the airbase tiles aren’t optimized or something.
-
Well future will tell…
What does snipit means?
well those raw files are a picture in grayscale of the elevation of the theater.
Those can be used by ARCGIS programs and “others” hehehe also 3ds MAX and u can build on those.
Actually u r calibrating the actual Falcon elevations with the 3ds MAX and thus u can build in large areas and u can have different elevations.Now with this if one pixel is one tile of the Falcon Terrain (remains to test and resolve) then I have a flat 1km area to build on. that way the buildings blocks will follow the elevation and I will not have to do this by hand neither flat out the area so that buildings will not look strange.
Another (maybe) usage or help could be on the subject Demmer is bragging about having different elevations on a runway. With this u can build runways where one end is at 250ft and the other on 270ft kinda. Well on the runways maybe the angle is needed also (in case the elevation change is on the middle of a runway and is like a V or reverse) but I believe Monster the creator of Terrain Editor can help on this as he knows and masters those Math so we could have those details and build 3d objects that will be perfectly aligned with the terrain.
He did something like that on the 3d representation in Terrain editor.Also BMS dev’s could help on this if we had the exact mess available to import it somewhere else or how to accurately calculate those angles.
Oh jhook u probably missed the FBB thread: https://www.benchmarksims.org/forum/showthread.php?12073-3D-Cities-for-Falcon&p=178214&viewfull=1#post178214
Yep, the buildings look like dominos but that’s just a place holder set up. Since you put all of those buildings in, I take it that the FPS held up pretty well? 9000 poly electrical lines??? Are you shitting me? Wow, that Im sure can be reduced. Send Demmer my best and kick ass!
btw, are you still watching the grass grow?
-
I have a fast system and with a NVidia 770 gtx 3gb. The holy grail drivers aren’t supported on the 7-series gpus as they are for 6-series and below. BMS 4.32 u7 runs great on it with the latest drivers, except around some airbase tiles and night some night vision situations where the frame rate goes down to a slide show at times.
The concern I have for BMS is how will it survive into the next gen cards and drivers, especially in light of making newer FLARE and building tiles.
FWIW, I do not see this problem with my many other sims and FPShooters. It’s as if the airbase tiles aren’t optimized or something.
I have a 780Ti and using the latest whql drivers, I get the same framerate stutters near the ground and looking around with trackir unless set the pre rendered frames to 2 haven’t tried the other options as 2 works well. No stutters or framerate drops with these settings.
-
I have a 780Ti and using the latest whql drivers, I get the same framerate stutters near the ground and looking around with trackir unless set the pre rendered frames to 2 haven’t tried the other options as 2 works well. No stutters or framerate drops with these settings.
My BMS graphics settings are maxed out, displaying on a 42" LED HDTV with PC inputs running 1920x1080x32. By turning VSYNC off, the stutters are less frequent but still at the airbase, NVG at base and sometimes AAR online. Can’t remember what my frame render is set to. It also matters what the NVidia 3D application settings are.
-
I’m glad to hear you guys with super rigs are having frame rate issues. I’ve been getting stutters on departure in the Israel theater and I have a pretty smoking computer…I was a bit worried as to why my performance wasn’t stutter-free.
Well, I’m not glad you are having issues, just that I don’t have some bigger problem with my computer.
-
I was struggling with the same FPS issue i tried anything without success, then i had to format the pc and i decided to not merge the old user folder with the new one but just the key file. Well i was surprised that all issues was gone.
-
-
My BMS graphics settings are maxed out, displaying on a 42" LED HDTV with PC inputs running 1920x1080x32. By turning VSYNC off, the stutters are less frequent but still at the airbase, NVG at base and sometimes AAR online. Can’t remember what my frame render is set to. It also matters what the NVidia 3D application settings are.
Hmmmm,
Not having any stuttering issues at all. But, you have maxed gfx setting. Ok, first turn Anistropic filtering “off” or to “application controlled” with your gfx card. Bms has it’s own AF settings. Second, if you have MFAA (morphological anti alasing), turn that off as it has no effect on bms and can slow down your rig for no reason. Next, try turning your AA down. I can run bms @ 24x AA, but it takes a big FPS hit. I use 12x AA. Not significant improvements between 24x and 12x times anyway. If you do not have these settings set, then please do so and see if there is any changes over the airfield.
-
Thanks jhook. I have to admit that as powerful as my computer and graphics card are, I don’t know squat about how to optimize their performance. I’m like a guy with a Formula 1 car that only drives the speed limit!
-
Thanks jhook. I have to admit that as powerful as my computer and graphics card are, I don’t know squat about how to optimize their performance. I’m like a guy with a Formula 1 car that only drives the speed limit!
No problem my friend. I take it that you set up your gfx card now and everything rocks?!
Hmmm,
There should be a thread (make it a sticky) about gfx settings. Arty should chime in on this as well. He might want to add that to his “hot” list. Perhaps something like this…
AA = Set according to your gfx cards ability for smoothing based on the gpu speed. As a general rule of thumb, 4x or higher is a good setting, but there is no need for maxed AA as Falcon bms will not utilize these higher settings to any greater extent, and your performance will take a big hit.
AF = Turn this setting off. Falcon bms uses it’s own AF modeling in game, and can effect your performance by reducing FPS.
MFAA = Turn this setting off as it has no effect in Falcon bms and will reduce overall performance.
VR = Turn this setting off as you would limit the FPS in Falcon bms.
Other settings should also be included, but this is just a sample. I’m sure others here have similar stories about gfx card settings.
-
ive been into sims since commidoor 64 days .One of my fav was an ah64 appache sim all i had was an atari controller an overlay for the keyboard, some really bad graffix, and a whole lot of imagination.Still i spent o many hrs on it i threw the keyboard overlay to the side.Im sure that like myself sims just got my mind goin like no video game ever could. Now im not 12yrsold and sims have come a long way. im amazed at the variety i have to choose from and im happy to have dcs and il2 and yes my all time fav f4.i read the eopee what a road and knowing that we are a smll market thankful for the people at bms for keeping an awesome sim alive and getting better all the time.so im not wantin to turn my nose at any company trying to bring new things to the sim community and happy that we have choices. and have a deep respect for the people who spend there free time so we have bms to enjoy thank u
-
ive been into sims since commidoor 64 days .One of my fav was an ah64 appache sim all i had was an atari controller an overlay for the keyboard, some really bad graffix, and a whole lot of imagination.Still i spent o many hrs on it i threw the keyboard overlay to the side.Im sure that like myself sims just got my mind goin like no video game ever could. Now im not 12yrsold and sims have come a long way. im amazed at the variety i have to choose from and im happy to have dcs and il2 and yes my all time fav f4.i read the eopee what a road and knowing that we are a smll market thankful for the people at bms for keeping an awesome sim alive and getting better all the time.so im not wantin to turn my nose at any company trying to bring new things to the sim community and happy that we have choices. and have a deep respect for the people who spend there free time so we have bms to enjoy thank u
+1
Been doing sims since C64 days myself. Not AH64, rather F-15 Strike Eagle. Ya, the stick gfx sucked but it was cool to fly to Lybia and Iraq at the time. Now, sims continue to evolve. Especially bms. DCS and IL2 and other sims have evolved as well, but from a pure fighter sim perspective (my own) I fly mostly bms. I do have FSX and the VRS Hornet I fly once in a while, but only for doing traps. However, the F/a-18 is rumored to be undergoing an indepth makeover. Also, carrier operations are also rumored to be on the table as well. Can’t wait to see that!